Player Matchup

Mercury
Mercury
D3RKIO
Mercury
Level 16
God Stats
3W - 1L
1,545 SR
Queue Stats
27W - 4L
1,743 Elo+
Party 1
Nu Wa
Nu Wa
ExoticTurtle3
Nu Wa
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 9L
1,612 Elo+
Party 1
Medusa
Medusa
HumbleTadpole
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,377 Elo+
Solo
Bastet
Bastet
Inverseparabola
Bastet
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
28W - 7L
1,672 Elo+
Party 1
Atlas
Atlas
JayWrite
Atlas
Level 146
God Stats
5W - 0L
1,667 SR
Queue Stats
44W - 18L
1,632 Elo+
Party 1
Team Averages
Level 72
1,586 SR
1,607 Elo+

VS

Team Averages
Level 69
1,638 SR
1,495 Elo+
Da Ji
Da Ji
EMSAquatic
Da Ji
Level 83
God Stats
3W - 1L
1,852 SR
Queue Stats
85W - 64L
1,516 Elo+
Party 3
Persephone
Persephone
InsanexJok3rx
Persephone
Level 44
God Stats
2W - 1L
1,805 SR
Queue Stats
68W - 46L
1,476 Elo+
Party 3
Artemis
Artemis
Masked_PlayerX
Artemis
Level 147
God Stats
11W - 13L
1,532 SR
Queue Stats
231W - 212L
1,486 Elo+
Party 2
Eset
Eset
Odin117
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Apollo
Apollo
upperspace
Apollo
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 41L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
D3RKIO
Mercury
8
0 / 1 / 4
4,878
610
3,332
5,613
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 3
5,352
669
3,708
5,086
2,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 0 / 1
5,249
656
3,477
2,856
841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
5 / 1 / 1
5,962
745
4,254
5,183
1,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
JayWrite
Atlas
8
0 / 0 / 2
4,798
600
1,667
6,123
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
2 / 1 / 1
5,204
651
3,177
6,406
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
InsanexJok3rx
Persephone
7
0 / 3 / 1
4,557
570
1,768
4,869
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 0
3,749
469
1,568
4,232
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
Odin117
Eset
7
0 / 2 / 0
4,236
530
691
3,324
1,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
upperspace
Apollo
9
1 / 1 / 1
5,183
648
3,074
5,719
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
3
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
D3RKIO
Mercury
0
1
4
2
L
Da Ji
2
1
1
2.5
W
1
1
3
2.5
W
3
0
1
3.5
L
Persephone
InsanexJok3rx
Persephone
0
3
1
0.17
W
5
1
1
5.5
W
Atlas
JayWrite
Atlas
0
0
2
1
L
0
2
0
0
L
Eset
Odin117
Eset
0
2
0
0
L
Apollo
upperspace
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,438
Damage
10,278
24,861
Taken
24,550
9,883
Mitigated
8,181
7,546
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
D3RKIO
Mercury
3,332
1,068
0
500
5,613
1,723
0
211
5,402
0
35,126
L
Da Ji
3,177
664
0
3,080
6,406
2,348
0
1,157
5,189
0
31,255
W
3,708
874
0
1,895
5,086
2,202
0
0
5,086
27,270
0
W
3,477
1,449
0
1,431
2,856
841
194
204
2,652
0
29,027
L
Persephone
InsanexJok3rx
Persephone
1,768
118
0
536
4,869
1,231
0
524
4,342
19,815
0
W
4,254
743
0
1,366
5,183
1,694
0
1,151
4,032
0
32,164
W
Atlas
JayWrite
Atlas
1,667
715
228
2,126
6,123
3,423
0
1,663
4,460
17,895
0
L
1,568
754
0
1,302
4,232
1,139
0
769
3,463
0
12,000
L
Eset
Odin117
Eset
691
295
0
252
3,324
1,382
0
518
2,806
10,531
0
L
Apollo
upperspace
Apollo
3,074
1,848
0
2,830
5,719
2,081
986
1,921
3,372
0
32,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
22,929
260
Minions Killed
207
0
Camps Cleared
0
891,203
Distance Traveled
725,799
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,878
610
60
8
0
202,242
2
L
Da Ji
5,204
651
72
9
0
190,733
2
W
Nu Wa
5,352
669
50
6
0
159,998
3
W
Medusa
5,249
656
61
8
0
156,553
1
L
Persephone
4,557
570
39
5
0
163,294
2
W
Bastet
5,962
745
62
8
0
197,540
0
W
Atlas
4,798
600
27
3
0
174,870
2
L
Artemis
3,749
469
18
2
0
92,037
0
L
Eset
4,236
530
18
2
0
114,935
1
L
Apollo
5,183
648
60
8
0
164,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role