Player Matchup

Fenrir
Fenrir
DrowsyCrow
Fenrir
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 3L
1,887 Elo+
Party 1
Chiron
Chiron
Feiyon
Chiron
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 98L
1,612 Elo+
Party 1
Anubis
Anubis
HentaiForSenpai
Anubis
Level 149
God Stats
7W - 6L
1,782 SR
Queue Stats
317W - 285L
1,640 Elo+
Party 1
Ymir
Ymir
Pacman2109
Ymir
Level 105
God Stats
14W - 12L
1,758 SR
Queue Stats
193W - 161L
1,670 Elo+
Party 1
Tyr
Tyr
thepacer77
Tyr
Level 109
God Stats
6W - 2L
1,865 SR
Queue Stats
120W - 114L
1,627 Elo+
Party 1
Team Averages
Level 103
1,681 SR
1,687 Elo+

VS

Team Averages
Level 57
1,503 SR
1,446 Elo+
Anubis
Anubis
RollinYoPack
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,311 Elo+
Solo
Bacchus
Bacchus
WrongRhyme3
Bacchus
Level 65
God Stats
29W - 23L
1,554 SR
Queue Stats
150W - 168L
1,489 Elo+
Party 2
Ullr
Ullr
blinkinout74
Ullr
Level 63
God Stats
0W - 2L
1,538 SR
Queue Stats
66W - 66L
1,479 Elo+
Solo
Achilles
Achilles
frenchfries2696
Achilles
Level 67
God Stats
32W - 44L
1,461 SR
Queue Stats
141W - 180L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
nuggets825
Nu Wa
Level 87
God Stats
6W - 8L
1,462 SR
Queue Stats
171W - 198L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrowsyCrow
Fenrir
13
3 / 3 / 5
7,709
771
5,631
9,634
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chiron
Feiyon
Chiron
16
4 / 1 / 6
8,781
878
6,984
4,775
1,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 7
7,955
796
12,231
6,979
4,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 0 / 7
7,927
793
7,744
6,706
3,247
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 5
7,387
739
3,761
9,066
7,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 3 / 0
7,412
741
4,770
7,010
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
WrongRhyme3
Bacchus
12
1 / 2 / 1
6,791
679
4,032
9,760
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 0
7,229
723
3,546
7,849
3,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
12
0 / 4 / 2
6,490
649
3,093
10,125
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
12
0 / 2 / 3
6,581
658
4,932
7,582
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
14
Kills
4
4
Deaths
14
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DrowsyCrow
Fenrir
3
3
5
1.83
W
Chiron
Feiyon
Chiron
4
1
6
7
W
2
0
7
5.5
W
3
0
7
6.5
L
Anubis
1
3
0
0.33
L
Bacchus
WrongRhyme3
Bacchus
1
2
1
0.75
L
2
3
0
0.67
L
Achilles
0
4
2
0.25
L
Nu Wa
0
2
3
0.75
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,351
Damage
20,373
37,160
Taken
42,326
20,269
Mitigated
24,202
11,313
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DrowsyCrow
Fenrir
5,631
527
0
442
9,634
3,907
310
2,924
6,710
0
13,032
W
Chiron
Feiyon
Chiron
6,984
2,122
1,099
1,082
4,775
1,905
1,648
2,452
2,323
0
33,836
W
12,231
713
0
5,184
6,979
4,076
592
3,032
3,947
47,902
0
W
7,744
1,044
268
1,406
6,706
3,247
122
3,633
3,073
29,336
0
L
Anubis
4,770
92
0
1,156
7,010
3,567
0
3,216
3,794
34,545
0
L
Bacchus
WrongRhyme3
Bacchus
4,032
165
0
1,839
9,760
8,716
0
4,488
5,272
8,825
0
L
3,546
1,665
0
1,250
7,849
3,103
0
3,278
4,571
0
22,658
L
Achilles
3,093
556
0
1,069
10,125
6,245
0
4,853
5,272
0
11,644
L
Nu Wa
4,932
1,437
0
1,476
7,582
2,571
0
4,140
3,442
13,780
0
W
3,761
754
118
1,714
9,066
7,134
547
1,693
7,373
0
10,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
34,503
234
Minions Killed
178
0
Camps Cleared
0
1,116,495
Distance Traveled
912,415
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,709
771
16
2
0
237,794
0
W
Chiron
8,781
878
77
8
0
217,229
2
W
Anubis
7,955
796
78
8
0
200,284
3
W
Ymir
7,927
793
54
5
0
215,683
2
L
Anubis
7,412
741
64
6
0
175,202
2
L
Bacchus
6,791
679
7
1
0
208,070
2
L
Ullr
7,229
723
51
5
0
163,709
0
L
Achilles
6,490
649
25
3
0
186,795
0
L
Nu Wa
6,581
658
31
3
0
178,639
3
W
Tyr
7,387
739
9
1
0
245,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role