Player Matchup

Xing Tian
Xing Tian
IceZero420
Xing Tian
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 162L
1,440 Elo+
Solo
Nu Wa
Nu Wa
JohnnyballsTx
Nu Wa
Level 151
God Stats
20W - 28L
1,455 SR
Queue Stats
21W - 32L
1,473 Elo+
Solo
Ah Puch
Ah Puch
MaDDenGOD318
Ah Puch
Level 118
God Stats
70W - 57L
1,612 SR
Queue Stats
183W - 211L
1,478 Elo+
Solo
Fenrir
Fenrir
Megatriel
Fenrir
Level 149
God Stats
2W - 2L
1,322 SR
Queue Stats
101W - 110L
1,515 Elo+
Solo
Vamana
Vamana
alangamer_1
Vamana
Level 55
God Stats
54W - 39L
1,653 SR
Queue Stats
305W - 276L
1,567 Elo+
Solo
Team Averages
Level 119
1,508 SR
1,495 Elo+

VS

Team Averages
Level 106
1,625 SR
1,436 Elo+
Nike
Nike
SimplyToast47
Nike
Level 78
God Stats
1W - 2L
1,721 SR
Queue Stats
32W - 43L
1,387 Elo+
Solo
Freya
Freya
TrollzBunny
Freya
Level 66
God Stats
10W - 12L
1,559 SR
Queue Stats
30W - 38L
1,411 Elo+
Solo
Sylvanus
Sylvanus
Twiist_Feeds
Sylvanus
Level 159
God Stats
8W - 8L
1,750 SR
Queue Stats
276W - 292L
1,497 Elo+
Solo
Lancelot
Lancelot
VeryRareSoul
Lancelot
Level 126
God Stats
10W - 10L
1,623 SR
Queue Stats
82W - 96L
1,461 Elo+
Party 1
Skadi
Skadi
oLucid Cloudx
Skadi
Level 99
God Stats
2W - 2L
1,473 SR
Queue Stats
36W - 46L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IceZero420
Xing Tian
14
0 / 3 / 3
7,613
692
4,672
17,611
16,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 2
8,418
765
14,322
14,799
6,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
MaDDenGOD318
Ah Puch
10
0 / 0 / 0
6,512
592
0
0
0
Fenrir
Megatriel
Fenrir
13
3 / 6 / 1
7,625
693
10,706
20,546
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
16
2 / 2 / 1
8,385
762
8,296
12,984
10,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
8,577
780
9,181
13,133
9,822
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 1 / 4
8,816
801
8,416
8,660
4,457
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
Twiist_Feeds
Sylvanus
15
1 / 2 / 10
8,277
752
7,448
11,462
10,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
VeryRareSoul
Lancelot
14
1 / 0 / 5
8,062
733
6,578
11,053
8,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 1 / 3
9,200
836
20,328
11,168
5,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
14
14
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
IceZero420
Xing Tian
0
3
3
0.5
L
1
3
2
0.67
L
Ah Puch
MaDDenGOD318
Ah Puch
0
0
0
0
L
Fenrir
Megatriel
Fenrir
3
6
1
0.58
W
3
2
3
2.25
W
3
1
4
5
W
Sylvanus
Twiist_Feeds
Sylvanus
1
2
10
3
W
Lancelot
VeryRareSoul
Lancelot
1
0
5
3.5
L
Vamana
2
2
1
1.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
51,951
65,940
Taken
55,476
47,710
Mitigated
38,750
16,848
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
IceZero420
Xing Tian
4,672
283
272
3,783
17,611
16,768
0
3,384
14,227
15,791
0
L
14,322
6,976
603
6,424
14,799
6,187
196
2,673
12,126
48,977
0
L
Ah Puch
MaDDenGOD318
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Megatriel
Fenrir
10,706
2,538
0
1,575
20,546
14,162
0
5,516
15,030
0
17,414
W
9,181
641
246
2,574
13,133
9,822
232
3,895
9,046
0
25,931
W
8,416
2,420
0
4,132
8,660
4,457
864
2,217
6,313
30,702
0
W
Sylvanus
Twiist_Feeds
Sylvanus
7,448
2,482
3,654
3,871
11,462
10,434
299
3,844
7,464
16,581
2,631
W
Lancelot
VeryRareSoul
Lancelot
6,578
781
0
2,098
11,053
8,671
472
4,150
6,773
0
27,595
L
Vamana
8,296
3,056
0
4,191
12,984
10,593
165
3,524
9,460
0
31,020
W
20,328
10,140
0
2,869
11,168
5,366
498
4,888
6,280
0
65,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
42,932
162
Minions Killed
239
0
Camps Cleared
0
949,875
Distance Traveled
1,180,184
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,613
692
18
2
0
239,515
1
L
Nu Wa
8,418
765
66
6
0
211,166
4
L
Ah Puch
6,512
592
0
0
0
0
0
L
Fenrir
7,625
693
18
2
0
247,692
1
W
Nike
8,577
780
39
4
0
244,016
0
W
Freya
8,816
801
46
4
0
228,122
3
W
Sylvanus
8,277
752
28
3
0
208,965
1
W
Lancelot
8,062
733
40
4
0
269,791
0
L
Vamana
8,385
762
60
5
0
251,502
0
W
Skadi
9,200
836
86
8
0
229,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role