Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Alias Beast
Merlin
Level 127
God Stats
2W - 8L
1,527 SR
Queue Stats
172W - 152L
1,571 Elo+
Party 1
King Arthur
King Arthur
Genryujin
King Arthur
Level 126
God Stats
8W - 12L
1,659 SR
Queue Stats
272W - 221L
1,541 Elo+
Party 1
Chernobog
Chernobog
Homie JBurns
Chernobog
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 62L
1,516 Elo+
Solo
Persephone
Persephone
Kaiyohime
Persephone
Level 53
God Stats
3W - 2L
1,534 SR
Queue Stats
18W - 26L
1,369 Elo+
Party 1
Team Averages
Level 99
1,544 SR
1,499 Elo+

VS

Team Averages
Level 50
1,462 SR
1,546 Elo+
Osiris
Osiris
FiercestTax2989
Osiris
Level 42
God Stats
1W - 0L
1,276 SR
Queue Stats
107W - 70L
1,657 Elo+
Party 2
Janus
Janus
GRIMIX 11B
Janus
Level 37
God Stats
5W - 7L
1,615 SR
Queue Stats
224W - 253L
1,463 Elo+
Solo
Atlas
Atlas
Jaffy8812
Atlas
Level 27
God Stats
3W - 0L
1,748 SR
Queue Stats
51W - 43L
1,554 Elo+
Party 3
Sylvanus
Sylvanus
SpanglyFriend76
Sylvanus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
greendog830
Tsukuyomi
Level 124
God Stats
3W - 0L
1,173 SR
Queue Stats
125W - 103L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
10 / 5 / 6
10,120
533
21,753
16,697
8,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
13
2 / 5 / 8
8,260
435
9,381
15,643
14,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Genryujin
King Arthur
16
4 / 6 / 4
9,876
520
16,933
21,517
20,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Homie JBurns
Chernobog
14
1 / 6 / 4
8,283
436
5,051
14,319
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Kaiyohime
Persephone
12
0 / 4 / 5
7,467
393
7,205
11,932
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,864
519
11,805
20,072
26,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
16
5 / 6 / 6
10,199
537
7,888
13,548
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Jaffy8812
Atlas
15
3 / 2 / 15
10,024
528
6,951
18,810
25,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
18
8 / 2 / 7
11,088
584
14,720
16,494
13,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
greendog830
Tsukuyomi
16
6 / 5 / 9
9,962
524
14,024
21,549
11,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
17
Kills
26
26
Deaths
17
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
10
5
6
2.6
L
Merlin
2
5
8
1.2
W
4
2
6
3.5
W
Janus
5
6
6
1.33
L
King Arthur
Genryujin
King Arthur
4
6
4
1
L
Chernobog
Homie JBurns
Chernobog
1
6
4
0.5
W
Atlas
Jaffy8812
Atlas
3
2
15
5.25
L
Persephone
Kaiyohime
Persephone
0
4
5
0.63
W
Sylvanus
8
2
7
5.75
W
Tsukuyomi
greendog830
Tsukuyomi
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,323
Damage
55,388
80,108
Taken
90,473
54,338
Mitigated
82,675
7,047
Healing
34,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
21,753
6,478
0
2,854
16,697
8,675
155
3,680
13,017
0
64,126
L
Merlin
9,381
690
0
145
15,643
14,708
0
6,042
9,601
45,881
0
W
11,805
4,070
0
9,848
20,072
26,852
0
1,775
18,297
0
72,360
W
Janus
7,888
318
0
2,898
13,548
5,758
436
2,832
10,716
69,752
0
L
King Arthur
Genryujin
King Arthur
16,933
3,794
0
1,066
21,517
20,683
0
6,597
14,920
0
73,936
L
Chernobog
Homie JBurns
Chernobog
5,051
3,156
0
1,878
14,319
5,672
0
6,788
7,531
0
55,031
W
Atlas
Jaffy8812
Atlas
6,951
3,443
0
2,045
18,810
25,229
277
4,764
14,046
28,757
0
L
Persephone
Kaiyohime
Persephone
7,205
1,505
0
1,104
11,932
4,600
0
5,633
6,295
45,977
0
W
Sylvanus
14,720
2,915
4,141
7,186
16,494
13,464
728
2,596
13,898
80,553
19,007
W
Tsukuyomi
greendog830
Tsukuyomi
14,024
5,192
0
8,759
21,549
11,372
645
4,619
16,930
0
79,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,006
Gold Earned
51,137
460
Minions Killed
552
0
Camps Cleared
0
1,688,617
Distance Traveled
1,780,471
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,120
533
93
5
0
400,200
3
L
Merlin
8,260
435
71
4
0
310,562
1
W
Osiris
9,864
519
119
6
0
363,663
3
W
Janus
10,199
537
136
7
0
340,711
0
L
King Arthur
9,876
520
129
7
0
318,982
0
L
Chernobog
8,283
436
101
5
0
337,093
5
W
Atlas
10,024
528
36
2
0
372,973
0
L
Persephone
7,467
393
66
3
0
321,780
0
W
Sylvanus
11,088
584
153
8
0
320,288
3
W
Tsukuyomi
9,962
524
108
6
0
382,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role