Player Matchup

Discordia
Discordia
AquaBerryKoala
Discordia
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 70L
1,367 Elo+
Solo
Lancelot
Lancelot
Cloaca420
Lancelot
Level 43
God Stats
10W - 8L
1,454 SR
Queue Stats
152W - 162L
1,307 Elo+
Solo
Medusa
Medusa
GameKiller306
Medusa
Level 69
God Stats
18W - 23L
1,374 SR
Queue Stats
44W - 47L
1,336 Elo+
Party 1
Horus
Horus
IronCloud13
Horus
Level 86
God Stats
19W - 13L
1,539 SR
Queue Stats
64W - 56L
1,375 Elo+
Party 1
Mercury
Mercury
Tyraelø
Mercury
Level 49
God Stats
5W - 9L
1,464 SR
Queue Stats
60W - 78L
1,367 Elo+
Solo
Team Averages
Level 58
1,466 SR
1,350 Elo+

VS

Team Averages
Level 103
1,457 SR
1,375 Elo+
Jing Wei
Jing Wei
Hellborne_Reaper
Jing Wei
Level 123
God Stats
1W - 2L
1,231 SR
Queue Stats
170W - 178L
1,423 Elo+
Party 2
Sol
Sol
I2EVoLuTol1
Sol
Level 67
God Stats
55W - 49L
1,479 SR
Queue Stats
266W - 320L
1,385 Elo+
Solo
Aphrodite
Aphrodite
SenpaiSuccubus
Aphrodite
Level 105
God Stats
5W - 2L
1,635 SR
Queue Stats
55W - 71L
1,328 Elo+
Party 2
Skadi
Skadi
derekspencerr
Skadi
Level 106
God Stats
49W - 33L
1,443 SR
Queue Stats
121W - 95L
1,403 Elo+
Solo
Fenrir
Fenrir
xXLitLifestyleXx
Fenrir
Level 112
God Stats
8W - 11L
1,495 SR
Queue Stats
115W - 117L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AquaBerryKoala
Discordia
18
5 / 8 / 5
11,251
450
18,296
18,146
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Cloaca420
Lancelot
17
3 / 4 / 3
11,451
458
12,407
20,590
9,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 6 / 3
12,977
519
23,876
29,521
12,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 4 / 13
11,422
457
11,102
26,639
31,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Tyraelø
Mercury
1
0 / 0 / 0
4,933
197
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 4
12,250
490
20,796
22,015
7,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 1 / 4
13,775
551
9,408
23,974
10,581
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SenpaiSuccubus
Aphrodite
16
2 / 5 / 11
11,682
467
11,195
18,345
23,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 3 / 1
14,283
571
15,287
12,455
6,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 6
12,504
500
9,385
27,251
12,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
22
Kills
21
22
Deaths
22
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
AquaBerryKoala
Discordia
5
8
5
0.94
L
Lancelot
Cloaca420
Lancelot
3
4
3
1.13
L
12
6
3
2.25
W
6
8
4
1
W
3
1
4
5
L
2
4
13
2.13
W
Aphrodite
SenpaiSuccubus
Aphrodite
2
5
11
1.5
L
Mercury
Tyraelø
Mercury
0
0
0
0
W
8
3
1
2.83
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,681
Damage
66,071
94,896
Taken
104,040
61,848
Mitigated
61,514
31,037
Healing
41,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AquaBerryKoala
Discordia
18,296
1,656
0
2,578
18,146
8,152
0
5,042
13,104
77,144
0
L
Lancelot
Cloaca420
Lancelot
12,407
2,614
0
3,148
20,590
9,644
0
5,089
15,501
0
71,562
L
23,876
12,465
594
11,142
29,521
12,995
298
5,440
24,081
0
106,620
W
20,796
16,732
0
1,624
22,015
7,374
385
1,966
20,049
0
61,656
W
9,408
1,959
0
11,800
23,974
10,581
7,450
5,098
18,876
127,979
0
L
11,102
4,146
3,984
9,591
26,639
31,057
0
6,429
20,210
0
37,552
W
Aphrodite
SenpaiSuccubus
Aphrodite
11,195
1,665
5,828
9,123
18,345
23,842
72
3,644
14,701
49,580
0
L
Mercury
Tyraelø
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
15,287
6,735
305
1,603
12,455
6,768
9,608
3,776
8,679
0
110,131
W
9,385
3,787
0
11,113
27,251
12,949
615
3,812
23,439
0
98,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,034
Gold Earned
64,494
361
Minions Killed
625
0
Camps Cleared
0
1,827,625
Distance Traveled
2,269,241
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,251
450
92
4
0
415,899
2
L
Lancelot
11,451
458
97
4
0
519,396
1
L
Medusa
12,977
519
149
6
0
404,852
1
W
Jing Wei
12,250
490
66
3
0
427,889
0
W
Sol
13,775
551
189
8
0
479,123
0
L
Horus
11,422
457
23
1
0
487,478
1
W
Aphrodite
11,682
467
65
3
0
437,556
1
L
Mercury
4,933
197
0
0
0
0
0
W
Skadi
14,283
571
185
7
0
466,880
3
W
Fenrir
12,504
500
120
5
0
457,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role