Player Matchup

Horus
Horus
IamSuperVegeta
Horus
Level 29
God Stats
1W - 2L
1,470 SR
Queue Stats
15W - 20L
1,443 Elo+
Party 2
Chronos
Chronos
infiltrator9
Chronos
Level 67
God Stats
0W - 2L
1,342 SR
Queue Stats
69W - 47L
1,472 Elo+
Party 2
Achilles
Achilles
sustoid
Achilles
Level 17
God Stats
18W - 8L
1,619 SR
Queue Stats
76W - 59L
1,419 Elo+
Party 2
Team Averages
Level 38
1,477 SR
1,445 Elo+

VS

Team Averages
Level 69
1,719 SR
1,523 Elo+
Scylla
Scylla
CondemedOlive
Scylla
Level 115
God Stats
7W - 4L
1,676 SR
Queue Stats
23W - 24L
1,329 Elo+
Solo
Neith
Neith
KeyBoredGamer
Neith
Level 67
God Stats
2W - 1L
1,756 SR
Queue Stats
173W - 113L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
MrPotstickers
Cthulhu
Level 25
God Stats
12W - 7L
1,725 SR
Queue Stats
86W - 53L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
10,942
608
9,245
22,641
26,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
infiltrator9
Chronos
15
3 / 9 / 3
11,646
647
15,098
26,501
11,619
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
sustoid
Achilles
16
5 / 6 / 2
11,991
666
16,984
23,471
26,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 7
13,846
769
21,899
14,768
6,549
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 3 / 10
13,084
727
29,836
15,132
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
17
3 / 3 / 13
13,113
729
12,113
25,989
35,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
17
17
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
L
0
2
5
1.25
W
6
3
10
3.67
W
Cthulhu
3
3
13
3.17
L
Chronos
infiltrator9
Chronos
3
9
3
0.5
L
Achilles
sustoid
Achilles
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,327
Damage
63,848
72,613
Taken
55,889
64,145
Mitigated
50,072
11,509
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,899
1,393
0
1,318
14,768
6,549
1,509
3,095
11,301
64,712
0
L
9,245
3,785
1,741
3,623
22,641
26,129
29
8,063
14,578
0
28,091
W
29,836
13,129
0
5,194
15,132
8,207
919
3,660
11,126
0
67,350
W
Cthulhu
12,113
989
621
3,159
25,989
35,316
247
8,807
16,576
36,688
0
L
Chronos
infiltrator9
Chronos
15,098
10,119
0
4,792
26,501
11,619
0
12,200
14,301
49,257
0
L
Achilles
sustoid
Achilles
16,984
4,462
0
1,353
23,471
26,397
14
13,996
9,475
0
36,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
40,043
148
Minions Killed
209
4
Camps Cleared
8
945,600
Distance Traveled
941,596
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,846
769
85
5
3
316,795
1
L
Horus
10,942
608
36
2
1
331,501
4
W
Neith
13,084
727
77
4
2
300,505
7
W
Cthulhu
13,113
729
47
3
3
324,296
6
L
Chronos
11,646
647
77
4
3
263,030
0
L
Achilles
11,991
666
35
2
0
351,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role