Player Matchup

Nemesis
Nemesis
Dynamo3519
Nemesis
Level 4
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 5L
1,292 Elo+
Solo
Hou Yi
Hou Yi
Jiyirai
Hou Yi
Level 6
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Logena
Kumbhakarna
Level 103
God Stats
8W - 6L
1,538 SR
Queue Stats
28W - 29L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
MushroomAKPilz
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,481 Elo+
Party 2
Anubis
Anubis
affekriegtwaffe1
Anubis
Level 34
God Stats
7W - 13L
1,413 SR
Queue Stats
47W - 64L
1,448 Elo+
Party 2
Team Averages
Level 31
1,411 SR
1,439 Elo+

VS

Team Averages
Level 64
1,549 SR
1,578 Elo+
Kukulkan
Kukulkan
Owlingtothemoon
Kukulkan
Level 22
God Stats
1W - 0L
1,616 SR
Queue Stats
3W - 1L
1,542 Elo+
Party 1
Mulan
Mulan
Tranquilized
Mulan
Level 24
God Stats
2W - 1L
1,255 SR
Queue Stats
2W - 1L
1,366 Elo+
Party 1
Thanatos
Thanatos
rGrizzlyr
Thanatos
Level 100
God Stats
6W - 3L
1,549 SR
Queue Stats
33W - 21L
1,662 Elo+
Party 1
Sol
Sol
wx5wx
Sol
Level 67
God Stats
4W - 4L
1,619 SR
Queue Stats
23W - 24L
1,586 Elo+
Party 1
Khepri
Khepri
yoloswegsnipe
Khepri
Level 108
God Stats
1W - 2L
1,708 SR
Queue Stats
27W - 13L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dynamo3519
Nemesis
12
2 / 10 / 0
6,634
663
5,212
14,904
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Jiyirai
Hou Yi
12
1 / 4 / 1
6,619
662
5,002
8,960
4,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Logena
Kumbhakarna
12
0 / 4 / 3
6,852
685
3,181
16,360
13,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 3
7,372
737
4,102
11,135
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 1
6,871
687
5,983
11,043
6,283
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 1 / 17
7,601
760
11,553
4,541
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 19
7,661
766
6,904
7,113
4,892
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
rGrizzlyr
Thanatos
17
21 / 1 / 6
9,804
980
18,990
6,516
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
wx5wx
Sol
15
3 / 1 / 15
8,318
832
11,841
10,460
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 1 / 20
7,969
797
5,788
7,454
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
106
5
Kills
29
29
Deaths
5
8
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dynamo3519
Nemesis
2
10
0
0.2
L
Hou Yi
Jiyirai
Hou Yi
1
4
1
0.38
L
Kumbhakarna
Logena
Kumbhakarna
0
4
3
0.38
L
1
5
3
0.5
W
Kukulkan
1
1
17
9.5
W
2
1
19
11.5
L
1
6
1
0.25
W
Thanatos
rGrizzlyr
Thanatos
21
1
6
24
W
Sol
wx5wx
Sol
3
1
15
10.5
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
55,076
62,402
Taken
36,084
33,510
Mitigated
23,718
4,126
Healing
17,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dynamo3519
Nemesis
5,212
2,022
0
360
14,904
5,644
0
5,548
9,356
0
7,202
L
Hou Yi
Jiyirai
Hou Yi
5,002
3,268
0
291
8,960
4,007
108
4,741
4,219
0
10,034
L
Kumbhakarna
Logena
Kumbhakarna
3,181
168
0
336
16,360
13,023
0
9,028
7,332
9,870
0
L
4,102
182
0
1,470
11,135
4,553
66
4,745
6,390
19,985
0
W
Kukulkan
11,553
1,521
0
30
4,541
1,970
136
2,236
2,305
28,868
0
W
6,904
1,134
0
1,770
7,113
4,892
521
3,605
3,508
0
21,256
L
5,983
71
0
1,669
11,043
6,283
0
5,120
5,923
19,655
0
W
Thanatos
rGrizzlyr
Thanatos
18,990
4,615
0
9,383
6,516
3,595
0
2,455
4,061
0
30,623
W
Sol
wx5wx
Sol
11,841
5,618
0
5,453
10,460
4,319
2,949
2,994
7,466
45,793
0
W
5,788
909
0
1,221
7,454
8,942
180
1,976
5,478
11,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
41,353
114
Minions Killed
186
0
Camps Cleared
0
878,814
Distance Traveled
1,003,504
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,634
663
10
1
0
159,111
0
L
Hou Yi
6,619
662
10
1
0
183,927
0
L
Kumbhakarna
6,852
685
14
1
0
197,786
0
L
Ah Puch
7,372
737
48
5
0
176,622
2
W
Kukulkan
7,601
760
52
5
0
189,942
0
W
Mulan
7,661
766
39
4
0
195,951
1
L
Anubis
6,871
687
32
3
0
161,368
1
W
Thanatos
9,804
980
19
2
0
238,036
1
W
Sol
8,318
832
66
7
0
179,512
1
W
Khepri
7,969
797
10
1
0
200,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role