Player Matchup

Cu Chulainn
Cu Chulainn
BTurn44
Cu Chulainn
Level 142
God Stats
13W - 17L
1,472 SR
Queue Stats
607W - 524L
1,527 Elo+
Party 1
Achilles
Achilles
JimmyJimboJango
Achilles
Level 144
God Stats
7W - 4L
1,636 SR
Queue Stats
254W - 209L
1,534 Elo+
Party 1
Raijin
Raijin
Sncklfritz80
Raijin
Level 157
God Stats
13W - 20L
1,457 SR
Queue Stats
1,367W - 1,308L
1,499 Elo+
Party 1
Bacchus
Bacchus
Suddle Trout
Bacchus
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 283L
1,453 Elo+
Party 1
Neith
Neith
WILLYNILLYROB
Neith
Level 146
God Stats
0W - 1L
1,929 SR
Queue Stats
53W - 65L
1,441 Elo+
Party 1
Team Averages
Level 147
1,599 SR
1,491 Elo+

VS

Team Averages
Level 74
1,595 SR
1,602 Elo+
Izanami
Izanami
BEENR_NUT
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,731 Elo+
Solo
Kumbhakarna
Kumbhakarna
BathSalts42069
Kumbhakarna
Level 89
God Stats
6W - 7L
1,564 SR
Queue Stats
235W - 220L
1,542 Elo+
Party 2
Skadi
Skadi
Jahx1
Skadi
Level 28
God Stats
1W - 1L
1,208 SR
Queue Stats
21W - 11L
1,655 Elo+
Solo
Ah Puch
Ah Puch
PRIBS
Ah Puch
Level 132
God Stats
12W - 3L
2,064 SR
Queue Stats
200W - 175L
1,551 Elo+
Party 2
Ymir
Ymir
zooook
Ymir
Level 105
God Stats
4W - 1L
1,639 SR
Queue Stats
183W - 160L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BTurn44
Cu Chulainn
14
1 / 8 / 6
9,378
625
15,169
24,303
27,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
19
3 / 4 / 8
10,226
682
15,914
21,559
24,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
17
2 / 7 / 5
10,266
684
22,863
17,208
8,194
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Suddle Trout
Bacchus
14
1 / 8 / 6
8,911
594
9,344
24,168
34,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 4 / 4
10,783
719
18,738
20,297
10,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BEENR_NUT
Izanami
17
4 / 3 / 14
10,645
710
12,906
15,712
7,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
BathSalts42069
Kumbhakarna
17
3 / 3 / 24
11,015
734
9,555
32,485
35,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Jahx1
Skadi
20
11 / 3 / 17
12,644
843
32,829
15,965
8,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
PRIBS
Ah Puch
20
9 / 2 / 19
12,674
845
32,668
15,623
8,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
zooook
Ymir
18
4 / 3 / 21
11,970
798
9,087
25,061
32,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
126
12
Kills
31
31
Deaths
14
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Izanami
BEENR_NUT
Izanami
4
3
14
3.67
L
Cu Chulainn
BTurn44
Cu Chulainn
1
8
6
0.5
W
Kumbhakarna
BathSalts42069
Kumbhakarna
3
3
24
5
W
Skadi
Jahx1
Skadi
11
3
17
6.5
L
Achilles
3
4
8
1.75
W
Ah Puch
PRIBS
Ah Puch
9
2
19
9.25
L
Raijin
2
7
5
0.64
L
Bacchus
Suddle Trout
Bacchus
1
8
6
0.5
L
5
4
4
1.75
W
Ymir
zooook
Ymir
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,028
Damage
97,045
107,535
Taken
104,846
104,552
Mitigated
92,516
30,549
Healing
41,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BEENR_NUT
Izanami
12,906
8,653
2,137
2,667
15,712
7,892
3,446
5,307
10,190
0
24,142
L
Cu Chulainn
BTurn44
Cu Chulainn
15,169
1,870
3,211
2,231
24,303
27,189
0
9,008
15,295
3,955
17,323
W
Kumbhakarna
BathSalts42069
Kumbhakarna
9,555
1,521
3,101
12,517
32,485
35,122
491
10,474
21,574
22,923
0
W
Skadi
Jahx1
Skadi
32,829
14,013
3,041
3,269
15,965
8,581
3,482
4,246
11,426
0
55,134
L
Achilles
15,914
2,370
2,187
9,251
21,559
24,529
0
11,748
9,811
0
29,878
W
Ah Puch
PRIBS
Ah Puch
32,668
845
3,638
5,180
15,623
8,318
1,098
5,559
9,856
59,766
0
L
Raijin
22,863
2,339
955
939
17,208
8,194
0
10,991
6,217
43,520
0
L
Bacchus
Suddle Trout
Bacchus
9,344
615
329
1,468
24,168
34,075
0
11,373
12,795
16,779
0
L
18,738
8,710
928
9,050
20,297
10,565
0
8,190
12,107
0
37,338
W
Ymir
zooook
Ymir
9,087
982
1,933
3,903
25,061
32,603
511
9,082
15,724
16,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,564
Gold Earned
58,948
198
Minions Killed
160
0
Camps Cleared
0
1,255,799
Distance Traveled
1,394,427
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,645
710
23
2
0
262,277
3
L
Cu Chulainn
9,378
625
17
1
0
243,651
0
W
Kumbhakarna
11,015
734
19
1
0
285,667
3
W
Skadi
12,644
843
58
4
0
285,127
1
L
Achilles
10,226
682
20
1
0
300,945
1
W
Ah Puch
12,674
845
47
3
0
296,556
1
L
Raijin
10,266
684
88
6
0
221,984
2
L
Bacchus
8,911
594
13
1
0
248,381
1
L
Neith
10,783
719
60
4
0
240,838
0
W
Ymir
11,970
798
13
1
0
264,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role