Player Matchup

Charybdis
Charybdis
EMOCHILD169
Charybdis
Level 69
God Stats
14W - 19L
1,430 SR
Queue Stats
76W - 106L
1,300 Elo+
Solo
Nox
Nox
TFilp
Nox
Level 59
God Stats
0W - 2L
1,686 SR
Queue Stats
11W - 17L
1,286 Elo+
Party 1
Guan Yu
Guan Yu
sily guse
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,045 Elo+
Party 1
Team Averages
Level 47
1,539 SR
1,210 Elo+

VS

Team Averages
Level 55
1,588 SR
1,395 Elo+
Ah Muzen Cab
Ah Muzen Cab
Desmond Ross
Ah Muzen Cab
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,617 Elo+
Party 2
Bacchus
Bacchus
Krasmin0424
Bacchus
Level 17
God Stats
2W - 0L
1,775 SR
Queue Stats
8W - 10L
1,290 Elo+
Party 2
Scylla
Scylla
akaPinkHaze
Scylla
Level 107
God Stats
2W - 1L
1,490 SR
Queue Stats
16W - 28L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EMOCHILD169
Charybdis
12
2 / 2 / 1
7,975
665
8,076
14,088
5,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nox
TFilp
Nox
11
1 / 5 / 2
7,355
613
3,039
11,918
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
sily guse
Guan Yu
10
0 / 6 / 2
6,829
569
1,591
12,138
5,333
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Desmond Ross
Ah Muzen Cab
14
4 / 0 / 7
9,307
776
10,787
6,546
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Krasmin0424
Bacchus
12
0 / 2 / 8
8,765
730
3,363
10,559
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
15
9 / 1 / 4
10,036
836
16,972
5,840
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Desmond Ross
Ah Muzen Cab
4
0
7
7.5
L
Charybdis
EMOCHILD169
Charybdis
2
2
1
1.25
W
Bacchus
Krasmin0424
Bacchus
0
2
8
2
L
Nox
TFilp
Nox
1
5
2
0.4
W
Scylla
9
1
4
11
L
Guan Yu
sily guse
Guan Yu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,706
Damage
31,122
38,144
Taken
22,945
15,630
Mitigated
18,212
5,102
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Desmond Ross
Ah Muzen Cab
10,787
4,044
74
3,955
6,546
3,024
1,813
966
5,580
0
40,342
L
Charybdis
EMOCHILD169
Charybdis
8,076
5,724
0
1,700
14,088
5,469
0
7,061
6,757
0
33,948
W
Bacchus
Krasmin0424
Bacchus
3,363
274
0
1,666
10,559
12,963
29
1,911
8,648
7,353
0
L
Nox
TFilp
Nox
3,039
471
362
1,689
11,918
4,828
0
7,421
4,189
19,828
0
W
Scylla
16,972
1,189
296
1,410
5,840
2,225
517
727
5,113
46,430
0
L
Guan Yu
sily guse
Guan Yu
1,591
493
782
569
12,138
5,333
0
5,802
6,158
0
3,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,159
Gold Earned
28,108
115
Minions Killed
131
4
Camps Cleared
5
536,912
Distance Traveled
604,877
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,307
776
56
5
0
195,093
0
L
Charybdis
7,975
665
73
6
1
179,061
2
W
Bacchus
8,765
730
10
1
0
199,209
0
L
Nox
7,355
613
36
3
2
182,242
0
W
Scylla
10,036
836
65
5
5
210,575
1
L
Guan Yu
6,829
569
6
1
1
175,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role