Player Matchup

Izanami
Izanami
DemonTestes
Izanami
Level 58
God Stats
25W - 15L
1,615 SR
Queue Stats
44W - 38L
1,571 Elo+
Party 1
Scylla
Scylla
Gschneep
Scylla
Level 86
God Stats
4W - 4L
1,414 SR
Queue Stats
23W - 18L
1,576 Elo+
Party 1
Hercules
Hercules
MeKWrestler
Hercules
Level 28
God Stats
5W - 3L
1,666 SR
Queue Stats
58W - 39L
1,625 Elo+
Party 1
Mulan
Mulan
Mildcrayons
Mulan
Level 107
God Stats
15W - 12L
1,632 SR
Queue Stats
80W - 78L
1,596 Elo+
Party 1
Khepri
Khepri
PyroPuppy012
Khepri
Level 153
God Stats
17W - 10L
1,703 SR
Queue Stats
173W - 165L
1,583 Elo+
Party 1
Team Averages
Level 86
1,606 SR
1,590 Elo+

VS

Team Averages
Level 74
1,549 SR
1,615 Elo+
Hercules
Hercules
 
Hercules
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AxusTheAlleyCat
Neith
Level 40
God Stats
1W - 1L
1,747 SR
Queue Stats
42W - 54L
1,496 Elo+
Solo
Agni
Agni
Bradyswag
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,667 Elo+
Party 2
Cerberus
Cerberus
DiqqQween
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,825 Elo+
Party 2
Fenrir
Fenrir
JavexKllr
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemonTestes
Izanami
13
2 / 1 / 4
8,505
500
11,233
8,645
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
Gschneep
Scylla
15
7 / 0 / 5
10,062
592
11,366
3,759
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
MeKWrestler
Hercules
16
5 / 1 / 5
9,715
571
9,758
14,056
8,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 1
9,990
588
16,597
21,207
19,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
12
1 / 0 / 7
8,397
494
4,876
8,411
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 2 / 1
9,289
546
16,007
21,032
30,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 1
6,944
408
4,663
8,230
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Agni
12
1 / 7 / 0
7,430
437
3,991
9,845
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
DiqqQween
Cerberus
10
0 / 3 / 1
6,850
403
4,374
17,100
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
JavexKllr
Fenrir
12
1 / 3 / 3
7,583
446
6,174
17,052
7,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
6
6
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
2
1
2.25
L
0
3
1
0.17
L
Agni
1
7
0
0.14
W
Izanami
DemonTestes
Izanami
2
1
4
4
L
Cerberus
DiqqQween
Cerberus
0
3
1
0.17
W
Scylla
Gschneep
Scylla
7
0
5
9.5
L
Fenrir
JavexKllr
Fenrir
1
3
3
0.83
W
Hercules
MeKWrestler
Hercules
5
1
5
7.5
W
3
4
1
0.88
W
Khepri
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,830
Damage
35,209
56,078
Taken
73,259
41,764
Mitigated
60,751
23,376
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
16,007
6,808
0
9,124
21,032
30,641
0
1,265
19,715
0
78,476
L
4,663
1,566
0
1,875
8,230
3,342
0
2,695
5,515
0
58,814
L
Agni
3,991
846
0
110
9,845
4,147
0
3,020
6,539
44,796
0
W
Izanami
DemonTestes
Izanami
11,233
8,107
0
2,432
8,645
3,791
750
2,369
6,276
0
71,225
L
Cerberus
DiqqQween
Cerberus
4,374
390
0
3,661
17,100
14,868
0
5,210
11,756
23,946
0
W
Scylla
Gschneep
Scylla
11,366
1,098
0
532
3,759
1,715
430
1,242
2,517
72,260
0
L
Fenrir
JavexKllr
Fenrir
6,174
2,067
0
5,666
17,052
7,753
0
3,398
13,492
0
63,230
W
Hercules
MeKWrestler
Hercules
9,758
3,298
0
7,254
14,056
8,591
0
2,013
12,043
0
76,199
W
16,597
3,409
0
9,764
21,207
19,219
414
1,172
20,035
0
80,259
W
Khepri
4,876
464
715
2,679
8,411
8,448
0
2,556
5,855
18,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
38,096
539
Minions Killed
478
0
Camps Cleared
0
1,690,777
Distance Traveled
1,517,537
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,289
546
144
8
0
315,901
3
L
Neith
6,944
408
111
7
0
282,902
3
L
Agni
7,430
437
81
5
0
277,371
1
W
Izanami
8,505
500
128
8
0
300,984
3
L
Cerberus
6,850
403
50
3
0
309,412
4
W
Scylla
10,062
592
127
7
0
351,355
3
L
Fenrir
7,583
446
92
5
0
331,951
2
W
Hercules
9,715
571
122
7
0
378,122
5
W
Mulan
9,990
588
137
8
0
307,392
2
W
Khepri
8,397
494
25
1
0
352,924
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role