Player Matchup

Neith
Neith
Bardock043
Neith
Level 65
God Stats
15W - 16L
1,610 SR
Queue Stats
21W - 29L
1,664 Elo+
Solo
Poseidon
Poseidon
Kill_Thirsty1995
Poseidon
Level 78
God Stats
17W - 16L
1,493 SR
Queue Stats
75W - 80L
1,500 Elo+
Party 1
Geb
Geb
footballstar047
Geb
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,470 Elo+
Party 1
Team Averages
Level 56
1,535 SR
1,544 Elo+

VS

Team Averages
Level 57
1,527 SR
1,459 Elo+
Terra
Terra
DashawnDecoded
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
hunterjj14
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
to4dd
Danzaburou
Level 33
God Stats
7W - 4L
1,581 SR
Queue Stats
92W - 68L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
8 / 1 / 10
11,193
800
13,707
11,047
4,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 1 / 11
11,132
795
14,145
7,175
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 1 / 14
10,238
731
13,349
16,210
20,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
8,365
598
5,695
18,308
16,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 7 / 1
8,793
628
6,456
13,517
9,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
to4dd
Danzaburou
13
1 / 7 / 2
8,563
612
12,149
16,102
7,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
21
Kills
3
3
Deaths
21
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
8
1
10
13
L
0
7
3
0.21
W
9
1
11
14.5
W
4
1
14
11
L
2
7
1
0.36
L
Danzaburou
to4dd
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,201
Damage
24,300
34,432
Taken
47,927
28,095
Mitigated
33,991
7,914
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,707
4,840
0
3,760
11,047
4,806
1,592
4,926
6,121
0
50,509
L
5,695
557
1,421
1,938
18,308
16,660
480
10,596
7,117
19,137
0
W
14,145
877
638
1,267
7,175
2,564
575
1,697
5,130
46,172
0
W
13,349
1,273
0
2,249
16,210
20,725
275
5,546
10,664
28,267
0
L
6,456
430
2,691
2,941
13,517
9,419
252
7,032
6,246
23,746
0
L
Danzaburou
to4dd
Danzaburou
12,149
4,806
0
1,138
16,102
7,912
745
9,056
6,651
0
38,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
25,721
189
Minions Killed
123
8
Camps Cleared
3
736,777
Distance Traveled
622,018
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,193
800
97
7
5
239,649
2
L
Terra
8,365
598
26
2
2
214,323
0
W
Poseidon
11,132
795
76
5
3
266,194
2
W
Geb
10,238
731
16
1
0
230,934
2
L
Hel
8,793
628
39
3
0
200,875
2
L
Danzaburou
8,563
612
58
4
1
206,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role