Player Matchup

Chernobog
Chernobog
Jack-D-Atlas
Chernobog
Level 122
God Stats
0W - 1L
1,374 SR
Queue Stats
5W - 5L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ops_Kicks
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
PoIymerase
Hades
Level 159
God Stats
10W - 10L
1,489 SR
Queue Stats
864W - 781L
1,579 Elo+
Party 2
Geb
Geb
VvSomnusvV
Geb
Level 122
God Stats
25W - 26L
1,403 SR
Queue Stats
535W - 461L
1,527 Elo+
Party 2
Loki
Loki
letsgosteelers43
Loki
Level 119
God Stats
4W - 6L
1,473 SR
Queue Stats
4W - 6L
1,433 Elo+
Party 1
Team Averages
Level 108
1,448 SR
1,508 Elo+

VS

Team Averages
Level 132
1,766 SR
1,563 Elo+
Tiamat
Tiamat
Grinchmoney
Tiamat
Level 86
God Stats
60W - 51L
1,596 SR
Queue Stats
243W - 213L
1,579 Elo+
Party 3
Cupid
Cupid
HvyMetalComrade
Cupid
Level 159
God Stats
2W - 0L
1,922 SR
Queue Stats
160W - 160L
1,553 Elo+
Party 3
Geb
Geb
NuzzlesYouOWO
Geb
Level 133
God Stats
1W - 1L
1,948 SR
Queue Stats
133W - 141L
1,573 Elo+
Party 3
Chaac
Chaac
Scrubosaurus13
Chaac
Level 159
God Stats
4W - 0L
1,668 SR
Queue Stats
161W - 159L
1,555 Elo+
Party 3
Erlang Shen
Erlang Shen
surrealwizard
Erlang Shen
Level 125
God Stats
12W - 8L
1,694 SR
Queue Stats
63W - 38L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jack-D-Atlas
Chernobog
18
1 / 6 / 6
11,087
652
8,230
19,204
8,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Ops_Kicks
Cu Chulainn
16
2 / 10 / 5
10,276
604
8,080
25,954
27,381
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
19
4 / 2 / 6
11,907
700
18,348
14,611
11,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 5
11,408
671
10,765
14,888
22,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
2 / 4 / 6
11,885
699
6,692
15,253
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 0 / 8
12,438
732
15,531
6,367
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 3 / 4
12,280
722
14,696
13,468
6,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 2 / 11
11,743
691
12,253
15,281
18,304
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 4 / 6
13,498
794
18,343
20,450
14,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
surrealwizard
Erlang Shen
19
2 / 3 / 7
11,810
695
13,271
16,711
12,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
11
Kills
23
23
Deaths
12
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
0
8
8
W
5
3
4
2.33
L
Chernobog
Jack-D-Atlas
Chernobog
1
6
6
0.67
W
4
2
11
4.75
L
Cu Chulainn
Ops_Kicks
Cu Chulainn
2
10
5
0.45
L
Hades
4
2
6
3.5
W
8
4
6
2.75
L
2
1
5
4.5
L
2
4
6
1.25
W
Erlang Shen
surrealwizard
Erlang Shen
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,115
Damage
74,094
89,910
Taken
72,277
75,661
Mitigated
57,613
14,024
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,531
1,238
152
3,609
6,367
5,311
1,020
4,213
2,154
50,302
0
W
14,696
8,717
687
2,546
13,468
6,763
1,562
5,661
7,807
0
51,872
L
Chernobog
Jack-D-Atlas
Chernobog
8,230
4,645
0
4,206
19,204
8,131
0
5,802
13,402
0
46,539
W
12,253
1,236
0
0
15,281
18,304
99
6,931
8,350
30,839
0
L
Cu Chulainn
Ops_Kicks
Cu Chulainn
8,080
1,503
0
0
25,954
27,381
120
8,044
17,910
3,505
22,027
L
Hades
18,348
1,717
571
5,869
14,611
11,438
0
5,208
9,403
49,821
0
W
18,343
2,825
0
5,188
20,450
14,687
1,787
6,711
13,739
0
62,469
L
10,765
270
0
1,145
14,888
22,183
0
5,901
8,987
28,438
0
L
6,692
2,065
0
2,233
15,253
6,528
0
2,829
12,424
0
47,679
W
Erlang Shen
surrealwizard
Erlang Shen
13,271
8,668
0
5,398
16,711
12,548
2,871
6,302
10,409
0
43,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,563
Gold Earned
61,769
321
Minions Killed
340
0
Camps Cleared
0
1,616,931
Distance Traveled
1,786,927
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,438
732
93
5
0
356,121
3
W
Cupid
12,280
722
90
5
0
332,005
1
L
Chernobog
11,087
652
77
5
0
302,023
0
W
Geb
11,743
691
18
1
0
333,855
1
L
Cu Chulainn
10,276
604
36
2
0
279,796
0
L
Hades
11,907
700
93
5
0
307,209
4
W
Chaac
13,498
794
83
5
0
377,500
1
L
Geb
11,408
671
24
1
0
370,303
0
L
Loki
11,885
699
91
5
0
357,600
1
W
Erlang Shen
11,810
695
56
3
0
387,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role