Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Crazy Penquin
Hou Yi
Level 108
God Stats
2W - 5L
1,217 SR
Queue Stats
75W - 105L
1,341 Elo+
Solo
Zeus
Zeus
TSRDeathReaper
Zeus
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 140L
1,490 Elo+
Party 2
Persephone
Persephone
Ulquiorra9
Persephone
Level 83
God Stats
5W - 1L
1,667 SR
Queue Stats
159W - 134L
1,419 Elo+
Solo
Bastet
Bastet
XGN GOAT
Bastet
Level 155
God Stats
6W - 3L
1,652 SR
Queue Stats
360W - 379L
1,375 Elo+
Party 2
Team Averages
Level 112
1,507 SR
1,425 Elo+

VS

Team Averages
Level 78
1,532 SR
1,483 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
IMCMACJ
Khepri
Level 69
God Stats
1W - 1L
1,686 SR
Queue Stats
106W - 100L
1,502 Elo+
Party 1
King Arthur
King Arthur
Static_Sempai
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
ToppJapp
Loki
Level 85
God Stats
4W - 3L
1,472 SR
Queue Stats
141W - 158L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fabimnm12
Tsukuyomi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 101L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
4 / 3 / 18
11,477
717
8,870
15,976
24,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 4 / 16
10,535
658
8,400
13,626
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
13 / 6 / 13
12,695
793
27,824
12,111
4,782
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Ulquiorra9
Persephone
17
1 / 4 / 20
11,418
714
20,419
12,754
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
XGN GOAT
Bastet
20
12 / 3 / 16
12,963
810
16,324
17,661
9,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 7 / 10
9,876
617
8,665
16,831
7,982
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
IMCMACJ
Khepri
18
0 / 4 / 13
10,673
667
8,406
17,575
26,055
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Static_Sempai
King Arthur
15
0 / 8 / 5
9,030
564
8,245
23,843
18,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
20
11 / 3 / 5
12,243
765
14,434
12,600
7,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
fabimnm12
Tsukuyomi
16
7 / 10 / 5
11,045
690
11,935
19,403
8,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
58
32
Kills
20
20
Deaths
32
83
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
3
18
4.33
L
Jing Wei
 
Jing Wei
2
7
10
1
W
2
4
16
2.5
L
Khepri
IMCMACJ
Khepri
0
4
13
1.63
L
King Arthur
Static_Sempai
King Arthur
0
8
5
0.31
W
13
6
13
3.25
L
Loki
11
3
5
4.5
W
Persephone
Ulquiorra9
Persephone
1
4
20
2.75
W
Bastet
XGN GOAT
Bastet
12
3
16
6.67
L
Tsukuyomi
fabimnm12
Tsukuyomi
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,837
Damage
51,685
72,128
Taken
90,252
50,027
Mitigated
68,590
25,032
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,870
681
861
3,179
15,976
24,566
796
2,760
13,216
18,472
0
L
Jing Wei
 
Jing Wei
8,665
5,119
173
1,191
16,831
7,982
471
10,868
5,963
0
24,526
W
8,400
3,081
2,018
2,644
13,626
5,996
2,517
1,149
12,477
0
24,912
L
Khepri
IMCMACJ
Khepri
8,406
276
2,384
3,102
17,575
26,055
47
9,372
8,203
13,141
0
L
King Arthur
Static_Sempai
King Arthur
8,245
1,562
274
1,463
23,843
18,792
225
17,186
6,657
0
15,135
W
27,824
3,710
810
536
12,111
4,782
985
1,789
10,322
47,861
0
L
Loki
14,434
2,556
897
1,833
12,600
7,173
765
5,525
7,075
0
44,027
W
Persephone
Ulquiorra9
Persephone
20,419
2,205
2,406
3,913
12,754
5,534
1,827
1,269
11,481
51,553
0
W
Bastet
XGN GOAT
Bastet
16,324
3,649
3,491
5,174
17,661
9,149
1,909
1,439
16,222
0
23,172
L
Tsukuyomi
fabimnm12
Tsukuyomi
11,935
1,632
1,035
2,395
19,403
8,588
172
14,162
5,241
0
20,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,088
Gold Earned
52,867
165
Minions Killed
142
0
Camps Cleared
0
1,431,973
Distance Traveled
1,304,554
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,477
717
25
2
0
277,777
0
L
Jing Wei
9,876
617
54
3
0
246,637
1
W
Hou Yi
10,535
658
34
2
0
252,688
3
L
Khepri
10,673
667
14
1
0
293,478
4
L
King Arthur
9,030
564
17
1
0
213,018
2
W
Zeus
12,695
793
37
2
0
247,881
0
L
Loki
12,243
765
45
3
0
302,871
0
W
Persephone
11,418
714
54
3
0
290,615
1
W
Bastet
12,963
810
15
1
0
363,012
0
L
Tsukuyomi
11,045
690
12
1
0
248,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role