Player Matchup

Izanami
Izanami
 
Izanami
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ElTrapo2
Ymir
Level 143
God Stats
2W - 6L
1,419 SR
Queue Stats
234W - 187L
1,594 Elo+
Party 1
Baba Yaga
Baba Yaga
ISwearImReformed
Baba Yaga
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,927 Elo+
Party 2
Skadi
Skadi
MasterChief6080
Skadi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,680 Elo+
Party 2
Chaac
Chaac
slimjim19888
Chaac
Level 129
God Stats
1W - 1L
1,466 SR
Queue Stats
8W - 11L
1,891 Elo+
Party 2
Team Averages
Level 113
1,477 SR
1,719 Elo+

VS

Team Averages
Level 149
1,609 SR
1,586 Elo+
The Morrigan
The Morrigan
AltimaGoBrrr
The Morrigan
Level 160
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Apollo
Apollo
Rithendel
Apollo
Level 114
God Stats
3W - 5L
1,388 SR
Queue Stats
306W - 297L
1,598 Elo+
Solo
Cthulhu
Cthulhu
TotallyKyIe
Cthulhu
Level 158
God Stats
4W - 5L
1,411 SR
Queue Stats
393W - 366L
1,647 Elo+
Party 3
Ymir
Ymir
xC rock 928x
Ymir
Level 154
God Stats
4W - 3L
1,781 SR
Queue Stats
356W - 327L
1,647 Elo+
Party 3
Hachiman
Hachiman
xNivaira
Hachiman
Level 160
God Stats
9W - 4L
1,732 SR
Queue Stats
413W - 435L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
9 / 3 / 6
11,038
849
12,733
10,432
5,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
14
0 / 3 / 16
9,694
746
4,948
18,406
22,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
18
3 / 1 / 15
10,688
822
18,969
11,936
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 4 / 8
10,379
798
13,170
9,952
5,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 4 / 11
9,842
757
14,846
19,614
23,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AltimaGoBrrr
The Morrigan
15
3 / 4 / 8
8,590
661
11,152
8,368
4,580
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Rithendel
Apollo
16
3 / 4 / 9
8,973
690
6,344
14,160
8,018
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TotallyKyIe
Cthulhu
18
2 / 2 / 9
9,075
698
14,130
15,254
17,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 5 / 7
7,878
606
4,490
20,619
22,989
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
xNivaira
Hachiman
15
5 / 5 / 4
9,012
693
15,784
13,016
7,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
20
Kills
14
15
Deaths
20
56
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
3
6
4
L
The Morrigan
AltimaGoBrrr
The Morrigan
3
4
8
1.75
W
Ymir
0
3
16
2.67
W
Baba Yaga
3
1
15
10.5
W
6
4
8
2.5
L
Apollo
Rithendel
Apollo
3
4
9
1.88
L
Cthulhu
TotallyKyIe
Cthulhu
2
2
9
3.25
W
2
4
11
1.88
L
1
5
7
0.9
L
Hachiman
xNivaira
Hachiman
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,666
Damage
51,900
70,340
Taken
71,417
63,057
Mitigated
60,191
29,002
Healing
22,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,733
7,174
1,513
2,983
10,432
5,324
4,031
4,424
5,865
0
33,757
L
The Morrigan
AltimaGoBrrr
The Morrigan
11,152
491
4,062
2,030
8,368
4,580
29
2,392
5,759
17,235
0
W
Ymir
4,948
1,059
2,363
3,130
18,406
22,034
584
6,381
11,671
11,228
0
W
Baba Yaga
18,969
1,166
3,085
6,669
11,936
6,698
1,563
4,871
6,774
45,084
0
W
13,170
4,922
559
946
9,952
5,256
1,390
6,109
3,595
0
23,818
L
Apollo
Rithendel
Apollo
6,344
3,933
846
1,828
14,160
8,018
152
3,954
9,920
0
17,268
L
Cthulhu
TotallyKyIe
Cthulhu
14,130
188
1,021
3,048
15,254
17,091
0
3,791
11,308
31,387
0
W
14,846
745
1,766
5,988
19,614
23,745
461
6,808
12,663
0
33,242
L
4,490
492
32
2,157
20,619
22,989
24
7,302
13,070
7,911
0
L
Hachiman
xNivaira
Hachiman
15,784
6,566
5,447
1,849
13,016
7,513
116
6,478
6,435
0
27,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,641
Gold Earned
43,528
153
Minions Killed
119
0
Camps Cleared
0
1,190,628
Distance Traveled
1,104,915
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,038
849
35
3
0
234,201
0
L
The Morrigan
8,590
661
28
2
0
226,656
1
W
Ymir
9,694
746
6
0
0
215,869
3
W
Baba Yaga
10,688
822
61
5
0
272,725
0
W
Skadi
10,379
798
25
2
0
214,607
0
L
Apollo
8,973
690
32
2
0
200,463
1
L
Cthulhu
9,075
698
42
3
0
273,984
0
W
Chaac
9,842
757
26
2
0
253,226
5
L
Ymir
7,878
606
7
1
0
193,751
4
L
Hachiman
9,012
693
10
1
0
210,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role