Player Matchup

Hera
Hera
FulgurDragon
Hera
Level 147
God Stats
3W - 2L
1,409 SR
Queue Stats
331W - 325L
1,476 Elo+
Solo
Anubis
Anubis
GenocideRaven
Anubis
Level 159
God Stats
2W - 1L
1,420 SR
Queue Stats
58W - 68L
1,395 Elo+
Party 2
Shiva
Shiva
Notings
Shiva
Level 149
God Stats
1W - 2L
1,361 SR
Queue Stats
59W - 68L
1,514 Elo+
Party 2
Ymir
Ymir
PutUOnBlastBish
Ymir
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 187L
1,506 Elo+
Solo
Ullr
Ullr
ibchillin
Ullr
Level 128
God Stats
5W - 8L
1,296 SR
Queue Stats
240W - 270L
1,503 Elo+
Solo
Team Averages
Level 137
1,397 SR
1,479 Elo+

VS

Team Averages
Level 116
1,553 SR
1,443 Elo+
Xing Tian
Xing Tian
Shadeslayer1398
Xing Tian
Level 123
God Stats
3W - 0L
1,527 SR
Queue Stats
24W - 17L
1,510 Elo+
Party 1
Set
Set
Spawn of John44
Set
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,392 Elo+
Party 1
Atlas
Atlas
SpawnOFMike69
Atlas
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,353 Elo+
Party 1
Medusa
Medusa
Tig0leBiddys
Medusa
Level 127
God Stats
3W - 1L
1,731 SR
Queue Stats
61W - 60L
1,488 Elo+
Party 1
Shiva
Shiva
UrbaneMonkey666
Shiva
Level 119
God Stats
1W - 1L
1,505 SR
Queue Stats
151W - 154L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
9,111
701
11,957
11,833
9,193
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 6 / 7
9,875
760
13,494
15,553
10,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Notings
Shiva
17
2 / 4 / 8
9,734
749
18,193
13,801
12,685
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 1 / 0
3,232
249
0
826
360
Ullr
18
7 / 3 / 4
10,024
771
13,368
11,796
6,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Shadeslayer1398
Xing Tian
18
6 / 3 / 11
10,779
829
9,294
15,569
19,578
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 4 / 10
10,413
801
9,268
17,943
10,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 2 / 12
10,586
814
8,336
14,205
13,692
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
18
5 / 2 / 11
10,408
801
14,499
10,697
4,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 10
9,681
745
8,866
19,802
18,668
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
15
Kills
20
20
Deaths
17
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
4
6
7
1.25
L
Shiva
Notings
Shiva
2
4
8
1.5
L
0
1
0
0
W
Xing Tian
Shadeslayer1398
Xing Tian
6
3
11
3.83
W
2
4
10
1.75
W
5
2
12
5.5
W
Medusa
5
2
11
5.25
W
2
6
10
1.17
L
Ullr
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,012
Damage
50,263
53,809
Taken
78,216
39,209
Mitigated
67,289
16,865
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,957
2,199
1,204
1,343
11,833
9,193
0
4,523
7,310
21,200
0
L
13,494
506
0
4,896
15,553
10,292
0
4,616
10,937
29,469
0
L
Shiva
Notings
Shiva
18,193
2,222
1,808
3,684
13,801
12,685
0
3,844
9,957
4,198
31,447
L
0
0
0
0
826
360
0
0
826
0
0
W
Xing Tian
Shadeslayer1398
Xing Tian
9,294
853
2,221
2,515
15,569
19,578
202
6,684
8,578
16,986
0
W
9,268
4,455
3,374
4,377
17,943
10,482
1,078
4,346
11,737
0
22,889
W
8,336
3,359
1,090
841
14,205
13,692
1,375
4,730
9,281
18,501
0
W
Medusa
14,499
5,992
284
2,416
10,697
4,869
3,751
4,271
6,254
0
49,949
W
8,866
1,245
2,290
2,101
19,802
18,668
229
6,398
13,222
720
14,485
L
Ullr
13,368
9,162
536
3,394
11,796
6,679
0
5,059
6,737
0
22,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,976
Gold Earned
51,867
116
Minions Killed
130
0
Camps Cleared
0
858,315
Distance Traveled
1,297,106
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,111
701
18
1
0
195,523
1
L
Anubis
9,875
760
35
3
0
189,227
0
L
Shiva
9,734
749
39
3
0
252,476
0
L
Ymir
3,232
249
0
0
0
0
0
W
Xing Tian
10,779
829
10
1
0
266,732
1
W
Set
10,413
801
37
3
0
248,602
0
W
Atlas
10,586
814
29
2
0
241,829
0
W
Medusa
10,408
801
39
3
0
274,188
0
W
Shiva
9,681
745
15
1
0
265,755
0
L
Ullr
10,024
771
24
2
0
221,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role