Player Matchup

Heimdallr
Heimdallr
EnjoysWeedDaily
Heimdallr
Level 145
God Stats
1W - 6L
1,115 SR
Queue Stats
416W - 444L
1,515 Elo+
Solo
Chang'e
Chang'e
Hotweiners
Chang'e
Level 69
God Stats
10W - 10L
1,487 SR
Queue Stats
411W - 322L
1,618 Elo+
Party 4
Ares
Ares
N-o-t-y-p-e-
Ares
Level 139
God Stats
0W - 4L
1,414 SR
Queue Stats
70W - 57L
1,639 Elo+
Party 1
Lancelot
Lancelot
Popes-n-hose
Lancelot
Level 6
God Stats
1W - 2L
1,693 SR
Queue Stats
3W - 7L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
xKuper
Amaterasu
Level 41
God Stats
5W - 6L
1,732 SR
Queue Stats
235W - 126L
1,617 Elo+
Party 4
Team Averages
Level 80
1,488 SR
1,573 Elo+

VS

Team Averages
Level 101
1,735 SR
1,581 Elo+
Geb
Geb
Apposite
Geb
Level 42
God Stats
4W - 2L
1,625 SR
Queue Stats
47W - 31L
1,616 Elo+
Party 3
Arachne
Arachne
KrypticSlays857
Arachne
Level 146
God Stats
2W - 1L
1,768 SR
Queue Stats
164W - 150L
1,535 Elo+
Party 2
Cupid
Cupid
NoZxLiMiTz
Cupid
Level 107
God Stats
143W - 132L
1,589 SR
Queue Stats
282W - 290L
1,545 Elo+
Solo
Ra
Ra
RizzoTrapin
Ra
Level 103
God Stats
6W - 1L
1,862 SR
Queue Stats
83W - 87L
1,557 Elo+
Party 2
Hercules
Hercules
stuckloading
Hercules
Level 108
God Stats
2W - 1L
1,830 SR
Queue Stats
59W - 34L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EnjoysWeedDaily
Heimdallr
11
1 / 3 / 3
5,659
808
5,325
7,487
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Hotweiners
Chang'e
11
0 / 2 / 3
5,658
808
5,271
5,238
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 2
6,178
883
4,959
8,164
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Popes-n-hose
Lancelot
8
0 / 2 / 2
4,775
682
1,077
2,197
799
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Amaterasu
xKuper
Amaterasu
11
3 / 1 / 2
6,032
862
5,030
8,221
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
5,985
855
4,011
7,859
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 2 / 5
5,495
785
4,877
7,026
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
13
3 / 0 / 2
6,370
910
5,324
3,749
1,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 2 / 2
6,367
910
6,214
5,237
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
stuckloading
Hercules
11
1 / 0 / 6
5,545
792
4,578
7,247
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
6
Kills
9
9
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Heimdallr
EnjoysWeedDaily
Heimdallr
1
3
3
0.83
L
Chang'e
Hotweiners
Chang'e
0
2
3
0.75
W
0
2
5
1.25
L
2
1
2
3
W
Cupid
3
0
2
4
L
Lancelot
Popes-n-hose
Lancelot
0
2
2
0.5
W
4
2
2
2.5
W
Hercules
stuckloading
Hercules
1
0
6
4
L
Amaterasu
xKuper
Amaterasu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
25,004
31,307
Taken
31,118
19,342
Mitigated
19,790
7,869
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,011
567
80
1,049
7,859
6,370
0
2,262
5,432
5,871
0
L
Heimdallr
EnjoysWeedDaily
Heimdallr
5,325
2,136
0
1,519
7,487
3,516
0
1,685
5,743
0
20,004
L
Chang'e
Hotweiners
Chang'e
5,271
430
682
1,019
5,238
2,403
0
2,057
3,084
16,082
0
W
4,877
3,382
0
1,767
7,026
2,891
431
1,973
4,911
0
10,749
L
4,959
69
0
2,428
8,164
6,309
0
2,520
5,615
10,172
0
W
Cupid
5,324
2,625
307
1,358
3,749
1,563
814
1,323
2,336
0
32,759
L
Lancelot
Popes-n-hose
Lancelot
1,077
225
0
0
2,197
799
0
525
1,648
0
1,587
W
6,214
549
1,372
1,126
5,237
2,387
294
1,423
3,732
21,003
0
W
Hercules
stuckloading
Hercules
4,578
1,063
0
2,350
7,247
6,579
218
2,655
4,477
0
6,885
L
Amaterasu
xKuper
Amaterasu
5,030
1,430
0
2,221
8,221
6,315
0
3,438
4,637
0
15,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
29,762
119
Minions Killed
126
0
Camps Cleared
0
632,442
Distance Traveled
861,122
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,985
855
1
0
0
148,809
0
L
Heimdallr
5,659
808
40
6
0
132,345
0
L
Chang'e
5,658
808
42
6
0
138,480
0
W
Arachne
5,495
785
18
3
0
156,344
1
L
Ares
6,178
883
8
1
0
144,321
3
W
Cupid
6,370
910
56
8
0
159,721
4
L
Lancelot
4,775
682
4
1
0
59,604
0
W
Ra
6,367
910
45
6
0
192,580
0
W
Hercules
5,545
792
6
1
0
203,668
0
L
Amaterasu
6,032
862
25
4
0
157,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role