Player Matchup

Lancelot
Lancelot
Ironchanman67
Lancelot
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,385 Elo+
Party 2
Sylvanus
Sylvanus
XxLizardKingxX5
Sylvanus
Level 68
God Stats
5W - 4L
1,412 SR
Queue Stats
35W - 44L
1,349 Elo+
Party 2
Zhong Kui
Zhong Kui
benny2015
Zhong Kui
Level 89
God Stats
25W - 29L
1,553 SR
Queue Stats
349W - 515L
1,373 Elo+
Solo
Team Averages
Level 76
1,488 SR
1,369 Elo+

VS

Team Averages
Level 72
1,458 SR
1,256 Elo+
Zeus
Zeus
Just_Brandon7
Zeus
Level 61
God Stats
0W - 3L
1,502 SR
Queue Stats
1W - 4L
1,166 Elo+
Party 1
Rama
Rama
PJcalip
Rama
Level 95
God Stats
1W - 1L
1,420 SR
Queue Stats
2W - 8L
1,166 Elo+
Party 1
Osiris
Osiris
dkracer10
Osiris
Level 60
God Stats
1W - 3L
1,453 SR
Queue Stats
22W - 21L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ironchanman67
Lancelot
14
3 / 5 / 9
10,567
704
12,522
15,687
7,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
16
7 / 2 / 5
11,232
749
10,702
15,198
13,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
benny2015
Zhong Kui
16
4 / 2 / 8
10,687
712
12,068
12,695
9,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
9,071
605
14,219
9,607
3,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
PJcalip
Rama
14
3 / 5 / 2
9,502
633
9,185
14,709
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
dkracer10
Osiris
15
4 / 3 / 5
11,294
753
12,231
19,724
21,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
14
Kills
8
9
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ironchanman67
Lancelot
3
5
9
1.5
L
1
6
6
0.67
L
Rama
PJcalip
Rama
3
5
2
0.8
W
Sylvanus
7
2
5
4.75
W
Zhong Kui
benny2015
Zhong Kui
4
2
8
4
L
Osiris
dkracer10
Osiris
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,292
Damage
35,635
43,580
Taken
44,040
30,500
Mitigated
31,688
12,485
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ironchanman67
Lancelot
12,522
2,333
585
1,260
15,687
7,468
320
5,397
10,290
0
34,709
L
14,219
1,765
164
344
9,607
3,854
0
5,337
4,270
33,735
0
L
Rama
PJcalip
Rama
9,185
6,245
0
3,083
14,709
6,233
0
7,140
7,569
0
37,840
W
Sylvanus
10,702
3,981
2,337
3,170
15,198
13,337
952
4,971
10,227
27,169
4,349
W
Zhong Kui
benny2015
Zhong Kui
12,068
1,146
129
5,004
12,695
9,695
1,032
4,512
8,183
47,090
0
L
Osiris
dkracer10
Osiris
12,231
3,349
311
791
19,724
21,601
0
9,191
10,533
0
31,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
29,867
165
Minions Killed
151
4
Camps Cleared
8
766,264
Distance Traveled
724,059
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,567
704
37
2
4
297,503
0
L
Zeus
9,071
605
50
3
1
223,177
0
L
Rama
9,502
633
64
4
6
222,958
5
W
Sylvanus
11,232
749
44
3
0
224,698
3
W
Zhong Kui
10,687
712
84
6
0
244,063
1
L
Osiris
11,294
753
37
2
1
277,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role