Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DEVILofRAMADI 2
Skadi
Level 146
God Stats
43W - 54L
1,445 SR
Queue Stats
424W - 493L
1,384 Elo+
Solo
Osiris
Osiris
ECHO DJGOOFY
Osiris
Level 108
God Stats
1W - 3L
1,129 SR
Queue Stats
66W - 65L
1,384 Elo+
Solo
Lancelot
Lancelot
Tommy_Lightning
Lancelot
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 52L
1,479 Elo+
Solo
Kukulkan
Kukulkan
XXBabaikaXX
Kukulkan
Level 109
God Stats
3W - 0L
1,540 SR
Queue Stats
62W - 70L
1,383 Elo+
Solo
Team Averages
Level 122
1,423 SR
1,426 Elo+

VS

Team Averages
Level 45
1,586 SR
1,376 Elo+
Cu Chulainn
Cu Chulainn
CHOSEN SENPAI2
Cu Chulainn
Level 61
God Stats
2W - 2L
1,790 SR
Queue Stats
125W - 129L
1,492 Elo+
Party 1
Terra
Terra
Ghost32907
Terra
Level 45
God Stats
0W - 2L
1,258 SR
Queue Stats
45W - 63L
1,298 Elo+
Party 2
Hercules
Hercules
KamiTanken2
Hercules
Level 44
God Stats
40W - 29L
1,637 SR
Queue Stats
97W - 100L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
Psycho_Nugget_
Ne Zha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 80L
1,335 Elo+
Party 2
Ah Puch
Ah Puch
ToxicXboxPlayer
Ah Puch
Level 27
God Stats
4W - 2L
1,745 SR
Queue Stats
30W - 44L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 4 / 5
9,726
463
14,687
11,492
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 1 / 6
10,241
488
10,336
9,715
4,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
17
2 / 3 / 3
10,733
511
13,445
14,218
12,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
17
6 / 2 / 7
10,940
521
13,413
17,892
8,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
XXBabaikaXX
Kukulkan
17
6 / 2 / 7
10,567
503
14,852
8,066
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CHOSEN SENPAI2
Cu Chulainn
18
5 / 2 / 0
10,931
521
7,642
18,290
12,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
14
1 / 1 / 3
9,158
436
8,210
14,447
9,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
KamiTanken2
Hercules
13
0 / 3 / 3
8,709
415
2,098
20,259
21,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 7 / 1
9,022
430
10,932
26,012
11,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 1
8,818
420
7,563
13,104
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
12
12
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
4
5
1.63
L
Cu Chulainn
CHOSEN SENPAI2
Cu Chulainn
5
2
0
2.5
W
0
1
6
3
W
Osiris
2
3
3
1.17
L
Terra
1
1
3
2.5
L
Hercules
KamiTanken2
Hercules
0
3
3
0.5
L
4
7
1
0.64
W
Lancelot
6
2
7
4.75
L
2
5
1
0.5
W
Kukulkan
XXBabaikaXX
Kukulkan
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,733
Damage
36,445
61,383
Taken
92,112
32,918
Mitigated
60,951
17,670
Healing
25,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,687
1,897
0
1,188
11,492
4,694
681
4,596
6,896
57,347
0
L
Cu Chulainn
CHOSEN SENPAI2
Cu Chulainn
7,642
960
0
3,523
18,290
12,762
516
4,584
13,592
0
91,655
W
10,336
3,985
0
426
9,715
4,028
2,282
1,154
8,561
0
90,217
W
Osiris
13,445
5,588
0
6,211
14,218
12,409
1,516
4,992
9,226
3,836
74,527
L
Terra
8,210
2,171
825
4,615
14,447
9,893
0
2,201
12,198
45,636
0
L
Hercules
KamiTanken2
Hercules
2,098
557
638
4,483
20,259
21,008
177
8,884
11,206
0
31,681
L
10,932
4,641
0
9,236
26,012
11,499
0
6,194
19,513
0
61,128
W
Lancelot
13,413
2,717
0
8,196
17,892
8,411
260
3,576
14,316
0
86,105
L
7,563
265
0
1,863
13,104
5,789
771
7,506
5,235
60,322
0
W
Kukulkan
XXBabaikaXX
Kukulkan
14,852
881
80
1,569
8,066
3,376
91
1,735
6,331
54,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,207
Gold Earned
46,638
557
Minions Killed
458
0
Camps Cleared
0
1,978,530
Distance Traveled
1,810,377
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,726
463
88
4
0
383,386
1
L
Cu Chulainn
10,931
521
139
7
0
400,711
2
W
Skadi
10,241
488
138
7
0
353,140
6
W
Osiris
10,733
511
139
7
0
366,081
2
L
Terra
9,158
436
94
4
0
329,227
0
L
Hercules
8,709
415
49
2
0
364,465
3
L
Ne Zha
9,022
430
92
4
0
393,411
0
W
Lancelot
10,940
521
103
5
0
454,224
2
L
Ah Puch
8,818
420
84
4
0
322,563
2
W
Kukulkan
10,567
503
89
4
0
421,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role