Player Matchup

Ganesha
Ganesha
MasterOfMordor
Ganesha
Level 123
God Stats
2W - 1L
1,810 SR
Queue Stats
151W - 147L
1,520 Elo+
Party 1
Fenrir
Fenrir
Medi0creMarv
Fenrir
Level 46
God Stats
0W - 1L
1,673 SR
Queue Stats
168W - 151L
1,557 Elo+
Solo
Danzaburou
Danzaburou
VenezuelaUno
Danzaburou
Level 38
God Stats
43W - 57L
1,384 SR
Queue Stats
50W - 65L
1,403 Elo+
Party 1
Anubis
Anubis
ZeeMan222
Anubis
Level 88
God Stats
13W - 16L
1,514 SR
Queue Stats
143W - 143L
1,519 Elo+
Party 1
Chronos
Chronos
crisdragonrider
Chronos
Level 146
God Stats
2W - 4L
1,400 SR
Queue Stats
216W - 208L
1,520 Elo+
Solo
Team Averages
Level 88
1,556 SR
1,504 Elo+

VS

Team Averages
Level 96
1,641 SR
1,594 Elo+
Cthulhu
Cthulhu
Bqtv
Cthulhu
Level 105
God Stats
2W - 0L
1,751 SR
Queue Stats
201W - 174L
1,522 Elo+
Party 3
Thoth
Thoth
IdeaI Nut
Thoth
Level 45
God Stats
5W - 3L
1,568 SR
Queue Stats
45W - 37L
1,505 Elo+
Party 3
Bastet
Bastet
LadleOfHumility
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 15L
1,761 Elo+
Party 2
Tyr
Tyr
PappyGirth2112
Tyr
Level 157
God Stats
8W - 2L
1,823 SR
Queue Stats
332W - 286L
1,589 Elo+
Party 2
Cernunnos
Cernunnos
raginrajanrondo
Cernunnos
Level 145
God Stats
11W - 5L
1,563 SR
Queue Stats
189W - 151L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 9
12,396
477
9,104
26,218
40,834
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
19
2 / 5 / 3
13,048
502
10,502
22,318
28,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
VenezuelaUno
Danzaburou
17
4 / 11 / 4
11,974
461
15,307
31,941
13,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ZeeMan222
Anubis
18
6 / 4 / 3
12,317
474
16,982
21,907
14,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 4 / 3
12,137
467
17,324
28,858
15,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bqtv
Cthulhu
19
2 / 4 / 11
13,087
503
18,205
22,620
28,532
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
IdeaI Nut
Thoth
12
0 / 4 / 3
9,530
367
4,281
7,696
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 2 / 6
14,943
575
24,497
26,420
11,719
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 1 / 11
14,172
545
14,948
22,582
31,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
raginrajanrondo
Cernunnos
20
9 / 5 / 12
15,663
602
32,696
31,903
14,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
15
Kills
27
28
Deaths
16
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bqtv
Cthulhu
2
4
11
1.88
W
Thoth
IdeaI Nut
Thoth
0
4
3
0.38
W
12
2
6
7.5
L
1
4
9
1.38
L
Fenrir
2
5
3
0.7
W
4
1
11
9.5
L
Danzaburou
VenezuelaUno
Danzaburou
4
11
4
0.55
L
Anubis
ZeeMan222
Anubis
6
4
3
1.88
L
2
4
3
0.88
W
Cernunnos
raginrajanrondo
Cernunnos
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,219
Damage
94,627
131,242
Taken
111,221
113,065
Mitigated
88,345
45,127
Healing
35,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bqtv
Cthulhu
18,205
1,429
442
3,930
22,620
28,532
272
12,029
10,591
77,954
0
W
Thoth
IdeaI Nut
Thoth
4,281
329
0
485
7,696
2,398
0
5,069
2,627
37,718
0
W
24,497
6,800
0
13,097
26,420
11,719
1,116
8,552
17,868
0
150,935
L
9,104
1,175
1,415
4,913
26,218
40,834
459
7,139
19,079
50,316
0
L
Fenrir
10,502
2,149
0
6,754
22,318
28,791
915
3,087
19,231
0
87,777
W
14,948
1,049
0
4,646
22,582
31,332
602
10,510
12,072
0
92,729
L
Danzaburou
VenezuelaUno
Danzaburou
15,307
6,104
0
7,742
31,941
13,505
416
4,110
27,831
0
98,949
L
Anubis
ZeeMan222
Anubis
16,982
73
0
10,982
21,907
14,727
955
4,597
17,310
85,893
0
L
17,324
4,718
0
13,321
28,858
15,208
2,147
3,553
25,305
141,191
0
W
Cernunnos
raginrajanrondo
Cernunnos
32,696
19,679
0
13,260
31,903
14,364
2,470
7,768
24,135
0
164,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,872
Gold Earned
67,395
713
Minions Killed
701
0
Camps Cleared
0
2,327,482
Distance Traveled
2,358,226
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,087
503
108
4
0
496,502
7
W
Thoth
9,530
367
59
2
0
321,963
2
W
Bastet
14,943
575
156
6
0
573,878
1
L
Ganesha
12,396
477
16
1
0
505,668
3
L
Fenrir
13,048
502
181
7
0
457,066
1
W
Tyr
14,172
545
167
6
0
489,654
0
L
Danzaburou
11,974
461
148
6
0
406,859
2
L
Anubis
12,317
474
165
6
0
441,185
6
L
Chronos
12,137
467
203
8
0
516,704
3
W
Cernunnos
15,663
602
211
8
0
476,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role