Player Matchup

Ullr
Ullr
Silver III
OGpowerZ-
Ullr
Silver III
Level 101
God Stats
8W - 4L
1,666 SR
Queue Stats
34W - 22L
1,572 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,666 SR
1,572 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,525 SR
1,500 MMR
Sol
Sol
Bronze III
Il_TwoTime_lI
Sol
Bronze III
Level 142
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 0 / 0
7,344
1,049
3,841
3,789
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabAnubisSkadiMedusaHou Yi

VS

Bans
ArachneIzanamiBakasuraBellonaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,202
886
2,359
5,594
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ullr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,841
Damage
2,359
3,789
Taken
5,594
1,871
Mitigated
2,684
1,982
Healing
985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,359
418
0
985
5,594
2,684
567
0
5,594
22,839
1,990
W
Ullr
3,841
1,211
0
1,982
3,789
1,871
0
2,580
1,209
0
36,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,344
Gold Earned
6,202
76
Minions Killed
60
5
Camps Cleared
0
137,761
Distance Traveled
136,429
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,202
886
60
9
0
136,429
3
W
Ullr
7,344
1,049
76
11
5
137,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role