Player Matchup

Tiamat
Tiamat
Fallen_Frog_
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,408 Elo+
Party 2
Zhong Kui
Zhong Kui
Sacred_Proto
Zhong Kui
Level 42
God Stats
0W - 1L
1,568 SR
Queue Stats
3W - 3L
1,621 Elo+
Party 2
Medusa
Medusa
SoulReapper115
Medusa
Level 108
God Stats
0W - 3L
1,328 SR
Queue Stats
10W - 14L
1,338 Elo+
Solo
Team Averages
Level 64
1,466 SR
1,456 Elo+

VS

Team Averages
Level 104
1,543 SR
1,496 Elo+
Merlin
Merlin
BearGrove
Merlin
Level 33
God Stats
3W - 1L
1,505 SR
Queue Stats
10W - 10L
1,259 Elo+
Party 1
Erlang Shen
Erlang Shen
HeavenlyDevilOG
Erlang Shen
Level 125
God Stats
2W - 0L
1,546 SR
Queue Stats
62W - 36L
1,621 Elo+
Party 1
Charybdis
Charybdis
Jeffreybichez
Charybdis
Level 155
God Stats
2W - 2L
1,579 SR
Queue Stats
39W - 28L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 4 / 2
8,739
583
9,787
12,040
8,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Sacred_Proto
Zhong Kui
15
3 / 5 / 1
10,179
679
7,686
13,933
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 3
9,970
665
10,994
8,420
4,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BearGrove
Merlin
15
1 / 2 / 9
10,136
676
9,207
8,015
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
HeavenlyDevilOG
Erlang Shen
16
8 / 1 / 3
11,214
748
10,330
15,737
19,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Jeffreybichez
Charybdis
15
2 / 2 / 6
10,365
691
11,255
12,253
5,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
11
11
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
BearGrove
Merlin
1
2
9
2.75
L
Tiamat
0
4
2
0.25
W
Erlang Shen
HeavenlyDevilOG
Erlang Shen
8
1
3
9.5
W
Charybdis
Jeffreybichez
Charybdis
2
2
6
2.5
L
Zhong Kui
Sacred_Proto
Zhong Kui
3
5
1
0.7
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,467
Damage
30,792
34,393
Taken
36,005
20,901
Mitigated
28,507
5,793
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BearGrove
Merlin
9,207
722
0
743
8,015
3,539
133
4,373
3,296
38,797
0
L
Tiamat
9,787
962
0
2,908
12,040
8,066
0
4,260
7,780
26,025
0
W
Erlang Shen
HeavenlyDevilOG
Erlang Shen
10,330
5,957
0
3,987
15,737
19,507
358
5,228
10,257
0
26,820
W
Charybdis
Jeffreybichez
Charybdis
11,255
7,621
0
3,536
12,253
5,461
1,735
7,409
4,368
0
56,486
L
Zhong Kui
Sacred_Proto
Zhong Kui
7,686
889
0
1,889
13,933
8,563
0
2,971
10,962
23,713
0
L
10,994
3,900
0
996
8,420
4,272
0
2,289
6,131
0
37,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,888
Gold Earned
31,715
159
Minions Killed
189
6
Camps Cleared
9
770,632
Distance Traveled
820,021
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,136
676
73
5
3
254,843
1
L
Tiamat
8,739
583
56
4
4
273,105
5
W
Erlang Shen
11,214
748
17
1
1
298,980
3
W
Charybdis
10,365
691
99
7
5
266,198
4
L
Zhong Kui
10,179
679
49
3
2
275,205
6
L
Medusa
9,970
665
54
4
0
222,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role