Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BartBimpson
Agni
Level 108
God Stats
4W - 0L
1,711 SR
Queue Stats
261W - 238L
1,526 Elo+
Party 2
Medusa
Medusa
MrKrosis
Medusa
Level 131
God Stats
3W - 1L
1,780 SR
Queue Stats
490W - 483L
1,475 Elo+
Party 1
Mercury
Mercury
ScoochyMcBooch
Mercury
Level 89
God Stats
23W - 25L
1,538 SR
Queue Stats
232W - 220L
1,521 Elo+
Party 2
Fenrir
Fenrir
x c o l l x
Fenrir
Level 142
God Stats
6W - 2L
1,618 SR
Queue Stats
309W - 318L
1,487 Elo+
Party 1
Team Averages
Level 115
1,629 SR
1,502 Elo+

VS

Team Averages
Level 122
1,550 SR
1,569 Elo+
Atlas
Atlas
A1D1 ManTis
Atlas
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 3
Fenrir
Fenrir
EPlCDERP
Fenrir
Level 103
God Stats
14W - 7L
1,795 SR
Queue Stats
212W - 206L
1,497 Elo+
Solo
Janus
Janus
Th3Opposition
Janus
Level 142
God Stats
3W - 4L
1,455 SR
Queue Stats
182W - 137L
1,598 Elo+
Solo
Shiva
Shiva
ToxicFrenzzy
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,719 Elo+
Party 3
Chernobog
Chernobog
cameronel21
Chernobog
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 8
6,858
528
4,448
10,437
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 2 / 6
7,070
544
5,258
6,417
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
MrKrosis
Medusa
12
1 / 0 / 7
6,729
518
6,215
6,130
2,504
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 1 / 2
8,327
641
7,375
10,002
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
11
1 / 2 / 0
6,466
497
6,651
13,415
9,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,932
456
5,318
8,900
6,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
EPlCDERP
Fenrir
12
4 / 4 / 2
7,211
555
7,250
11,393
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 3
6,383
491
3,495
5,899
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 3
7,430
572
8,359
10,080
9,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
cameronel21
Chernobog
11
0 / 4 / 0
6,170
475
3,431
6,426
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
8
6
L
0
2
2
0.5
W
2
2
6
2.5
L
Fenrir
EPlCDERP
Fenrir
4
4
2
1.25
W
Medusa
MrKrosis
Medusa
1
0
7
4.5
W
8
1
2
9
L
0
3
3
0.5
L
2
1
3
3.5
L
Chernobog
cameronel21
Chernobog
0
4
0
0
W
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,947
Damage
27,853
46,401
Taken
42,698
27,533
Mitigated
26,742
14,180
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,448
1,489
0
2,619
10,437
8,914
0
3,458
6,979
22,671
0
L
5,318
2,142
127
2,046
8,900
6,794
0
2,340
6,538
20,077
0
W
5,258
767
0
1,732
6,417
2,419
0
1,414
5,003
44,072
0
L
Fenrir
EPlCDERP
Fenrir
7,250
1,812
0
3,664
11,393
5,991
0
2,382
8,829
0
41,531
W
Medusa
MrKrosis
Medusa
6,215
3,702
0
4,036
6,130
2,504
0
1,115
5,015
0
49,045
W
7,375
4,624
0
750
10,002
4,108
0
2,421
7,581
0
70,444
L
3,495
432
0
250
5,899
2,125
0
2,425
3,282
54,387
0
L
8,359
1,703
0
2,606
10,080
9,623
36
819
9,205
0
49,899
L
Chernobog
cameronel21
Chernobog
3,431
2,225
0
928
6,426
2,209
0
1,248
5,138
0
43,256
W
Fenrir
6,651
2,512
0
5,043
13,415
9,588
0
405
13,010
0
43,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
33,126
411
Minions Killed
370
0
Camps Cleared
0
1,261,822
Distance Traveled
1,218,903
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,858
528
23
2
0
253,291
0
L
Atlas
5,932
456
14
1
0
257,982
0
W
Agni
7,070
544
93
7
0
246,357
3
L
Fenrir
7,211
555
73
6
0
265,747
2
W
Medusa
6,729
518
96
7
0
209,829
2
W
Mercury
8,327
641
118
9
0
310,919
6
L
Janus
6,383
491
109
8
0
258,374
5
L
Shiva
7,430
572
83
6
0
233,557
1
L
Chernobog
6,170
475
91
7
0
203,243
3
W
Fenrir
6,466
497
81
6
0
241,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role