Player Matchup

Hun Batz
Hun Batz
DominateYoGame--
Hun Batz
Level 128
God Stats
7W - 5L
1,629 SR
Queue Stats
61W - 65L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
Yung-WheeZy
Kuzenbo
Level 89
God Stats
3W - 5L
1,477 SR
Queue Stats
223W - 225L
1,426 Elo+
Party 1
Agni
Agni
bgunz3186
Agni
Level 140
God Stats
7W - 8L
1,643 SR
Queue Stats
314W - 358L
1,425 Elo+
Party 1
Hachiman
Hachiman
ePiiC-_-R3V3N6E
Hachiman
Level 27
God Stats
1W - 4L
1,301 SR
Queue Stats
44W - 48L
1,412 Elo+
Party 1
Zhong Kui
Zhong Kui
iAmJK-7
Zhong Kui
Level 108
God Stats
1W - 3L
1,370 SR
Queue Stats
96W - 112L
1,356 Elo+
Party 1
Team Averages
Level 98
1,484 SR
1,407 Elo+

VS

Team Averages
Level 62
1,526 SR
1,452 Elo+
Sun Wukong
Sun Wukong
BaconKing247
Sun Wukong
Level 83
God Stats
10W - 6L
1,526 SR
Queue Stats
83W - 73L
1,448 Elo+
Party 2
Yu Huang
Yu Huang
DeStReR LoGiC
Yu Huang
Level 88
God Stats
3W - 1L
1,801 SR
Queue Stats
122W - 128L
1,448 Elo+
Party 2
Bakasura
Bakasura
MildCheetah2361
Bakasura
Level 59
God Stats
30W - 23L
1,591 SR
Queue Stats
73W - 71L
1,471 Elo+
Party 2
Xbalanque
Xbalanque
Stayfrosty9062
Xbalanque
Level 47
God Stats
1W - 1L
1,213 SR
Queue Stats
193W - 198L
1,445 Elo+
Solo
Ares
Ares
zR0 sKillz
Ares
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 92L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
10,803
470
8,670
17,605
8,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Yung-WheeZy
Kuzenbo
13
0 / 2 / 4
8,778
382
6,411
15,521
21,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
17
1 / 5 / 1
9,790
426
9,917
11,145
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
14
1 / 5 / 3
8,810
383
9,988
18,073
7,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
iAmJK-7
Zhong Kui
17
3 / 4 / 1
10,272
447
15,587
22,538
22,630
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaconKing247
Sun Wukong
19
2 / 2 / 6
12,889
560
16,519
21,670
16,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yu Huang
DeStReR LoGiC
Yu Huang
19
8 / 0 / 6
13,149
572
15,672
9,225
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
20
5 / 1 / 3
12,582
547
10,197
18,604
9,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Stayfrosty9062
Xbalanque
17
1 / 3 / 7
11,436
497
11,258
19,851
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 1 / 6
11,285
491
8,036
17,406
17,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
19
20
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BaconKing247
Sun Wukong
2
2
6
2.5
W
Yu Huang
DeStReR LoGiC
Yu Huang
8
0
6
11
L
2
4
3
0.88
W
Bakasura
5
1
3
6.5
W
Xbalanque
Stayfrosty9062
Xbalanque
1
3
7
1.5
L
Kuzenbo
Yung-WheeZy
Kuzenbo
0
2
4
1
L
Agni
1
5
1
0.3
L
Hachiman
1
5
3
0.5
L
Zhong Kui
iAmJK-7
Zhong Kui
3
4
1
0.88
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,573
Damage
61,682
84,882
Taken
86,756
64,657
Mitigated
56,672
24,402
Healing
33,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BaconKing247
Sun Wukong
16,519
5,062
0
9,761
21,670
16,022
2,039
14,009
7,661
0
104,402
W
Yu Huang
DeStReR LoGiC
Yu Huang
15,672
1,796
0
2,250
9,225
4,990
2,165
3,146
6,079
108,086
0
L
8,670
1,915
0
6,598
17,605
8,039
0
3,839
13,766
0
110,402
W
Bakasura
10,197
7,518
0
6,278
18,604
9,695
2,059
3,647
14,957
0
114,229
W
Xbalanque
Stayfrosty9062
Xbalanque
11,258
4,088
0
9,042
19,851
8,958
961
4,988
14,863
0
111,219
L
Kuzenbo
Yung-WheeZy
Kuzenbo
6,411
3,206
0
2,211
15,521
21,484
497
5,879
9,332
21,365
0
L
Agni
9,917
270
219
1,904
11,145
4,853
512
5,229
5,666
82,151
0
L
Hachiman
9,988
4,361
0
5,868
18,073
7,651
0
4,684
12,829
0
75,584
L
Zhong Kui
iAmJK-7
Zhong Kui
15,587
1,099
0
7,602
22,538
22,630
1,105
4,077
18,461
83,835
0
W
8,036
771
379
5,517
17,406
17,007
231
6,426
10,980
30,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,453
Gold Earned
61,341
576
Minions Killed
752
0
Camps Cleared
0
2,097,734
Distance Traveled
2,257,871
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,889
560
177
8
0
399,138
0
W
Yu Huang
13,149
572
169
7
0
463,187
0
L
Hun Batz
10,803
470
161
7
0
486,343
1
W
Bakasura
12,582
547
194
8
0
549,286
0
W
Xbalanque
11,436
497
179
8
0
385,017
2
L
Kuzenbo
8,778
382
31
1
0
446,847
8
L
Agni
9,790
426
143
6
0
415,454
2
L
Hachiman
8,810
383
104
5
0
370,904
0
L
Zhong Kui
10,272
447
137
6
0
378,186
3
W
Ares
11,285
491
33
1
0
461,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role