Player Matchup

Ao Kuang
Ao Kuang
Igor HotPocketz
Ao Kuang
Level 27
God Stats
9W - 9L
1,541 SR
Queue Stats
89W - 77L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
ShogunPlasma
Jormungandr
Level 129
God Stats
1W - 0L
1,379 SR
Queue Stats
125W - 110L
1,429 Elo+
Party 1
Tiamat
Tiamat
Zmanthegreat21
Tiamat
Level 17
God Stats
4W - 8L
1,456 SR
Queue Stats
21W - 20L
1,251 Elo+
Party 1
Team Averages
Level 58
1,459 SR
1,351 Elo+

VS

Team Averages
Level 45
1,535 SR
1,371 Elo+
Bacchus
Bacchus
DP3-The-Goat
Bacchus
Level 83
God Stats
23W - 17L
1,606 SR
Queue Stats
165W - 151L
1,476 Elo+
Party 2
Chiron
Chiron
bigloaddev
Chiron
Level 26
God Stats
4W - 3L
1,626 SR
Queue Stats
18W - 21L
1,315 Elo+
Party 2
Sun Wukong
Sun Wukong
dustynutzz3
Sun Wukong
Level 27
God Stats
2W - 6L
1,374 SR
Queue Stats
67W - 86L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
9 / 3 / 2
13,821
727
18,596
27,384
13,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ShogunPlasma
Jormungandr
18
1 / 2 / 11
13,011
685
17,175
16,034
17,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 5 / 4
11,979
630
13,434
13,871
9,917
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DP3-The-Goat
Bacchus
17
3 / 3 / 7
12,505
658
18,930
17,897
17,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
bigloaddev
Chiron
14
2 / 6 / 5
11,145
587
10,033
12,347
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
dustynutzz3
Sun Wukong
17
5 / 4 / 4
12,523
659
15,502
27,892
28,069
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
13
Kills
10
10
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DP3-The-Goat
Bacchus
3
3
7
2.17
W
Ao Kuang
9
3
2
3.33
W
Jormungandr
ShogunPlasma
Jormungandr
1
2
11
3.25
W
3
5
4
1
L
Chiron
bigloaddev
Chiron
2
6
5
0.75
L
Sun Wukong
dustynutzz3
Sun Wukong
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,205
Damage
44,465
57,289
Taken
58,136
41,293
Mitigated
50,333
11,544
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DP3-The-Goat
Bacchus
18,930
1,522
0
608
17,897
17,577
408
14,071
3,826
56,854
0
W
Ao Kuang
18,596
4,595
0
10,819
27,384
13,486
2,150
10,257
17,127
55,052
0
W
Jormungandr
ShogunPlasma
Jormungandr
17,175
4,817
0
0
16,034
17,890
12
3,261
12,773
59,900
0
W
13,434
632
0
725
13,871
9,917
350
5,982
7,889
36,436
0
L
Chiron
bigloaddev
Chiron
10,033
6,008
906
1,037
12,347
4,687
514
10,648
1,699
0
22,602
L
Sun Wukong
dustynutzz3
Sun Wukong
15,502
2,502
0
1,552
27,892
28,069
389
24,755
3,137
0
43,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,811
Gold Earned
36,173
188
Minions Killed
172
9
Camps Cleared
6
979,755
Distance Traveled
962,770
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,505
658
86
5
5
349,622
0
W
Ao Kuang
13,821
727
62
3
5
345,440
2
W
Jormungandr
13,011
685
80
4
1
329,172
4
W
Tiamat
11,979
630
46
2
3
305,143
3
L
Chiron
11,145
587
20
1
0
274,673
2
L
Sun Wukong
12,523
659
66
3
1
338,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role