Player Matchup

Amaterasu
Amaterasu
A-Mega-Sniper_
Amaterasu
Level 93
God Stats
5W - 3L
1,659 SR
Queue Stats
135W - 150L
1,363 Elo+
Solo
Jing Wei
Jing Wei
NiceNoobNickx
Jing Wei
Level 28
God Stats
1W - 3L
1,464 SR
Queue Stats
12W - 19L
1,344 Elo+
Party 3
Merlin
Merlin
Scebo
Merlin
Level 101
God Stats
10W - 10L
1,535 SR
Queue Stats
384W - 377L
1,428 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iHausch
Kumbhakarna
Level 27
God Stats
6W - 2L
1,782 SR
Queue Stats
217W - 215L
1,403 Elo+
Party 2
Arachne
Arachne
mufinman
Arachne
Level 81
God Stats
5W - 6L
1,469 SR
Queue Stats
66W - 76L
1,420 Elo+
Party 3
Team Averages
Level 66
1,582 SR
1,391 Elo+

VS

Team Averages
Level 44
1,520 SR
1,403 Elo+
Bellona
Bellona
BanditoEX3
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
CjBDirty
Ra
Level 38
God Stats
2W - 0L
1,549 SR
Queue Stats
36W - 30L
1,396 Elo+
Party 1
Sobek
Sobek
Shadegrunt
Sobek
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,379 Elo+
Party 1
Nemesis
Nemesis
coffeefish
Nemesis
Level 40
God Stats
1W - 2L
1,224 SR
Queue Stats
26W - 22L
1,343 Elo+
Party 1
Neith
Neith
fungitown
Neith
Level 39
God Stats
2W - 0L
1,826 SR
Queue Stats
13W - 12L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A-Mega-Sniper_
Amaterasu
12
1 / 8 / 1
8,913
469
8,791
19,227
15,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
NiceNoobNickx
Jing Wei
13
1 / 0 / 1
8,543
450
8,320
10,207
4,174
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Scebo
Merlin
14
2 / 3 / 0
8,974
472
9,794
10,363
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
iHausch
Kumbhakarna
11
0 / 3 / 3
7,730
407
3,607
20,457
21,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
mufinman
Arachne
13
1 / 4 / 3
8,733
460
8,923
16,305
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BanditoEX3
Bellona
3
0 / 0 / 0
5,601
295
264
913
479
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 7
9,655
508
14,200
9,705
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
13
3 / 0 / 11
8,883
468
10,142
19,735
23,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
coffeefish
Nemesis
17
4 / 1 / 3
10,342
544
12,029
14,736
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
fungitown
Neith
16
7 / 2 / 4
9,615
506
16,047
11,607
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
18
18
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
A-Mega-Sniper_
Amaterasu
1
8
1
0.19
W
Bellona
BanditoEX3
Bellona
0
0
0
0
W
4
2
7
3.75
L
Jing Wei
NiceNoobNickx
Jing Wei
1
0
1
1.5
L
Merlin
Scebo
Merlin
2
3
0
0.67
W
Sobek
3
0
11
8.5
W
Nemesis
coffeefish
Nemesis
4
1
3
5.5
W
Neith
fungitown
Neith
7
2
4
4.5
L
Kumbhakarna
iHausch
Kumbhakarna
0
3
3
0.5
L
Arachne
mufinman
Arachne
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,435
Damage
52,682
76,559
Taken
56,696
52,637
Mitigated
41,996
15,489
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
A-Mega-Sniper_
Amaterasu
8,791
2,899
810
3,010
19,227
15,557
662
5,484
13,743
0
53,582
W
Bellona
BanditoEX3
Bellona
264
136
0
0
913
479
0
0
913
0
2,722
W
14,200
1,766
2,208
2,117
9,705
4,911
62
3,188
6,517
76,128
0
L
Jing Wei
NiceNoobNickx
Jing Wei
8,320
5,242
0
4,783
10,207
4,174
1,108
2,319
7,888
0
65,504
L
Merlin
Scebo
Merlin
9,794
520
0
252
10,363
4,778
1,077
3,072
7,291
73,272
0
W
Sobek
10,142
1,757
624
5,751
19,735
23,762
610
6,011
13,724
29,456
0
W
Nemesis
coffeefish
Nemesis
12,029
6,721
0
1,934
14,736
6,920
2,773
1,566
13,170
0
86,940
W
Neith
fungitown
Neith
16,047
8,257
0
1,904
11,607
5,924
1,592
2,636
8,971
0
71,951
L
Kumbhakarna
iHausch
Kumbhakarna
3,607
383
0
2,642
20,457
21,001
45
9,110
11,347
12,834
0
L
Arachne
mufinman
Arachne
8,923
5,825
0
3,992
16,305
7,127
1,266
4,357
11,948
0
66,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
44,096
434
Minions Killed
432
0
Camps Cleared
0
1,704,708
Distance Traveled
1,495,244
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,913
469
75
4
0
311,479
3
W
Bellona
5,601
295
3
0
0
49,585
1
W
Ra
9,655
508
130
7
0
361,206
3
L
Jing Wei
8,543
450
99
5
0
316,046
1
L
Merlin
8,974
472
127
7
0
338,627
4
W
Sobek
8,883
468
35
2
0
356,485
3
W
Nemesis
10,342
544
154
8
0
395,644
0
W
Neith
9,615
506
110
6
0
332,324
2
L
Kumbhakarna
7,730
407
20
1
0
371,102
4
L
Arachne
8,733
460
113
6
0
367,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role