Player Matchup

Ravana
Ravana
El Patron9869
Ravana
Level 89
God Stats
1W - 2L
1,539 SR
Queue Stats
24W - 27L
1,439 Elo+
Party 1
Agni
Agni
OppDestroya
Agni
Level 118
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 3L
1,555 Elo+
Party 1
Horus
Horus
Snuckzu
Horus
Level 119
God Stats
2W - 3L
1,723 SR
Queue Stats
58W - 58L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
THEGR8CRNHOLEYO
Sylvanus
Level 104
God Stats
2W - 1L
1,258 SR
Queue Stats
28W - 43L
1,405 Elo+
Party 1
Thanatos
Thanatos
The guy2484
Thanatos
Level 63
God Stats
0W - 1L
1,512 SR
Queue Stats
11W - 17L
1,330 Elo+
Party 1
Team Averages
Level 99
1,554 SR
1,448 Elo+

VS

Team Averages
Level 119
1,550 SR
1,545 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Atom_Up_Down
Cabrakan
Level 122
God Stats
3W - 4L
1,504 SR
Queue Stats
156W - 146L
1,543 Elo+
Solo
Hachiman
Hachiman
InfernalFlame07
Hachiman
Level 104
God Stats
8W - 5L
1,589 SR
Queue Stats
398W - 395L
1,552 Elo+
Solo
Osiris
Osiris
Unequaaled
Osiris
Level 129
God Stats
11W - 10L
1,588 SR
Queue Stats
311W - 297L
1,594 Elo+
Solo
Nu Wa
Nu Wa
Valar_LaVida
Nu Wa
Level 111
God Stats
275W - 257L
1,570 SR
Queue Stats
287W - 284L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
8,741
624
7,714
17,592
12,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 4
10,969
784
20,343
12,171
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Snuckzu
Horus
15
1 / 6 / 7
9,318
666
13,399
26,319
25,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
16
2 / 3 / 5
10,057
718
7,235
19,809
24,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
The guy2484
Thanatos
17
3 / 7 / 6
9,962
712
6,503
19,364
9,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
3 / 1 / 7
10,768
769
11,984
9,324
4,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Atom_Up_Down
Cabrakan
18
6 / 3 / 12
11,687
835
12,952
16,867
24,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
19
6 / 3 / 7
11,753
840
14,203
12,837
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Unequaaled
Osiris
18
2 / 3 / 12
10,946
782
12,928
17,517
15,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 2 / 7
12,300
879
20,908
9,066
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
12
Kills
23
23
Deaths
12
29
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
7
6.5
W
Cabrakan
Atom_Up_Down
Cabrakan
6
3
12
4
L
0
5
7
0.7
W
Hachiman
6
3
7
3.17
L
6
2
4
4
L
Horus
Snuckzu
Horus
1
6
7
0.75
L
Sylvanus
2
3
5
1.5
L
Thanatos
The guy2484
Thanatos
3
7
6
0.86
W
Osiris
Unequaaled
Osiris
2
3
12
2.67
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,194
Damage
72,975
95,255
Taken
65,611
77,153
Mitigated
53,561
29,077
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,984
2,196
0
0
9,324
4,095
0
3,911
5,314
0
38,869
W
Cabrakan
Atom_Up_Down
Cabrakan
12,952
939
1,794
1,570
16,867
24,459
333
7,937
8,635
24,636
0
L
7,714
2,354
0
2,346
17,592
12,977
1,313
5,601
11,991
0
18,440
W
Hachiman
14,203
8,179
0
2,247
12,837
5,862
2,571
6,502
6,190
0
53,946
L
20,343
1,062
119
2,595
12,171
5,365
0
5,279
6,892
56,480
0
L
Horus
Snuckzu
Horus
13,399
5,408
1,636
4,448
26,319
25,137
617
7,789
18,530
0
38,233
L
Sylvanus
7,235
1,446
4,801
5,325
19,809
24,353
132
8,773
11,036
25,181
0
L
Thanatos
The guy2484
Thanatos
6,503
1,634
0
7,807
19,364
9,321
0
6,418
12,946
0
28,256
W
Osiris
Unequaaled
Osiris
12,928
6,258
0
2,940
17,517
15,950
782
6,110
11,193
0
41,093
W
20,908
7,764
0
2,220
9,066
3,195
1,606
3,118
5,823
76,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,047
Gold Earned
57,454
224
Minions Killed
348
0
Camps Cleared
0
1,395,557
Distance Traveled
1,435,541
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,768
769
53
4
0
319,344
1
W
Cabrakan
11,687
835
23
2
0
267,018
7
L
Ravana
8,741
624
21
2
0
260,311
0
W
Hachiman
11,753
840
88
6
0
264,991
1
L
Agni
10,969
784
75
5
0
312,606
3
L
Horus
9,318
666
51
4
0
307,339
2
L
Sylvanus
10,057
718
31
2
0
242,756
3
L
Thanatos
9,962
712
46
3
0
272,545
0
W
Osiris
10,946
782
54
4
0
291,348
5
W
Nu Wa
12,300
879
130
9
0
292,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role