Player Matchup

Ra
Ra
BIG FROGMAN4437
Ra
Level 63
God Stats
0W - 2L
1,091 SR
Queue Stats
57W - 68L
1,302 Elo+
Solo
Danzaburou
Danzaburou
Basifixed
Danzaburou
Level 62
God Stats
3W - 1L
1,723 SR
Queue Stats
42W - 41L
1,354 Elo+
Solo
Cthulhu
Cthulhu
MadManMarcos
Cthulhu
Level 58
God Stats
20W - 25L
1,393 SR
Queue Stats
55W - 86L
1,223 Elo+
Solo
Loki
Loki
SysyTheBeast999
Loki
Level 68
God Stats
7W - 5L
1,659 SR
Queue Stats
36W - 35L
1,363 Elo+
Solo
Neith
Neith
iTz_DeMoOnZz
Neith
Level 87
God Stats
1W - 3L
1,603 SR
Queue Stats
20W - 32L
1,212 Elo+
Solo
Team Averages
Level 68
1,494 SR
1,291 Elo+

VS

Team Averages
Level 69
1,502 SR
1,292 Elo+
Izanami
Izanami
Animosity-7-
Izanami
Level 68
God Stats
7W - 5L
1,391 SR
Queue Stats
163W - 198L
1,254 Elo+
Party 1
Sol
Sol
TJsCooI
Sol
Level 65
God Stats
22W - 14L
1,410 SR
Queue Stats
162W - 194L
1,256 Elo+
Party 1
Ymir
Ymir
YourFatherWantsU
Ymir
Level 118
God Stats
5W - 4L
1,661 SR
Queue Stats
111W - 91L
1,423 Elo+
Solo
Loki
Loki
imknaga
Loki
Level 69
God Stats
29W - 22L
1,564 SR
Queue Stats
512W - 521L
1,302 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
stage_preium9999
Morgan Le Fay
Level 26
God Stats
21W - 19L
1,484 SR
Queue Stats
97W - 150L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,587
508
3,136
5,274
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Basifixed
Danzaburou
8
0 / 1 / 2
4,963
451
3,410
5,577
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
MadManMarcos
Cthulhu
7
1 / 4 / 1
4,549
414
4,423
8,860
3,978
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
4,769
434
678
6,794
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 1
5,522
502
3,628
6,187
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Animosity-7-
Izanami
10
5 / 0 / 0
6,526
593
6,883
5,286
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sol
11
1 / 0 / 0
6,475
589
3,310
4,556
1,924
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 4
5,952
541
2,979
9,343
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
imknaga
Loki
8
1 / 2 / 0
5,391
490
2,088
6,310
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
stage_preium9999
Morgan Le Fay
11
1 / 0 / 1
6,179
562
6,131
3,728
1,470
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
8
8
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Animosity-7-
Izanami
5
0
0
5
L
0
1
0
0
L
Danzaburou
Basifixed
Danzaburou
0
1
2
1
L
Cthulhu
MadManMarcos
Cthulhu
1
4
1
0.38
L
1
2
1
0.75
W
Sol
1
0
0
1
W
0
2
4
1
L
1
0
1
1.5
W
Loki
imknaga
Loki
1
2
0
0.5
W
Morgan Le Fay
stage_preium9999
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
21,391
32,692
Taken
29,223
12,201
Mitigated
13,522
7,772
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Animosity-7-
Izanami
6,883
5,653
0
2,308
5,286
1,796
2,341
2,059
3,227
0
43,319
L
3,136
209
12
1,705
5,274
1,918
0
3,238
2,036
36,335
0
L
Danzaburou
Basifixed
Danzaburou
3,410
2,004
0
286
5,577
1,755
0
1,916
3,661
0
21,583
L
Cthulhu
MadManMarcos
Cthulhu
4,423
824
189
1,612
8,860
3,978
0
1,135
7,725
21,384
0
L
678
463
0
1,156
6,794
2,070
0
2,025
4,769
0
16,042
W
Sol
3,310
1,893
0
1,584
4,556
1,924
1,440
3,217
1,339
44,101
0
W
2,979
941
0
974
9,343
6,430
0
2,283
7,060
23,769
0
L
3,628
1,213
0
2,812
6,187
2,480
0
4,106
2,081
0
39,330
W
Loki
imknaga
Loki
2,088
871
0
491
6,310
1,902
206
0
6,310
0
26,992
W
Morgan Le Fay
stage_preium9999
Morgan Le Fay
6,131
929
0
493
3,728
1,470
0
0
3,728
44,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
30,523
247
Minions Killed
314
0
Camps Cleared
0
868,447
Distance Traveled
934,176
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,526
593
93
8
0
178,612
1
L
Ra
5,587
508
67
6
0
186,874
2
L
Danzaburou
4,963
451
32
3
0
182,556
0
L
Cthulhu
4,549
414
35
3
0
161,400
0
L
Loki
4,769
434
34
3
0
165,444
3
W
Sol
6,475
589
76
7
0
173,669
1
W
Ymir
5,952
541
26
2
0
190,198
0
L
Neith
5,522
502
79
7
0
172,173
7
W
Loki
5,391
490
47
4
0
203,426
0
W
Morgan Le Fay
6,179
562
72
7
0
188,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role