Player Matchup

Odin
Odin
GBC_peepers
Odin
Level 86
God Stats
1W - 0L
1,597 SR
Queue Stats
4W - 5L
1,232 Elo+
Solo
Kali
Kali
UFA_Rush
Kali
Level 121
God Stats
14W - 9L
1,578 SR
Queue Stats
127W - 152L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
Yellowbonez
Zhong Kui
Level 47
God Stats
18W - 22L
1,428 SR
Queue Stats
47W - 76L
1,239 Elo+
Solo
Team Averages
Level 85
1,535 SR
1,318 Elo+

VS

Team Averages
Level 72
1,479 SR
1,236 Elo+
Bacchus
Bacchus
Pokiyumi
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,152 Elo+
Solo
Hun Batz
Hun Batz
Stank-Lotion
Hun Batz
Level 54
God Stats
17W - 39L
1,350 SR
Queue Stats
42W - 71L
1,242 Elo+
Solo
Aphrodite
Aphrodite
VOHIBA
Aphrodite
Level 127
God Stats
4W - 4L
1,587 SR
Queue Stats
44W - 65L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
10,700
713
6,836
12,893
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kali
17
11 / 0 / 7
12,377
825
23,219
26,904
17,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Yellowbonez
Zhong Kui
16
6 / 1 / 11
11,094
740
18,782
12,454
9,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pokiyumi
Bacchus
12
1 / 5 / 1
8,974
598
6,108
20,268
16,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Stank-Lotion
Hun Batz
13
0 / 8 / 1
8,599
573
9,705
19,685
9,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
VOHIBA
Aphrodite
12
1 / 5 / 1
8,609
574
8,008
13,729
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
18
Kills
2
3
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
Bacchus
Pokiyumi
Bacchus
1
5
1
0.3
L
Hun Batz
Stank-Lotion
Hun Batz
0
8
1
0.06
W
Kali
11
0
7
14.5
L
Aphrodite
VOHIBA
Aphrodite
1
5
1
0.3
W
Zhong Kui
Yellowbonez
Zhong Kui
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,837
Damage
23,821
52,251
Taken
53,682
35,407
Mitigated
33,735
26,171
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,836
1,850
0
2,428
12,893
8,943
188
2,995
9,898
0
23,748
L
Bacchus
Pokiyumi
Bacchus
6,108
631
357
619
20,268
16,434
0
7,081
13,187
14,497
0
L
Hun Batz
Stank-Lotion
Hun Batz
9,705
1,726
0
649
19,685
9,358
0
6,046
13,639
0
36,480
W
Kali
23,219
10,619
0
17,958
26,904
17,285
705
6,768
19,604
0
74,028
L
Aphrodite
VOHIBA
Aphrodite
8,008
925
3,907
4,635
13,729
7,943
0
5,700
8,029
19,320
0
W
Zhong Kui
Yellowbonez
Zhong Kui
18,782
1,752
0
5,785
12,454
9,179
308
5,665
6,789
41,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
26,182
172
Minions Killed
111
13
Camps Cleared
1
947,857
Distance Traveled
823,789
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,700
713
36
2
0
297,629
5
L
Bacchus
8,974
598
18
1
0
284,132
0
L
Hun Batz
8,599
573
59
4
1
268,399
2
W
Kali
12,377
825
77
5
11
351,113
4
L
Aphrodite
8,609
574
34
2
0
271,258
0
W
Zhong Kui
11,094
740
59
4
2
299,115
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role