Player Matchup

Medusa
Medusa
ChaoticFields
Medusa
Level 124
God Stats
0W - 1L
1,610 SR
Queue Stats
117W - 116L
1,529 Elo+
Party 3
Ganesha
Ganesha
N3RDSMASH
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1
Kukulkan
Kukulkan
PurpNurpz
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1
Bakasura
Bakasura
m4n0f5teel
Bakasura
Level 48
God Stats
4W - 5L
1,471 SR
Queue Stats
132W - 149L
1,459 Elo+
Party 3
Fenrir
Fenrir
o0Notgood0o
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 48
1,516 SR
1,582 Elo+

VS

Team Averages
Level 82
1,578 SR
1,560 Elo+
Da Ji
Da Ji
 
Da Ji
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Demarrd
Xing Tian
Level 46
God Stats
8W - 4L
1,545 SR
Queue Stats
72W - 59L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
ERAxSpartan
Danzaburou
Level 89
God Stats
19W - 9L
1,784 SR
Queue Stats
37W - 23L
1,568 Elo+
Party 2
Discordia
Discordia
ProfSef
Discordia
Level 86
God Stats
10W - 4L
1,598 SR
Queue Stats
81W - 55L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
Rykos1
Amaterasu
Level 139
God Stats
13W - 8L
1,465 SR
Queue Stats
98W - 67L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
7,477
748
8,978
10,561
4,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
N3RDSMASH
Ganesha
12
0 / 7 / 6
6,936
694
3,383
14,387
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
PurpNurpz
Kukulkan
15
4 / 5 / 2
7,881
788
10,444
8,181
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
m4n0f5teel
Bakasura
14
2 / 1 / 0
7,100
710
1,395
6,605
2,801
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
12
1 / 9 / 5
6,902
690
3,989
13,520
8,181
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 3 / 10
8,284
828
10,622
9,893
4,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Demarrd
Xing Tian
14
2 / 2 / 15
7,966
797
3,837
9,852
9,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ERAxSpartan
Danzaburou
15
10 / 0 / 6
9,236
924
15,990
10,358
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
ProfSef
Discordia
14
3 / 3 / 13
7,796
780
7,912
4,573
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Rykos1
Amaterasu
15
5 / 1 / 17
8,220
822
10,297
10,176
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
8
Kills
25
25
Deaths
9
17
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
3
10
3.33
L
1
3
4
1
W
Xing Tian
Demarrd
Xing Tian
2
2
15
4.75
W
Danzaburou
ERAxSpartan
Danzaburou
10
0
6
13
L
Ganesha
N3RDSMASH
Ganesha
0
7
6
0.43
W
Discordia
ProfSef
Discordia
3
3
13
3.17
L
Kukulkan
PurpNurpz
Kukulkan
4
5
2
1
W
Amaterasu
Rykos1
Amaterasu
5
1
17
13.5
L
Bakasura
m4n0f5teel
Bakasura
2
1
0
2
L
Fenrir
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,189
Damage
48,658
53,254
Taken
44,852
31,584
Mitigated
27,294
3,454
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,622
3,934
0
140
9,893
4,696
882
2,913
6,910
0
30,694
L
8,978
3,403
0
340
10,561
4,775
0
1,806
8,755
0
33,570
W
Xing Tian
Demarrd
Xing Tian
3,837
468
0
1,748
9,852
9,535
192
3,548
6,304
11,525
0
W
Danzaburou
ERAxSpartan
Danzaburou
15,990
8,535
0
2,570
10,358
4,495
562
1,912
8,446
0
40,382
L
Ganesha
N3RDSMASH
Ganesha
3,383
482
0
386
14,387
12,149
0
3,731
10,656
4,246
0
W
Discordia
ProfSef
Discordia
7,912
1,133
0
17
4,573
2,212
386
2,422
2,151
30,370
0
L
Kukulkan
PurpNurpz
Kukulkan
10,444
627
293
791
8,181
3,678
0
1,488
6,693
35,750
0
W
Amaterasu
Rykos1
Amaterasu
10,297
4,808
0
2,733
10,176
6,356
270
3,032
7,074
0
22,810
L
Bakasura
m4n0f5teel
Bakasura
1,395
1,162
0
1,172
6,605
2,801
0
1,619
4,986
0
8,277
L
Fenrir
3,989
1,720
0
472
13,520
8,181
0
3,105
10,415
0
5,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
41,502
171
Minions Killed
199
0
Camps Cleared
0
952,429
Distance Traveled
1,078,774
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,284
828
52
5
0
208,184
1
L
Medusa
7,477
748
60
6
0
197,400
3
W
Xing Tian
7,966
797
11
1
0
209,638
7
W
Danzaburou
9,236
924
62
6
0
230,386
1
L
Ganesha
6,936
694
1
0
0
172,319
0
W
Discordia
7,796
780
50
5
0
202,826
2
L
Kukulkan
7,881
788
66
7
0
199,977
2
W
Amaterasu
8,220
822
24
2
0
227,740
2
L
Bakasura
7,100
710
31
3
0
209,937
1
L
Fenrir
6,902
690
13
1
0
172,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role