Player Matchup

Susano
Susano
 
Susano
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Tsaucony
Achilles
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UrelyOn3rdpartys
Morgan Le Fay
Level 45
God Stats
28W - 17L
1,613 SR
Queue Stats
127W - 118L
1,462 Elo+
Party 1
Arachne
Arachne
X3D_Sensei
Arachne
Level 144
God Stats
4W - 1L
1,903 SR
Queue Stats
189W - 172L
1,514 Elo+
Party 1
Izanami
Izanami
fkaCorey
Izanami
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 96L
1,520 Elo+
Party 1
Team Averages
Level 84
1,603 SR
1,498 Elo+

VS

Team Averages
Level 69
1,598 SR
1,541 Elo+
Thanatos
Thanatos
Exposing mee
Thanatos
Level 101
God Stats
3W - 4L
1,553 SR
Queue Stats
62W - 56L
1,571 Elo+
Party 2
Yu Huang
Yu Huang
MSFXDommino
Yu Huang
Level 85
God Stats
1W - 2L
1,784 SR
Queue Stats
62W - 59L
1,541 Elo+
Party 2
Kali
Kali
URv iGnitixn
Kali
Level 45
God Stats
0W - 2L
1,277 SR
Queue Stats
206W - 194L
1,396 Elo+
Solo
Skadi
Skadi
hvzsx
Skadi
Level 84
God Stats
4W - 1L
1,878 SR
Queue Stats
57W - 40L
1,615 Elo+
Party 2
Bellona
Bellona
zn0v
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 6 / 4
9,463
526
3,749
16,410
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Tsaucony
Achilles
17
5 / 1 / 2
11,113
617
11,251
11,981
10,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
UrelyOn3rdpartys
Morgan Le Fay
16
2 / 2 / 6
9,967
554
10,791
8,823
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
X3D_Sensei
Arachne
14
7 / 4 / 6
9,954
553
5,470
15,186
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
fkaCorey
Izanami
18
7 / 1 / 8
12,011
667
16,304
11,177
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Exposing mee
Thanatos
14
7 / 2 / 2
9,077
504
10,964
14,054
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
MSFXDommino
Yu Huang
14
4 / 6 / 7
9,038
502
10,119
14,059
5,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 5 / 0
8,403
467
3,673
15,400
8,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
hvzsx
Skadi
12
2 / 5 / 0
8,002
445
5,987
12,239
3,735
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
zn0v
Bellona
12
0 / 6 / 1
6,998
389
5,227
14,837
18,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
24
Kills
14
14
Deaths
24
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
6
4
0.83
L
Thanatos
Exposing mee
Thanatos
7
2
2
4
L
Yu Huang
MSFXDommino
Yu Huang
4
6
7
1.25
W
Achilles
Tsaucony
Achilles
5
1
2
6
L
1
5
0
0.2
W
Morgan Le Fay
UrelyOn3rdpartys
Morgan Le Fay
2
2
6
2.5
W
Arachne
X3D_Sensei
Arachne
7
4
6
2.5
W
Izanami
fkaCorey
Izanami
7
1
8
11
L
Skadi
hvzsx
Skadi
2
5
0
0.4
L
Bellona
zn0v
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,565
Damage
35,970
63,577
Taken
70,589
29,525
Mitigated
42,796
14,259
Healing
20,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,749
770
0
697
16,410
5,756
1,508
4,706
11,411
0
64,611
L
Thanatos
Exposing mee
Thanatos
10,964
3,318
0
11,113
14,054
7,301
0
2,088
11,790
0
65,964
L
Yu Huang
MSFXDommino
Yu Huang
10,119
1,110
0
1,772
14,059
5,591
302
5,196
8,469
53,453
0
W
Achilles
Tsaucony
Achilles
11,251
2,412
0
1,814
11,981
10,429
546
0
11,911
4,939
71,519
L
3,673
1,434
0
5,744
15,400
8,169
0
808
14,528
0
64,345
W
Morgan Le Fay
UrelyOn3rdpartys
Morgan Le Fay
10,791
1,824
0
2,961
8,823
3,214
1,132
2,843
5,750
66,967
0
W
Arachne
X3D_Sensei
Arachne
5,470
3,074
0
2,936
15,186
6,074
775
1,487
13,373
0
25,844
W
Izanami
fkaCorey
Izanami
16,304
12,019
0
5,851
11,177
4,052
5,649
806
10,046
0
109,001
L
Skadi
hvzsx
Skadi
5,987
2,296
0
907
12,239
3,735
400
1,248
10,941
0
62,271
L
Bellona
zn0v
Bellona
5,227
1,946
59
1,160
14,837
18,000
596
1,416
13,355
0
41,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
41,518
528
Minions Killed
460
0
Camps Cleared
0
1,854,476
Distance Traveled
1,706,615
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,463
526
101
6
0
384,799
2
L
Thanatos
9,077
504
90
5
0
392,171
5
L
Yu Huang
9,038
502
96
5
0
313,091
3
W
Achilles
11,113
617
139
8
0
370,173
2
L
Kali
8,403
467
103
6
0
342,870
5
W
Morgan Le Fay
9,967
554
91
5
0
346,232
3
W
Arachne
9,954
553
28
2
0
402,355
1
W
Izanami
12,011
667
169
9
0
350,917
0
L
Skadi
8,002
445
116
6
0
318,998
4
L
Bellona
6,998
389
55
3
0
339,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role