Player Matchup

Zeus
Zeus
Llamasauruzrex
Zeus
Level 127
God Stats
2W - 0L
1,249 SR
Queue Stats
160W - 149L
1,485 Elo+
Party 2
Artio
Artio
RodrigoTM19
Artio
Level 160
God Stats
3W - 5L
1,446 SR
Queue Stats
422W - 357L
1,529 Elo+
Solo
Artemis
Artemis
Turtlebones12
Artemis
Level 116
God Stats
11W - 6L
1,714 SR
Queue Stats
64W - 54L
1,551 Elo+
Party 2
Chaac
Chaac
fuegodavid57
Chaac
Level 95
God Stats
7W - 4L
1,647 SR
Queue Stats
68W - 74L
1,567 Elo+
Solo
Da Ji
Da Ji
xXAssassinXxSF
Da Ji
Level 156
God Stats
12W - 18L
1,501 SR
Queue Stats
400W - 439L
1,469 Elo+
Solo
Team Averages
Level 131
1,512 SR
1,520 Elo+

VS

Team Averages
Level 110
1,501 SR
1,513 Elo+
Danzaburou
Danzaburou
RealtorRampage
Danzaburou
Level 158
God Stats
2W - 2L
1,679 SR
Queue Stats
702W - 727L
1,499 Elo+
Solo
Bellona
Bellona
leasing_hourse
Bellona
Level 123
God Stats
1W - 1L
1,321 SR
Queue Stats
55W - 76L
1,510 Elo+
Party 1
Vulcan
Vulcan
ninjajr77
Vulcan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 105L
1,451 Elo+
Party 1
Atlas
Atlas
snapdraggon
Atlas
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,637 Elo+
Solo
Pele
Pele
snoop_dog495
Pele
Level 95
God Stats
19W - 22L
1,506 SR
Queue Stats
56W - 61L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
6,796
523
5,564
5,583
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 10
7,032
541
7,034
13,833
11,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
12
5 / 0 / 9
7,574
583
12,022
8,223
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 0 / 2
7,975
613
8,479
10,612
12,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 1 / 4
7,732
595
7,191
10,533
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RealtorRampage
Danzaburou
10
1 / 5 / 1
6,034
464
4,077
9,715
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 0
6,876
529
6,834
13,628
13,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
ninjajr77
Vulcan
11
1 / 5 / 1
6,671
513
5,706
9,364
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 4 / 0
5,316
409
2,277
10,836
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 4 / 0
5,995
461
4,164
11,621
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
22
Kills
5
5
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Danzaburou
RealtorRampage
Danzaburou
1
5
1
0.3
W
3
2
10
4
W
Artemis
5
0
9
9.5
W
3
0
2
4
L
0
4
0
0
L
Vulcan
ninjajr77
Vulcan
1
5
1
0.3
L
1
4
0
0.25
L
2
4
0
0.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,290
Damage
23,058
48,784
Taken
55,164
33,828
Mitigated
30,881
16,101
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,564
748
0
0
5,583
2,102
375
2,587
2,996
32,843
0
L
Danzaburou
RealtorRampage
Danzaburou
4,077
1,291
0
963
9,715
3,369
0
3,277
6,092
0
33,931
W
7,034
1,408
1,035
3,954
13,833
11,225
64
1,573
12,260
28,263
0
W
Artemis
12,022
7,121
0
1,495
8,223
3,818
1,567
2,366
5,857
0
47,260
W
8,479
1,442
0
3,537
10,612
12,384
954
0
10,612
0
58,276
L
6,834
2,942
0
4,755
13,628
13,524
0
0
13,628
0
54,839
L
Vulcan
ninjajr77
Vulcan
5,706
1,249
0
1,570
9,364
3,755
0
3,299
5,963
44,499
0
L
2,277
693
0
1,035
10,836
6,281
0
2,621
7,923
13,229
0
L
4,164
1,140
208
1,134
11,621
3,952
0
2,585
8,960
0
31,142
W
7,191
1,354
0
6,080
10,533
4,299
0
1,457
9,076
0
47,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
30,892
361
Minions Killed
324
0
Camps Cleared
0
1,301,900
Distance Traveled
1,205,869
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,796
523
51
4
0
255,190
2
L
Danzaburou
6,034
464
62
5
0
229,169
0
W
Artio
7,032
541
58
4
0
255,717
1
W
Artemis
7,574
583
67
5
0
241,456
3
W
Chaac
7,975
613
108
8
0
264,319
1
L
Bellona
6,876
529
105
8
0
227,808
2
L
Vulcan
6,671
513
83
6
0
256,154
0
L
Atlas
5,316
409
15
1
0
213,682
5
L
Pele
5,995
461
59
5
0
279,056
0
W
Da Ji
7,732
595
77
6
0
285,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role