Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Boomytwo
Artemis
Level 37
God Stats
1W - 0L
1,245 SR
Queue Stats
3W - 0L
1,736 Elo+
Party 1
Kukulkan
Kukulkan
Healemd
Kukulkan
Level 28
God Stats
15W - 9L
1,576 SR
Queue Stats
84W - 63L
1,519 Elo+
Solo
Bellona
Bellona
mzirp
Bellona
Level 26
God Stats
5W - 4L
1,693 SR
Queue Stats
29W - 28L
1,555 Elo+
Solo
Mercury
Mercury
xLeFtDoGGx
Mercury
Level 125
God Stats
5W - 6L
1,466 SR
Queue Stats
63W - 60L
1,574 Elo+
Solo
Team Averages
Level 67
1,496 SR
1,577 Elo+

VS

Team Averages
Level 66
1,452 SR
1,471 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AGamerAtHeart
Nu Wa
Level 120
God Stats
3W - 5L
1,395 SR
Queue Stats
86W - 105L
1,510 Elo+
Solo
Zeus
Zeus
JKILLUH216
Zeus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,505 Elo+
Solo
Mulan
Mulan
SubLayon
Mulan
Level 112
God Stats
7W - 9L
1,366 SR
Queue Stats
179W - 189L
1,518 Elo+
Solo
Thor
Thor
mrwrestling09
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 0 / 6
8,261
751
11,348
12,849
10,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Boomytwo
Artemis
14
2 / 0 / 4
7,671
697
8,247
5,161
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Healemd
Kukulkan
15
1 / 1 / 0
8,380
762
4,369
5,830
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
mzirp
Bellona
16
2 / 1 / 4
8,521
775
5,206
11,363
9,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
xLeFtDoGGx
Mercury
14
1 / 3 / 3
7,763
706
4,445
7,265
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 0 / 1
7,544
686
2,958
9,646
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 1 / 1
8,371
761
13,549
6,835
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 4
8,126
739
6,173
8,891
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
SubLayon
Mulan
12
0 / 1 / 3
6,947
632
2,979
7,553
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
0 / 4 / 1
6,703
609
3,377
8,009
3,618

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
9
Kills
5
5
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
6
6
L
Cabrakan
 
Cabrakan
1
0
1
1.5
L
3
1
1
3.5
W
Artemis
Boomytwo
Artemis
2
0
4
4
W
Kukulkan
Healemd
Kukulkan
1
1
0
1
L
1
3
4
1
L
Mulan
SubLayon
Mulan
0
1
3
1.5
L
0
4
1
0.13
W
Bellona
mzirp
Bellona
2
1
4
4
W
Mercury
xLeFtDoGGx
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,615
Damage
29,036
42,468
Taken
40,934
28,974
Mitigated
27,680
4,808
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,348
2,681
130
780
12,849
10,648
0
6,205
6,192
0
19,560
L
Cabrakan
 
Cabrakan
2,958
604
0
2,312
9,646
10,596
0
1,507
8,139
9,843
0
L
13,549
2,876
0
1,320
6,835
3,081
45
560
6,275
40,198
0
W
Artemis
Boomytwo
Artemis
8,247
3,864
0
0
5,161
2,286
904
2,993
1,978
0
19,341
W
Kukulkan
Healemd
Kukulkan
4,369
325
0
913
5,830
2,679
404
2,757
2,881
37,438
0
L
6,173
1,159
262
1,940
8,891
3,517
0
1,291
7,600
35,023
0
L
Mulan
SubLayon
Mulan
2,979
270
0
179
7,553
6,868
0
549
7,004
0
9,454
L
3,377
484
124
140
8,009
3,618
0
462
7,547
0
7,760
W
Bellona
mzirp
Bellona
5,206
1,834
0
2,601
11,363
9,830
133
6,340
4,593
0
36,230
W
Mercury
xLeFtDoGGx
Mercury
4,445
1,214
0
384
7,265
3,531
1,215
3,230
3,878
0
25,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
37,691
251
Minions Killed
181
0
Camps Cleared
0
1,140,108
Distance Traveled
931,015
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,261
751
15
1
0
241,553
2
L
Cabrakan
7,544
686
14
1
0
229,213
0
L
Nu Wa
8,371
761
80
7
0
196,783
1
W
Artemis
7,671
697
29
3
0
206,370
0
W
Kukulkan
8,380
762
71
6
0
190,675
1
L
Zeus
8,126
739
57
5
0
199,974
2
L
Mulan
6,947
632
13
1
0
156,067
1
L
Thor
6,703
609
17
2
0
148,978
1
W
Bellona
8,521
775
88
8
0
258,594
0
W
Mercury
7,763
706
48
4
0
242,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role