Player Matchup

Lancelot
Lancelot
CHIEF TRIPPY
Lancelot
Level 149
God Stats
17W - 16L
1,532 SR
Queue Stats
114W - 86L
1,569 Elo+
Party 1
Xing Tian
Xing Tian
KyySoulo
Xing Tian
Level 160
God Stats
8W - 7L
1,596 SR
Queue Stats
64W - 66L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
PrinceDyzz
Zhong Kui
Level 155
God Stats
3W - 1L
1,293 SR
Queue Stats
74W - 59L
1,545 Elo+
Party 1
Team Averages
Level 155
1,474 SR
1,532 Elo+

VS

Team Averages
Level 95
1,506 SR
1,455 Elo+
Vamana
Vamana
QuantumTank
Vamana
Level 74
God Stats
0W - 2L
1,298 SR
Queue Stats
27W - 39L
1,372 Elo+
Solo
Nemesis
Nemesis
thelingking
Nemesis
Level 131
God Stats
40W - 28L
1,633 SR
Queue Stats
454W - 459L
1,542 Elo+
Solo
Chang'e
Chang'e
xXKhandazXx
Chang'e
Level 80
God Stats
58W - 63L
1,586 SR
Queue Stats
175W - 223L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CHIEF TRIPPY
Lancelot
8
0 / 1 / 4
4,727
788
2,533
4,606
2,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
KyySoulo
Xing Tian
9
2 / 0 / 4
5,827
971
3,792
8,824
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
PrinceDyzz
Zhong Kui
9
4 / 1 / 2
5,616
936
5,590
5,438
3,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
3
0 / 1 / 0
3,684
614
466
1,112
586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
thelingking
Nemesis
8
1 / 4 / 1
4,483
747
5,818
8,349
3,163
Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
xXKhandazXx
Chang'e
9
1 / 1 / 1
4,586
764
3,834
5,048
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CHIEF TRIPPY
Lancelot
0
1
4
2
W
Xing Tian
KyySoulo
Xing Tian
2
0
4
4
W
Zhong Kui
PrinceDyzz
Zhong Kui
4
1
2
5
L
Vamana
0
1
0
0
L
Nemesis
thelingking
Nemesis
1
4
1
0.38
L
Chang'e
xXKhandazXx
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,915
Damage
10,118
18,868
Taken
14,509
10,637
Mitigated
5,644
6,471
Healing
3,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CHIEF TRIPPY
Lancelot
2,533
570
239
950
4,606
2,019
32
939
3,667
0
12,957
W
Xing Tian
KyySoulo
Xing Tian
3,792
410
0
3,350
8,824
5,099
65
2,478
6,346
9,684
0
W
Zhong Kui
PrinceDyzz
Zhong Kui
5,590
982
0
1,932
5,438
3,519
982
700
4,738
17,783
0
L
Vamana
466
240
0
17
1,112
586
0
367
745
0
519
L
Nemesis
thelingking
Nemesis
5,818
3,112
0
1,289
8,349
3,163
0
5,773
2,465
0
8,870
L
Chang'e
xXKhandazXx
Chang'e
3,834
406
561
1,845
5,048
1,895
0
3,352
1,614
10,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,170
Gold Earned
12,753
67
Minions Killed
27
5
Camps Cleared
1
347,815
Distance Traveled
232,895
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,727
788
22
4
4
120,458
1
W
Xing Tian
5,827
971
11
2
0
124,123
2
W
Zhong Kui
5,616
936
34
6
1
103,234
1
L
Vamana
3,684
614
0
0
0
21,522
1
L
Nemesis
4,483
747
6
1
0
100,649
0
L
Chang'e
4,586
764
21
4
1
110,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role