Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Lorenzzo2003
Anubis
Level 29
God Stats
3W - 2L
1,633 SR
Queue Stats
7W - 8L
1,431 Elo+
Party 1
Artemis
Artemis
MaiNoSeBr
Artemis
Level 133
God Stats
2W - 2L
1,186 SR
Queue Stats
144W - 135L
1,478 Elo+
Party 1
Lancelot
Lancelot
jason xd1234vc5
Lancelot
Level 89
God Stats
2W - 2L
1,621 SR
Queue Stats
23W - 36L
1,412 Elo+
Party 1
Nox
Nox
l bad witch
Nox
Level 105
God Stats
13W - 9L
1,551 SR
Queue Stats
551W - 465L
1,422 Elo+
Party 1
Team Averages
Level 92
1,498 SR
1,449 Elo+

VS

Team Averages
Level 96
1,503 SR
1,465 Elo+
Ra
Ra
D4nOn1
Ra
Level 105
God Stats
14W - 16L
1,493 SR
Queue Stats
569W - 681L
1,450 Elo+
Party 2
Chernobog
Chernobog
DoutorPunheta
Chernobog
Level 81
God Stats
4W - 4L
1,627 SR
Queue Stats
231W - 328L
1,405 Elo+
Party 2
Yemoja
Yemoja
FaaGoR
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,717 Elo+
Solo
Da Ji
Da Ji
XxMochilaxX1584
Da Ji
Level 103
God Stats
1W - 2L
1,478 SR
Queue Stats
111W - 137L
1,387 Elo+
Solo
Jormungandr
Jormungandr
Yedroloski
Jormungandr
Level 63
God Stats
20W - 22L
1,415 SR
Queue Stats
50W - 75L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 0 / 0
5,901
536
3,708
6,758
4,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
10
1 / 1 / 2
5,467
497
3,273
6,112
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
MaiNoSeBr
Artemis
10
2 / 0 / 3
5,941
540
7,277
6,285
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
10
4 / 0 / 1
6,098
554
4,929
4,960
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 5
6,092
554
3,965
3,921
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 2 / 0
6,017
547
3,374
5,775
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
DoutorPunheta
Chernobog
8
0 / 4 / 0
5,090
463
2,659
7,123
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
FaaGoR
Yemoja
8
0 / 1 / 1
5,050
459
2,134
7,660
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 2 / 0
5,323
484
3,778
8,439
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Yedroloski
Jormungandr
10
0 / 0 / 0
6,064
551
2,188
5,478
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
1
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
Ra
0
2
0
0
L
Chernobog
DoutorPunheta
Chernobog
0
4
0
0
L
Yemoja
FaaGoR
Yemoja
0
1
1
0.5
W
Anubis
1
1
2
2
W
Artemis
MaiNoSeBr
Artemis
2
0
3
3.5
L
1
2
0
0.5
L
Jormungandr
Yedroloski
Jormungandr
0
0
0
0
W
Lancelot
4
0
1
4.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,152
Damage
14,133
28,036
Taken
34,475
14,380
Mitigated
16,364
12,120
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,708
606
0
1,795
6,758
4,356
0
2,206
4,520
0
44,415
L
Ra
3,374
233
156
1,708
5,775
2,241
0
3,038
2,737
53,426
0
L
Chernobog
DoutorPunheta
Chernobog
2,659
1,287
0
909
7,123
1,837
0
866
6,257
0
31,350
L
Yemoja
FaaGoR
Yemoja
2,134
1,158
484
2,290
7,660
4,594
176
1,699
5,961
12,302
0
W
Anubis
3,273
216
0
1,792
6,112
3,233
0
2,035
3,925
42,260
0
W
Artemis
MaiNoSeBr
Artemis
7,277
4,231
0
4,295
6,285
2,285
0
1,153
5,132
0
39,285
L
3,778
856
0
2,950
8,439
2,724
0
1,635
6,804
0
29,396
L
Jormungandr
Yedroloski
Jormungandr
2,188
1,042
2
1,500
5,478
4,968
0
0
5,478
44,716
0
W
Lancelot
4,929
423
0
2,773
4,960
1,881
0
1,033
3,881
0
30,904
W
3,965
884
0
1,465
3,921
2,625
0
976
2,882
15,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
27,544
318
Minions Killed
322
0
Camps Cleared
0
1,004,144
Distance Traveled
983,182
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,901
536
87
8
0
197,599
3
L
Ra
6,017
547
103
9
0
207,191
4
L
Chernobog
5,090
463
50
5
0
175,340
0
L
Yemoja
5,050
459
13
1
0
168,436
2
W
Anubis
5,467
497
78
7
0
189,039
0
W
Artemis
5,941
540
60
5
0
170,642
3
L
Da Ji
5,323
484
58
5
0
219,878
1
L
Jormungandr
6,064
551
98
9
0
212,337
2
W
Lancelot
6,098
554
68
6
0
247,235
2
W
Nox
6,092
554
25
2
0
199,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role