Player Matchup

Tiamat
Tiamat
StarSample
Tiamat
Level 160
God Stats
4W - 0L
2,185 SR
Queue Stats
533W - 5L
2,360 Elo+
Party 2
Sylvanus
Sylvanus
cοdy
Sylvanus
Level 160
God Stats
24W - 0L
2,243 SR
Queue Stats
990W - 10L
2,394 Elo+
Party 2
Hou Yi
Hou Yi
xTrueOG
Hou Yi
Level 125
God Stats
2W - 0L
1,688 SR
Queue Stats
5W - 4L
1,497 Elo+
Solo
Team Averages
Level 148
2,039 SR
2,083 Elo+

VS

Team Averages
Level 84
1,533 SR
1,370 Elo+
Ah Puch
Ah Puch
Darii107
Ah Puch
Level 124
God Stats
1W - 2L
1,725 SR
Queue Stats
142W - 141L
1,242 Elo+
Party 1
Nemesis
Nemesis
Ito12
Nemesis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 147L
1,435 Elo+
Party 1
King Arthur
King Arthur
rod699
King Arthur
Level 37
God Stats
2W - 3L
1,376 SR
Queue Stats
62W - 66L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
StarSample
Tiamat
13
3 / 1 / 13
8,233
823
14,613
8,941
6,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
cοdy
Sylvanus
13
4 / 2 / 12
9,066
907
8,940
15,596
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
xTrueOG
Hou Yi
14
10 / 2 / 6
9,709
971
13,277
10,974
5,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darii107
Ah Puch
11
0 / 4 / 5
6,863
686
12,204
11,675
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Ito12
Nemesis
11
5 / 6 / 0
8,097
810
9,746
14,800
9,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
rod699
King Arthur
10
0 / 7 / 5
6,436
644
5,632
15,790
11,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
17
Kills
5
5
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Darii107
Ah Puch
0
4
5
0.63
L
Nemesis
Ito12
Nemesis
5
6
0
0.83
W
Tiamat
StarSample
Tiamat
3
1
13
9.5
W
Sylvanus
cοdy
Sylvanus
4
2
12
5
L
King Arthur
rod699
King Arthur
0
7
5
0.36
W
Hou Yi
xTrueOG
Hou Yi
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,830
Damage
27,582
35,511
Taken
42,265
29,424
Mitigated
26,935
17,304
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Darii107
Ah Puch
12,204
1,027
0
2,202
11,675
5,499
50
6,743
4,640
36,425
0
L
Nemesis
Ito12
Nemesis
9,746
5,020
705
2,666
14,800
9,439
192
7,215
7,173
0
17,620
W
Tiamat
StarSample
Tiamat
14,613
1,323
0
2,897
8,941
6,190
418
2,212
6,729
31,452
0
W
Sylvanus
cοdy
Sylvanus
8,940
2,339
4,365
7,202
15,596
17,777
315
6,588
9,008
15,047
0
L
King Arthur
rod699
King Arthur
5,632
789
0
540
15,790
11,997
22
8,490
6,899
0
12,732
W
Hou Yi
xTrueOG
Hou Yi
13,277
6,983
0
2,840
10,974
5,457
1,553
3,838
7,136
0
32,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,008
Gold Earned
21,396
121
Minions Killed
111
6
Camps Cleared
3
580,037
Distance Traveled
541,040
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,863
686
73
7
2
166,231
1
L
Nemesis
8,097
810
23
2
1
185,518
4
W
Tiamat
8,233
823
49
5
5
207,362
2
W
Sylvanus
9,066
907
26
3
1
176,037
1
L
King Arthur
6,436
644
15
2
0
189,291
3
W
Hou Yi
9,709
971
46
5
0
196,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role