Player Matchup

Sylvanus
Sylvanus
GRVI7Y
Sylvanus
Level 127
God Stats
5W - 5L
1,604 SR
Queue Stats
147W - 84L
1,620 Elo+
Party 2
Bakasura
Bakasura
Louiiss1234935
Bakasura
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 6L
1,771 Elo+
Party 2
Aphrodite
Aphrodite
maisiiee123
Aphrodite
Level 24
God Stats
12W - 5L
1,634 SR
Queue Stats
336W - 195L
1,619 Elo+
Party 2
Team Averages
Level 55
1,579 SR
1,670 Elo+

VS

Team Averages
Level 79
1,705 SR
1,760 Elo+
Thor
Thor
Cudd_the-Stud
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 100L
1,467 Elo+
Solo
Bellona
Bellona
Hot Cfvy
Bellona
Level 17
God Stats
2W - 0L
1,762 SR
Queue Stats
32W - 2L
1,896 Elo+
Party 1
Chang'e
Chang'e
TooAmazingg4u
Chang'e
Level 153
God Stats
8W - 0L
1,852 SR
Queue Stats
158W - 25L
1,915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GRVI7Y
Sylvanus
14
2 / 6 / 2
10,554
621
17,210
26,510
15,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
14
1 / 6 / 3
10,153
597
12,370
23,004
17,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
maisiiee123
Aphrodite
15
1 / 9 / 2
10,028
590
7,699
17,752
8,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 16
12,218
719
17,023
15,245
8,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Bellona
Hot Cfvy
Bellona
17
7 / 1 / 13
12,311
724
17,855
27,784
35,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
18
10 / 1 / 10
13,081
769
24,681
14,681
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
21
21
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
Sylvanus
GRVI7Y
Sylvanus
2
6
2
0.5
W
Bellona
Hot Cfvy
Bellona
7
1
13
13.5
L
Bakasura
1
6
3
0.42
W
Chang'e
10
1
10
15
L
Aphrodite
maisiiee123
Aphrodite
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
59,559
67,266
Taken
57,710
41,860
Mitigated
50,853
15,959
Healing
25,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,023
2,107
0
2,798
15,245
8,865
1,101
7,718
6,606
0
48,579
L
Sylvanus
GRVI7Y
Sylvanus
17,210
1,844
2,567
5,166
26,510
15,848
0
9,706
16,403
39,629
0
W
Bellona
Hot Cfvy
Bellona
17,855
5,166
0
5,341
27,784
35,477
417
9,792
16,520
0
41,585
L
Bakasura
12,370
6,975
0
1,220
23,004
17,066
0
7,758
14,878
0
19,350
W
Chang'e
24,681
2,300
9,433
7,904
14,681
6,511
1,304
7,882
5,606
81,903
0
L
Aphrodite
maisiiee123
Aphrodite
7,699
1,023
3,937
3,069
17,752
8,946
0
6,443
10,962
35,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
37,610
136
Minions Killed
213
6
Camps Cleared
9
845,348
Distance Traveled
1,006,804
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,218
719
51
3
3
335,412
3
L
Sylvanus
10,554
621
27
2
2
262,973
3
W
Bellona
12,311
724
36
2
1
344,454
1
L
Bakasura
10,153
597
56
3
2
311,070
3
W
Chang'e
13,081
769
126
7
5
326,938
4
L
Aphrodite
10,028
590
53
3
2
271,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role