Player Matchup

Neith
Neith
ZukuRey12
Neith
Level 65
God Stats
0W - 2L
1,250 SR
Queue Stats
9W - 20L
1,316 Elo+
Party 2
Shiva
Shiva
flaco147006
Shiva
Level 109
God Stats
0W - 1L
1,498 SR
Queue Stats
76W - 101L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
giovaPaz10-Arg
Morgan Le Fay
Level 69
God Stats
2W - 5L
1,358 SR
Queue Stats
16W - 25L
1,358 Elo+
Party 2
Ares
Ares
lautigiuponi
Ares
Level 64
God Stats
3W - 6L
1,429 SR
Queue Stats
8W - 17L
1,376 Elo+
Party 2
Camazotz
Camazotz
toto29f
Camazotz
Level 86
God Stats
1W - 4L
1,350 SR
Queue Stats
37W - 57L
1,408 Elo+
Party 2
Team Averages
Level 79
1,377 SR
1,382 Elo+

VS

Team Averages
Level 74
1,472 SR
1,400 Elo+
Pele
Pele
LORDSAUCINYT
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,371 Elo+
Solo
Bellona
Bellona
MARCO GARCIA 99
Bellona
Level 65
God Stats
23W - 7L
1,735 SR
Queue Stats
162W - 141L
1,445 Elo+
Solo
Nox
Nox
Ok-Crimson_King
Nox
Level 28
God Stats
1W - 1L
1,147 SR
Queue Stats
59W - 89L
1,395 Elo+
Party 1
Charybdis
Charybdis
Ok-MiracleFeenix
Charybdis
Level 79
God Stats
25W - 21L
1,523 SR
Queue Stats
358W - 363L
1,427 Elo+
Party 1
Tiamat
Tiamat
nowereon397
Tiamat
Level 129
God Stats
5W - 5L
1,454 SR
Queue Stats
364W - 453L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ZukuRey12
Neith
11
2 / 5 / 2
7,057
415
7,673
11,017
5,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 0
8,413
495
10,373
15,942
13,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
giovaPaz10-Arg
Morgan Le Fay
14
0 / 4 / 2
7,602
447
6,416
10,914
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 3
7,366
433
4,483
17,402
16,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
toto29f
Camazotz
15
5 / 2 / 1
9,081
534
6,257
16,098
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
9,485
558
8,472
13,570
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 0 / 1
9,199
541
10,504
14,311
15,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 1 / 6
8,075
475
4,510
9,976
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
13
5 / 3 / 2
7,789
458
12,847
9,846
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
15
2 / 3 / 2
9,023
531
7,347
11,382
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
17
18
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
2
0
1
2.5
W
1
1
6
4
W
Charybdis
5
3
2
2
L
Neith
ZukuRey12
Neith
2
5
2
0.6
L
0
3
0
0
L
Morgan Le Fay
giovaPaz10-Arg
Morgan Le Fay
0
4
2
0.25
L
1
4
3
0.63
W
Tiamat
2
3
2
1
L
Camazotz
toto29f
Camazotz
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,202
Damage
43,680
71,373
Taken
59,085
46,460
Mitigated
39,938
20,087
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,472
2,961
0
3,330
13,570
5,231
0
1,644
11,926
0
76,490
W
10,504
4,790
0
6,577
14,311
15,996
739
0
14,311
0
74,394
W
4,510
1,319
0
4,034
9,976
8,617
805
2,330
7,646
27,243
0
W
Charybdis
12,847
7,333
0
1,053
9,846
3,263
2,464
1,828
8,018
0
58,624
L
Neith
ZukuRey12
Neith
7,673
2,514
532
2,461
11,017
5,007
0
1,883
9,134
0
40,944
L
10,373
2,954
0
1,594
15,942
13,810
0
0
15,942
0
76,020
L
Morgan Le Fay
giovaPaz10-Arg
Morgan Le Fay
6,416
568
0
2,322
10,914
4,697
0
4,185
6,363
70,479
0
L
4,483
120
0
1,880
17,402
16,513
0
2,134
15,268
29,794
0
W
Tiamat
7,347
607
0
3,385
11,382
6,831
364
5,097
6,285
60,696
0
L
Camazotz
toto29f
Camazotz
6,257
2,175
0
11,298
16,098
6,433
0
3,161
12,809
0
61,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
43,571
432
Minions Killed
486
0
Camps Cleared
0
1,569,245
Distance Traveled
1,525,299
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,485
558
118
7
0
357,416
0
W
Bellona
9,199
541
132
8
0
331,289
1
W
Nox
8,075
475
41
2
0
274,145
0
W
Charybdis
7,789
458
88
5
0
274,579
1
L
Neith
7,057
415
67
4
0
289,075
1
L
Shiva
8,413
495
137
8
0
322,048
1
L
Morgan Le Fay
7,602
447
98
6
0
298,853
4
L
Ares
7,366
433
34
2
0
319,395
0
W
Tiamat
9,023
531
107
6
0
287,870
1
L
Camazotz
9,081
534
96
6
0
339,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role