Player Matchup

Scylla
Scylla
Christianell1927
Scylla
Level 88
God Stats
0W - 2L
1,266 SR
Queue Stats
107W - 115L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
FS_Ferropigro
Cthulhu
Level 6
God Stats
0W - 3L
1,107 SR
Queue Stats
0W - 3L
960 Elo+
Party 1
Ao Kuang
Ao Kuang
LegendBlaze1
Ao Kuang
Level 97
God Stats
3W - 3L
1,551 SR
Queue Stats
81W - 82L
1,364 Elo+
Party 1
Rama
Rama
Tk_distruttore98
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Party 1
Ra
Ra
rone2012
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Party 1
Team Averages
Level 40
1,385 SR
1,184 Elo+

VS

Team Averages
Level 83
1,602 SR
1,491 Elo+
Freya
Freya
CDS_DemolExYT
Freya
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
111W - 131L
1,344 Elo+
Party 2
Shiva
Shiva
Skilled_Revenent
Shiva
Level 153
God Stats
4W - 3L
1,532 SR
Queue Stats
179W - 186L
1,595 Elo+
Party 3
King Arthur
King Arthur
hunglikeadonk224
King Arthur
Level 91
God Stats
17W - 5L
1,594 SR
Queue Stats
78W - 88L
1,368 Elo+
Party 2
Mercury
Mercury
k9xIEnergy
Mercury
Level 124
God Stats
30W - 13L
1,616 SR
Queue Stats
218W - 215L
1,575 Elo+
Party 3
Poseidon
Poseidon
xDerApfelbaum-
Poseidon
Level 16
God Stats
1W - 0L
1,766 SR
Queue Stats
14W - 5L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,306
408
3,962
6,791
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
9
1 / 1 / 1
6,004
462
3,008
9,358
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
LegendBlaze1
Ao Kuang
9
1 / 4 / 1
6,048
465
3,758
13,928
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 1
5,145
396
1,572
5,816
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 8 / 0
5,026
387
1,813
8,911
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,237
480
2,841
5,121
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 10
6,128
471
4,082
9,301
5,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
hunglikeadonk224
King Arthur
13
7 / 1 / 0
8,335
641
7,789
7,183
4,750
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mercury
k9xIEnergy
Mercury
13
9 / 0 / 5
7,929
610
10,933
10,146
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
13
3 / 0 / 6
7,649
588
4,725
3,213
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
19
19
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
1
3
0
0.33
L
Cthulhu
1
1
1
1.5
L
Ao Kuang
LegendBlaze1
Ao Kuang
1
4
1
0.38
W
0
0
10
5
L
0
3
1
0.17
W
King Arthur
hunglikeadonk224
King Arthur
7
1
0
7
W
Mercury
k9xIEnergy
Mercury
9
0
5
11.5
L
0
8
0
0
W
Poseidon
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
30,370
44,804
Taken
34,964
21,019
Mitigated
18,047
6,966
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,841
949
0
1,670
5,121
2,182
41
3,173
1,864
31,799
0
L
3,962
514
0
511
6,791
2,483
0
1,066
5,725
24,675
0
L
Cthulhu
3,008
689
0
895
9,358
8,036
0
3,500
5,858
25,173
0
L
Ao Kuang
LegendBlaze1
Ao Kuang
3,758
1,092
0
3,806
13,928
5,325
0
1,137
12,791
39,970
0
W
4,082
773
345
1,290
9,301
5,753
0
2,128
7,000
0
22,270
L
1,572
1,471
0
1,285
5,816
2,243
0
839
4,977
0
18,153
W
King Arthur
hunglikeadonk224
King Arthur
7,789
434
0
1,305
7,183
4,750
300
2,853
4,330
0
54,443
W
Mercury
k9xIEnergy
Mercury
10,933
6,316
0
1,042
10,146
4,046
60
2,691
7,331
0
64,654
L
1,813
455
133
336
8,911
2,932
150
1,024
7,887
22,674
0
W
Poseidon
4,725
655
0
1,366
3,213
1,316
0
1,289
1,898
63,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
36,278
213
Minions Killed
425
0
Camps Cleared
0
1,096,119
Distance Traveled
1,299,343
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,237
480
53
4
0
188,970
0
L
Scylla
5,306
408
46
4
0
214,928
1
L
Cthulhu
6,004
462
49
4
0
231,837
0
L
Ao Kuang
6,048
465
61
5
0
246,260
3
W
Shiva
6,128
471
36
3
0
273,299
4
L
Rama
5,145
396
27
2
0
189,686
0
W
King Arthur
8,335
641
118
9
0
240,875
1
W
Mercury
7,929
610
103
8
0
309,854
3
L
Ra
5,026
387
30
2
0
213,408
0
W
Poseidon
7,649
588
115
9
0
286,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role