Player Matchup

Freya
Freya
AbyssalRes
Freya
Level 24
God Stats
1W - 4L
1,328 SR
Queue Stats
126W - 162L
1,434 Elo+
Party 3
Heimdallr
Heimdallr
Dragonrider451
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,419 Elo+
Party 3
Fenrir
Fenrir
IcyHELLBENDERz
Fenrir
Level 89
God Stats
3W - 4L
1,556 SR
Queue Stats
44W - 47L
1,525 Elo+
Solo
Atlas
Atlas
Menace9
Atlas
Level 148
God Stats
3W - 10L
1,247 SR
Queue Stats
272W - 241L
1,689 Elo+
Party 4
Achilles
Achilles
SixFurnaces
Achilles
Level 155
God Stats
5W - 6L
1,660 SR
Queue Stats
520W - 471L
1,671 Elo+
Party 4
Team Averages
Level 88
1,458 SR
1,547 Elo+

VS

Team Averages
Level 145
1,677 SR
1,558 Elo+
Scylla
Scylla
AyeJayGANG
Scylla
Level 149
God Stats
33W - 31L
1,519 SR
Queue Stats
292W - 259L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
GrumpyPanda1990
Guan Yu
Level 156
God Stats
10W - 6L
1,822 SR
Queue Stats
268W - 228L
1,566 Elo+
Party 1
Da Ji
Da Ji
KingDarius91704
Da Ji
Level 141
God Stats
6W - 1L
1,865 SR
Queue Stats
65W - 74L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NotAGopher
Ah Muzen Cab
Level 156
God Stats
15W - 10L
1,634 SR
Queue Stats
273W - 250L
1,622 Elo+
Party 2
Terra
Terra
RoadRunner932
Terra
Level 122
God Stats
6W - 7L
1,545 SR
Queue Stats
154W - 147L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
1 / 4 / 1
8,927
638
5,137
15,984
5,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Dragonrider451
Heimdallr
15
0 / 5 / 3
8,580
613
9,850
14,414
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 1
8,798
628
5,058
17,097
7,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Menace9
Atlas
17
2 / 4 / 3
9,938
710
20,408
20,112
21,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
SixFurnaces
Achilles
16
1 / 2 / 5
9,558
683
11,831
24,067
18,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AyeJayGANG
Scylla
18
3 / 0 / 14
11,085
792
19,564
8,746
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
9 / 0 / 11
11,575
827
19,948
20,473
26,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 5 / 9
10,760
769
6,020
15,371
8,355
Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
NotAGopher
Ah Muzen Cab
20
10 / 1 / 9
12,223
873
22,640
17,400
10,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 0 / 20
11,094
792
9,647
16,442
24,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
6
Kills
23
23
Deaths
6
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Freya
1
4
1
0.38
W
Scylla
AyeJayGANG
Scylla
3
0
14
10
L
Heimdallr
Dragonrider451
Heimdallr
0
5
3
0.3
W
9
0
11
14.5
L
2
8
1
0.31
W
1
5
9
1.1
L
Atlas
Menace9
Atlas
2
4
3
0.88
W
Ah Muzen Cab
NotAGopher
Ah Muzen Cab
10
1
9
14.5
W
0
0
20
10
L
Achilles
SixFurnaces
Achilles
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,284
Damage
77,819
91,674
Taken
78,432
59,288
Mitigated
73,836
11,731
Healing
38,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
5,137
1,889
0
1,553
15,984
5,775
0
5,647
10,015
19,578
0
W
Scylla
AyeJayGANG
Scylla
19,564
33
0
1,330
8,746
4,372
291
3,597
5,022
47,034
0
L
Heimdallr
Dragonrider451
Heimdallr
9,850
3,917
0
908
14,414
5,610
0
4,654
9,518
0
25,347
W
19,948
1,053
8,155
9,773
20,473
26,198
644
7,150
12,615
0
33,406
L
5,058
908
550
891
17,097
7,881
0
4,591
12,109
0
15,668
W
6,020
690
0
2,591
15,371
8,355
1,614
3,076
12,109
0
41,638
L
Atlas
Menace9
Atlas
20,408
5,433
410
1,876
20,112
21,593
0
6,498
12,735
55,028
0
W
Ah Muzen Cab
NotAGopher
Ah Muzen Cab
22,640
11,654
0
6,178
17,400
10,760
4,922
6,156
11,167
0
81,825
W
9,647
258
4,807
5,419
16,442
24,151
1,041
4,319
11,974
19,198
0
L
Achilles
SixFurnaces
Achilles
11,831
2,998
346
5,197
24,067
18,429
0
5,926
17,322
0
27,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,801
Gold Earned
56,737
197
Minions Killed
295
0
Camps Cleared
0
1,307,043
Distance Traveled
1,543,234
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,927
638
36
3
0
278,112
3
W
Scylla
11,085
792
61
4
0
308,432
2
L
Heimdallr
8,580
613
35
3
0
238,136
4
W
Guan Yu
11,575
827
32
2
0
328,295
2
L
Fenrir
8,798
628
15
1
0
227,849
3
W
Da Ji
10,760
769
69
5
0
293,788
0
L
Atlas
9,938
710
72
5
0
244,090
0
W
Ah Muzen Cab
12,223
873
112
8
0
272,447
2
W
Terra
11,094
792
21
2
0
340,272
7
L
Achilles
9,558
683
39
3
0
318,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role