Player Matchup

Agni
Agni
DelicatePluto34
Agni
Level 27
God Stats
3W - 1L
1,823 SR
Queue Stats
183W - 162L
1,587 Elo+
Party 1
Horus
Horus
FaSe Miza
Horus
Level 149
God Stats
10W - 2L
1,811 SR
Queue Stats
380W - 351L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
FaSe Quick
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,529 Elo+
Party 1
Tyr
Tyr
MartinFego888
Tyr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 81L
1,557 Elo+
Solo
Charybdis
Charybdis
mr_hbk15
Charybdis
Level 44
God Stats
2W - 0L
1,527 SR
Queue Stats
66W - 59L
1,497 Elo+
Solo
Team Averages
Level 83
1,632 SR
1,551 Elo+

VS

Team Averages
Level 97
1,636 SR
1,558 Elo+
Nu Wa
Nu Wa
DWR x SAVIOR
Nu Wa
Level 143
God Stats
3W - 3L
1,631 SR
Queue Stats
7W - 11L
1,502 Elo+
Party 2
Merlin
Merlin
Grim_The_Evil
Merlin
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 21L
1,547 Elo+
Party 3
Neith
Neith
MannyMercs
Neith
Level 144
God Stats
0W - 2L
1,831 SR
Queue Stats
14W - 19L
1,462 Elo+
Party 2
Ymir
Ymir
Minutewisper
Ymir
Level 16
God Stats
2W - 1L
1,580 SR
Queue Stats
17W - 8L
1,672 Elo+
Party 2
Lancelot
Lancelot
TitlelessYonko
Lancelot
Level 154
God Stats
3W - 2L
1,637 SR
Queue Stats
69W - 52L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,694
513
7,176
8,333
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
FaSe Miza
Horus
13
6 / 2 / 2
8,283
552
7,597
13,525
6,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
FaSe Quick
Sylvanus
10
1 / 2 / 8
7,350
490
3,166
11,298
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 1 / 1
8,526
568
1,606
14,490
10,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
mr_hbk15
Charybdis
15
7 / 0 / 1
9,579
639
10,894
11,468
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,955
530
11,010
2,176
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 1
6,843
456
3,830
10,037
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
0 / 7 / 0
5,889
393
2,407
9,920
2,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
5,151
343
478
6,838
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
14
5 / 4 / 1
8,184
546
10,288
13,543
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
6
6
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
1
4
4
W
Horus
FaSe Miza
Horus
6
2
2
3.5
W
Sylvanus
FaSe Quick
Sylvanus
1
2
8
2.5
L
1
3
1
0.5
L
Neith
0
7
0
0
W
0
1
1
0.5
L
0
3
0
0
L
Lancelot
5
4
1
1.38
W
Charybdis
mr_hbk15
Charybdis
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,439
Damage
28,013
59,114
Taken
42,514
36,082
Mitigated
18,279
22,549
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,010
5,485
0
518
2,176
657
588
0
2,176
69,416
0
W
7,176
243
0
1,633
8,333
3,195
708
1,784
6,549
54,894
0
W
Horus
FaSe Miza
Horus
7,597
3,682
771
1,455
13,525
6,380
133
1,414
12,111
0
51,465
W
Sylvanus
FaSe Quick
Sylvanus
3,166
694
1,206
3,173
11,298
11,656
717
3,704
7,594
15,893
0
L
3,830
287
0
1,144
10,037
3,589
129
4,423
5,614
37,583
0
L
Neith
2,407
879
0
484
9,920
2,438
0
520
9,400
0
34,132
W
1,606
188
0
6,965
14,490
10,243
197
7,277
7,213
0
68,967
L
478
173
0
249
6,838
6,027
0
981
5,857
3,591
0
L
Lancelot
10,288
1,994
0
4,746
13,543
5,568
0
4,418
9,125
0
55,349
W
Charybdis
mr_hbk15
Charybdis
10,894
6,601
0
7,346
11,468
4,608
2,184
1,824
9,644
0
87,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,432
Gold Earned
34,022
452
Minions Killed
337
0
Camps Cleared
0
1,479,690
Distance Traveled
1,151,366
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,955
530
112
7
0
236,994
2
W
Agni
7,694
513
78
5
0
297,680
3
W
Horus
8,283
552
86
6
0
325,352
1
W
Sylvanus
7,350
490
25
2
0
265,631
1
L
Merlin
6,843
456
70
5
0
255,855
0
L
Neith
5,889
393
45
3
0
222,999
0
W
Tyr
8,526
568
126
8
0
310,918
2
L
Ymir
5,151
343
10
1
0
100,281
0
L
Lancelot
8,184
546
100
7
0
335,237
0
W
Charybdis
9,579
639
137
9
0
280,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role