Player Matchup

Awilix
Awilix
Arachne657
Awilix
Level 55
God Stats
4W - 4L
1,462 SR
Queue Stats
41W - 67L
1,213 Elo+
Party 2
Chang'e
Chang'e
ITZ_RAV3N_14
Chang'e
Level 127
God Stats
14W - 11L
1,649 SR
Queue Stats
224W - 191L
1,548 Elo+
Party 2
Atlas
Atlas
SweetChinMusiq
Atlas
Level 65
God Stats
5W - 6L
1,451 SR
Queue Stats
13W - 18L
1,366 Elo+
Solo
Apollo
Apollo
marcocerecer323
Apollo
Level 83
God Stats
1W - 4L
1,411 SR
Queue Stats
78W - 72L
1,268 Elo+
Solo
Nu Wa
Nu Wa
snoopyboss234
Nu Wa
Level 97
God Stats
2W - 2L
1,563 SR
Queue Stats
29W - 47L
1,239 Elo+
Party 2
Team Averages
Level 85
1,507 SR
1,327 Elo+

VS

Team Averages
Level 86
1,461 SR
1,473 Elo+
Charybdis
Charybdis
Elbico
Charybdis
Level 29
God Stats
2W - 3L
1,300 SR
Queue Stats
59W - 59L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
Misss-La
Baron Samedi
Level 101
God Stats
16W - 9L
1,665 SR
Queue Stats
150W - 165L
1,522 Elo+
Party 1
Shiva
Shiva
RayaneLa
Shiva
Level 106
God Stats
3W - 3L
1,428 SR
Queue Stats
55W - 54L
1,512 Elo+
Party 1
Arachne
Arachne
Softon01
Arachne
Level 85
God Stats
10W - 8L
1,618 SR
Queue Stats
66W - 72L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
warriorbeast837
Ah Puch
Level 107
God Stats
11W - 11L
1,295 SR
Queue Stats
293W - 301L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arachne657
Awilix
16
2 / 7 / 2
10,357
384
14,704
25,883
12,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
ITZ_RAV3N_14
Chang'e
18
2 / 7 / 0
12,361
458
21,613
24,806
17,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
0 / 5 / 1
9,564
354
11,365
29,279
36,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 6 / 0
10,300
381
7,182
30,839
13,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 8 / 2
10,297
381
11,613
20,381
8,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elbico
Charybdis
20
8 / 2 / 8
15,545
576
37,952
31,986
15,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Misss-La
Baron Samedi
20
10 / 0 / 13
14,731
546
15,445
24,115
27,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Shiva
RayaneLa
Shiva
20
9 / 0 / 3
15,648
580
21,724
35,347
31,447
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Softon01
Arachne
20
3 / 1 / 8
14,214
526
12,449
30,887
14,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 4 / 4
13,966
517
18,311
21,138
10,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
6
Kills
33
33
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Awilix
Arachne657
Awilix
2
7
2
0.43
W
Charybdis
Elbico
Charybdis
8
2
8
6
L
Chang'e
ITZ_RAV3N_14
Chang'e
2
7
0
0.29
W
Baron Samedi
Misss-La
Baron Samedi
10
0
13
16.5
W
Shiva
RayaneLa
Shiva
9
0
3
10.5
W
Arachne
Softon01
Arachne
3
1
8
7
L
0
5
1
0.1
L
1
6
0
0.17
L
1
8
2
0.25
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,477
Damage
105,881
131,188
Taken
143,473
87,501
Mitigated
100,060
22,056
Healing
87,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Arachne657
Awilix
14,704
8,185
0
0
25,883
12,273
0
9,195
16,688
0
62,786
W
Charybdis
Elbico
Charybdis
37,952
27,290
0
22,189
31,986
15,894
7,064
9,489
22,303
0
171,610
L
Chang'e
ITZ_RAV3N_14
Chang'e
21,613
1,009
1,142
9,122
24,806
17,938
820
5,322
19,484
111,461
0
W
Baron Samedi
Misss-La
Baron Samedi
15,445
804
3,280
9,850
24,115
27,482
484
5,546
18,368
57,343
0
W
Shiva
RayaneLa
Shiva
21,724
3,884
239
22,775
35,347
31,447
1,569
15,090
19,973
0
155,026
W
Arachne
Softon01
Arachne
12,449
8,072
369
19,854
30,887
14,918
600
9,381
19,801
0
168,063
L
11,365
3,795
0
1,161
29,279
36,103
0
7,369
21,910
42,845
0
L
7,182
5,386
0
9,280
30,839
13,073
0
4,120
26,719
0
82,990
L
11,613
2,575
0
1,351
20,381
8,114
506
7,750
12,631
65,876
0
W
18,311
2,651
265
8,359
21,138
10,319
3,923
7,978
12,846
117,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,879
Gold Earned
74,104
598
Minions Killed
882
0
Camps Cleared
0
2,199,824
Distance Traveled
2,538,683
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,357
384
97
4
0
505,334
0
W
Charybdis
15,545
576
221
8
0
437,220
0
L
Chang'e
12,361
458
205
8
0
478,278
3
W
Baron Samedi
14,731
546
65
2
0
566,281
7
W
Shiva
15,648
580
215
8
0
507,758
0
W
Arachne
14,214
526
204
8
0
594,280
4
L
Atlas
9,564
354
50
2
0
486,842
5
L
Apollo
10,300
381
116
4
0
428,033
2
L
Nu Wa
10,297
381
130
5
0
301,337
1
W
Ah Puch
13,966
517
177
7
0
433,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role