Player Matchup

Osiris
Osiris
AlexGlezGaona
Osiris
Level 85
God Stats
3W - 11L
1,304 SR
Queue Stats
284W - 297L
1,418 Elo+
Solo
Ra
Ra
BigWiggie
Ra
Level 67
God Stats
1W - 3L
1,354 SR
Queue Stats
227W - 236L
1,466 Elo+
Solo
Hachiman
Hachiman
RyukamiXener
Hachiman
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,025 Elo+
Party 1
Freya
Freya
ingodwetrust2222
Freya
Level 47
God Stats
41W - 56L
1,424 SR
Queue Stats
65W - 86L
1,390 Elo+
Solo
Ymir
Ymir
ygnacio198
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,025 Elo+
Party 1
Team Averages
Level 52
1,416 SR
1,265 Elo+

VS

Team Averages
Level 66
1,521 SR
1,391 Elo+
Bacchus
Bacchus
CaioLeveling
Bacchus
Level 36
God Stats
4W - 0L
1,500 SR
Queue Stats
291W - 322L
1,219 Elo+
Solo
Kukulkan
Kukulkan
LucienWolfswift
Kukulkan
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
701W - 761L
1,443 Elo+
Solo
Aphrodite
Aphrodite
haylyn123270
Aphrodite
Level 60
God Stats
1W - 1L
1,152 SR
Queue Stats
42W - 46L
1,387 Elo+
Solo
Izanami
Izanami
sshaffeR
Izanami
Level 60
God Stats
16W - 8L
1,819 SR
Queue Stats
95W - 94L
1,463 Elo+
Solo
Bakasura
Bakasura
themilkmannn
Bakasura
Level 46
God Stats
8W - 2L
1,633 SR
Queue Stats
46W - 33L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
10,326
492
13,129
24,788
24,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 7 / 1
10,611
505
20,209
18,466
8,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RyukamiXener
Hachiman
13
0 / 7 / 0
7,848
374
8,165
18,007
7,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 6 / 3
8,682
413
13,217
24,832
11,122
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 1
7,564
360
6,267
22,486
26,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaioLeveling
Bacchus
16
4 / 0 / 8
11,029
525
8,272
19,248
24,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
18
2 / 2 / 0
11,618
553
11,528
11,583
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
haylyn123270
Aphrodite
16
0 / 1 / 19
9,968
475
14,345
18,500
11,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
sshaffeR
Izanami
19
10 / 1 / 11
11,706
557
25,545
22,453
10,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
themilkmannn
Bakasura
18
13 / 5 / 4
11,978
570
18,991
24,025
13,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
9
Kills
29
29
Deaths
9
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
4
7
1
0.64
W
Bacchus
CaioLeveling
Bacchus
4
0
8
8
W
Kukulkan
2
2
0
1
L
Hachiman
RyukamiXener
Hachiman
0
7
0
0
W
Aphrodite
haylyn123270
Aphrodite
0
1
19
9.5
L
2
6
3
0.58
W
Izanami
sshaffeR
Izanami
10
1
11
15.5
W
Bakasura
themilkmannn
Bakasura
13
5
4
3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,987
Damage
78,681
108,579
Taken
95,809
77,250
Mitigated
66,449
29,035
Healing
45,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,129
5,019
0
10,269
24,788
24,052
324
11,615
11,844
0
81,536
L
20,209
1,919
973
2,639
18,466
8,447
0
8,865
8,927
84,739
0
W
Bacchus
CaioLeveling
Bacchus
8,272
1,272
645
4,817
19,248
24,968
149
9,767
9,291
37,810
0
W
Kukulkan
11,528
1,465
0
1,974
11,583
5,975
559
389
11,166
95,378
0
L
Hachiman
RyukamiXener
Hachiman
8,165
5,382
0
5,257
18,007
7,079
0
4,496
13,231
0
55,127
W
Aphrodite
haylyn123270
Aphrodite
14,345
1,439
6,060
12,982
18,500
11,477
737
11,010
7,078
62,492
0
L
13,217
5,162
0
6,871
24,832
11,122
0
4,113
19,935
63,479
0
W
Izanami
sshaffeR
Izanami
25,545
22,093
0
13,003
22,453
10,720
5,371
7,709
14,495
0
129,953
W
Bakasura
themilkmannn
Bakasura
18,991
12,362
0
6,303
24,025
13,309
1,859
10,179
13,596
0
77,457
L
6,267
858
0
3,026
22,486
26,550
0
5,795
16,169
26,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,031
Gold Earned
56,299
463
Minions Killed
634
0
Camps Cleared
0
1,840,155
Distance Traveled
2,048,868
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,326
492
126
6
0
426,138
5
L
Ra
10,611
505
138
7
0
358,530
6
W
Bacchus
11,029
525
46
2
0
418,679
3
W
Kukulkan
11,618
553
197
9
0
372,847
2
L
Hachiman
7,848
374
91
4
0
350,701
1
W
Aphrodite
9,968
475
94
4
0
395,321
1
L
Freya
8,682
413
79
4
0
359,793
0
W
Izanami
11,706
557
171
8
0
378,859
4
W
Bakasura
11,978
570
126
6
0
483,162
4
L
Ymir
7,564
360
29
1
0
344,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role