Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CodexEntry
Arachne
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 147L
1,497 Elo+
Party 2
Yemoja
Yemoja
Stonewall_Jack19
Yemoja
Level 93
God Stats
2W - 2L
1,335 SR
Queue Stats
133W - 156L
1,459 Elo+
Party 2
Poseidon
Poseidon
novel-finality6
Poseidon
Level 63
God Stats
1W - 1L
1,314 SR
Queue Stats
16W - 21L
1,400 Elo+
Solo
Xbalanque
Xbalanque
zozothedreadhead
Xbalanque
Level 53
God Stats
0W - 2L
1,348 SR
Queue Stats
6W - 12L
1,311 Elo+
Party 2
Team Averages
Level 93
1,399 SR
1,433 Elo+

VS

Team Averages
Level 125
1,461 SR
1,538 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
ExecutedComet9
Tyr
Level 86
God Stats
9W - 3L
1,500 SR
Queue Stats
459W - 432L
1,487 Elo+
Solo
Hera
Hera
NotInACookie
Hera
Level 116
God Stats
2W - 1L
1,306 SR
Queue Stats
82W - 78L
1,511 Elo+
Party 3
Neith
Neith
Yoshi2222
Neith
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 5 / 1
7,657
547
5,590
12,955
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
CodexEntry
Arachne
11
2 / 5 / 0
6,875
491
7,526
11,658
6,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 6 / 1
5,857
418
1,844
12,163
4,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
11
0 / 7 / 1
6,411
458
2,130
11,674
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
11
0 / 4 / 4
6,396
457
5,968
10,136
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
10 / 3 / 3
8,639
617
10,844
12,275
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
 
The Morrigan
13
4 / 0 / 5
7,483
535
7,364
6,402
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 2 / 3
8,513
608
8,454
12,678
8,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
6 / 2 / 3
7,681
549
7,638
6,532
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Yoshi2222
Neith
15
3 / 1 / 8
9,138
653
6,415
4,731
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
27
27
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
5
1
0.9
W
Lancelot
 
Lancelot
10
3
3
3.83
W
The Morrigan
 
The Morrigan
4
0
5
6.5
L
Arachne
CodexEntry
Arachne
2
5
0
0.4
W
4
2
3
2.75
W
6
2
3
3.75
L
1
6
1
0.25
W
Neith
Yoshi2222
Neith
3
1
8
7
L
Poseidon
0
7
1
0.07
L
Xbalanque
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,058
Damage
40,715
58,586
Taken
42,618
22,105
Mitigated
20,835
14,990
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,590
594
661
3,739
12,955
4,106
0
1,223
11,730
41,737
0
W
Lancelot
 
Lancelot
10,844
3,291
0
1,631
12,275
5,306
0
3,260
9,015
0
56,131
W
The Morrigan
 
The Morrigan
7,364
1,780
0
1,510
6,402
2,414
153
1,432
4,970
38,264
0
L
Arachne
CodexEntry
Arachne
7,526
5,025
0
3,207
11,658
6,290
0
0
11,658
0
43,049
W
8,454
1,034
0
5,795
12,678
8,635
63
810
11,868
0
56,554
W
7,638
1,789
0
1,820
6,532
2,357
151
1,546
4,986
46,431
0
L
1,844
629
1,444
1,828
12,163
4,646
0
7,441
4,464
16,939
0
W
Neith
Yoshi2222
Neith
6,415
2,439
0
1,776
4,731
2,123
1,177
2,516
2,215
0
66,054
L
Poseidon
2,130
638
0
3,361
11,674
3,420
0
0
11,674
48,650
0
L
Xbalanque
5,968
1,822
0
750
10,136
3,643
0
7,086
2,770
0
41,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
41,454
308
Minions Killed
474
0
Camps Cleared
0
1,262,234
Distance Traveled
1,344,088
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,657
547
78
6
0
262,081
7
W
Lancelot
8,639
617
90
6
0
293,941
2
W
The Morrigan
7,483
535
63
5
0
260,952
2
L
Arachne
6,875
491
65
5
0
238,482
0
W
Tyr
8,513
608
116
8
0
254,598
1
W
Hera
7,681
549
91
7
0
263,709
1
L
Yemoja
5,857
418
19
1
0
229,694
0
W
Neith
9,138
653
114
8
0
270,888
3
L
Poseidon
6,411
458
83
6
0
282,558
0
L
Xbalanque
6,396
457
63
5
0
249,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role