Player Matchup

Chaac
Chaac
Silver I
JackDaddyDIAMOND
Chaac
Silver I
Level 145
God Stats
0W - 2L
1,378 SR
Queue Stats
35W - 50L
1,514 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
SludgyFountain1
Erlang Shen
Bronze III
Level 83
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Chiron
Chiron
Gold II
YT_Quiles_Knight
Chiron
Gold II
Level 153
God Stats
10W - 7L
1,708 SR
Queue Stats
144W - 142L
1,572 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
dirtysapper7293
Baron Samedi
Bronze V
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
ig7_Jdm_
Kumbhakarna
Gold III
Level 149
God Stats
126W - 146L
1,556 SR
Queue Stats
644W - 642L
1,488 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,568 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,486 SR
1,514 MMR
Sylvanus
Sylvanus
Gold III
DeathPlushie
Sylvanus
Gold III
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 141L
1,489 MMR
Solo
Heimdallr
Heimdallr
Gold I
O_TOWN15
Heimdallr
Gold I
Level 159
God Stats
5W - 2L
1,600 SR
Queue Stats
120W - 115L
1,520 MMR
Solo
Hera
Hera
Silver II
TKCobra420
Hera
Silver II
Level 86
God Stats
1W - 1L
1,286 SR
Queue Stats
13W - 26L
1,532 MMR
Solo
Osiris
Osiris
Gold II
pappyman1
Osiris
Gold II
Level 111
God Stats
5W - 3L
1,545 SR
Queue Stats
197W - 195L
1,515 MMR
Solo
Guan Yu
Guan Yu
Gold IV
patanen
Guan Yu
Gold IV
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 142L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,509
536
8,716
14,343
9,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
SludgyFountain1
Erlang Shen
11
1 / 2 / 1
7,012
501
7,237
15,592
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 1 / 1
6,812
487
5,800
8,304
2,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
dirtysapper7293
Baron Samedi
10
0 / 4 / 0
5,994
428
4,927
9,455
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ig7_Jdm_
Kumbhakarna
9
1 / 1 / 1
6,420
459
4,215
12,536
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
KaliKing ArthurGeb

VS

Bans
PoseidonAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeathPlushie
Sylvanus
10
1 / 2 / 4
5,970
426
7,925
12,591
11,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
O_TOWN15
Heimdallr
14
2 / 0 / 0
7,303
522
6,928
10,244
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 1 / 2
6,931
495
10,129
8,006
3,104
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
pappyman1
Osiris
12
1 / 0 / 3
6,920
494
5,189
11,454
11,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Guan Yu
patanen
Guan Yu
12
3 / 0 / 5
7,439
531
9,845
9,985
7,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
11
11
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DeathPlushie
Sylvanus
1
2
4
1.5
L
1
3
0
0.33
W
Heimdallr
O_TOWN15
Heimdallr
2
0
0
2
L
Erlang Shen
SludgyFountain1
Erlang Shen
1
2
1
0.75
W
4
1
2
5
L
0
1
1
0.5
L
Baron Samedi
dirtysapper7293
Baron Samedi
0
4
0
0
L
Kumbhakarna
ig7_Jdm_
Kumbhakarna
1
1
1
1.5
W
Osiris
pappyman1
Osiris
1
0
3
2.5
W
Guan Yu
patanen
Guan Yu
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,895
Damage
40,016
60,230
Taken
52,280
30,704
Mitigated
38,515
22,771
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DeathPlushie
Sylvanus
7,925
3,051
2,257
4,348
12,591
11,645
17
4,299
8,292
21,500
7,649
L
8,716
2,329
0
5,620
14,343
9,992
0
757
13,586
0
52,295
W
Heimdallr
O_TOWN15
Heimdallr
6,928
3,846
0
3,948
10,244
4,617
156
1,480
8,764
0
61,006
L
Erlang Shen
SludgyFountain1
Erlang Shen
7,237
4,255
0
6,896
15,592
6,517
0
4,768
10,824
0
51,319
W
10,129
3,416
457
753
8,006
3,104
472
2,155
5,851
53,625
0
L
5,800
1,625
426
3,421
8,304
2,721
1,112
750
7,554
0
59,818
L
Baron Samedi
dirtysapper7293
Baron Samedi
4,927
1,150
923
1,797
9,455
3,562
0
4,691
4,764
37,126
0
L
Kumbhakarna
ig7_Jdm_
Kumbhakarna
4,215
764
0
3,688
12,536
7,912
0
5,734
6,802
20,007
0
W
Osiris
pappyman1
Osiris
5,189
2,822
0
3,800
11,454
11,561
0
0
11,454
0
42,730
W
Guan Yu
patanen
Guan Yu
9,845
1,377
800
2,751
9,985
7,588
0
1,208
8,777
0
53,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,747
Gold Earned
34,563
368
Minions Killed
378
0
Camps Cleared
0
1,301,600
Distance Traveled
1,314,561
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,970
426
54
4
0
217,396
5
L
Chaac
7,509
536
96
7
0
215,473
0
W
Heimdallr
7,303
522
83
6
0
240,409
2
L
Erlang Shen
7,012
501
87
6
0
313,324
1
W
Hera
6,931
495
86
6
0
234,520
0
L
Chiron
6,812
487
99
7
0
272,686
6
L
Baron Samedi
5,994
428
62
4
0
227,469
1
L
Kumbhakarna
6,420
459
24
2
0
272,648
7
W
Osiris
6,920
494
70
5
0
296,565
5
W
Guan Yu
7,439
531
85
6
0
325,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role