Player Matchup

Hercules
Hercules
AdaptiveS
Hercules
Level 108
God Stats
9W - 8L
1,569 SR
Queue Stats
52W - 53L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Azbe
Tsukuyomi
Level 16
God Stats
8W - 9L
1,481 SR
Queue Stats
15W - 17L
1,440 Elo+
Party 1
Khepri
Khepri
Gopnognomik
Khepri
Level 127
God Stats
1W - 3L
1,770 SR
Queue Stats
8W - 15L
1,301 Elo+
Party 2
Jing Wei
Jing Wei
Jarlio
Jing Wei
Level 77
God Stats
4W - 3L
1,701 SR
Queue Stats
59W - 61L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Nekochka
Nu Wa
Level 135
God Stats
10W - 19L
1,516 SR
Queue Stats
39W - 51L
1,381 Elo+
Party 2
Team Averages
Level 93
1,607 SR
1,430 Elo+

VS

Team Averages
Level 79
1,631 SR
1,477 Elo+
Bacchus
Bacchus
Bubbliness
Bacchus
Level 62
God Stats
7W - 0L
2,001 SR
Queue Stats
194W - 149L
1,579 Elo+
Party 3
Achilles
Achilles
DeCeee
Achilles
Level 140
God Stats
17W - 5L
1,707 SR
Queue Stats
967W - 459L
1,656 Elo+
Party 3
Neith
Neith
NiceGuyBobby
Neith
Level 5
God Stats
20W - 3L
1,500 SR
Queue Stats
370W - 74L
1,579 Elo+
Party 3
Baron Samedi
Baron Samedi
illlmazera
Baron Samedi
Level 88
God Stats
13W - 14L
1,529 SR
Queue Stats
124W - 119L
1,445 Elo+
Solo
Kukulkan
Kukulkan
xBlackCrowX
Kukulkan
Level 98
God Stats
3W - 2L
1,417 SR
Queue Stats
9W - 9L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdaptiveS
Hercules
15
0 / 5 / 1
9,338
491
8,963
24,609
19,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Azbe
Tsukuyomi
14
3 / 8 / 1
8,633
454
12,644
19,452
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
9
1 / 2 / 0
6,726
354
1,742
7,291
6,007
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Jarlio
Jing Wei
16
2 / 4 / 3
9,495
500
4,677
14,843
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Nekochka
Nu Wa
11
0 / 7 / 3
7,227
380
5,349
9,678
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubbliness
Bacchus
15
2 / 0 / 12
10,553
555
3,655
10,487
12,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
DeCeee
Achilles
18
9 / 1 / 9
11,951
629
16,848
17,298
9,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
12 / 0 / 8
13,107
690
21,902
11,458
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
illlmazera
Baron Samedi
16
2 / 2 / 4
10,312
543
9,678
14,514
14,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
xBlackCrowX
Kukulkan
14
0 / 3 / 1
8,796
463
3,286
8,053
3,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
25
26
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdaptiveS
Hercules
0
5
1
0.1
L
Tsukuyomi
Azbe
Tsukuyomi
3
8
1
0.44
W
Bacchus
Bubbliness
Bacchus
2
0
12
8
W
Achilles
DeCeee
Achilles
9
1
9
13.5
L
Khepri
1
2
0
0.5
L
Jing Wei
Jarlio
Jing Wei
2
4
3
0.88
L
Nu Wa
Nekochka
Nu Wa
0
7
3
0.21
W
12
0
8
16
W
Baron Samedi
illlmazera
Baron Samedi
2
2
4
2
W
Kukulkan
xBlackCrowX
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,375
Damage
55,369
75,873
Taken
61,810
40,789
Mitigated
46,285
21,722
Healing
29,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdaptiveS
Hercules
8,963
2,394
0
10,996
24,609
19,343
120
8,816
15,793
161
71,347
L
Tsukuyomi
Azbe
Tsukuyomi
12,644
3,594
0
4,925
19,452
7,379
0
2,468
16,984
0
67,864
W
Bacchus
Bubbliness
Bacchus
3,655
523
2,887
2,969
10,487
12,617
0
2,095
8,392
24,880
0
W
Achilles
DeCeee
Achilles
16,848
8,755
0
9,347
17,298
9,644
0
2,413
14,715
0
114,783
L
Khepri
1,742
262
65
194
7,291
6,007
0
1,094
6,197
14,765
0
L
Jing Wei
Jarlio
Jing Wei
4,677
3,491
0
4,700
14,843
5,677
1,064
4,012
10,831
0
70,678
L
Nu Wa
Nekochka
Nu Wa
5,349
998
22
820
9,678
2,383
154
229
9,449
45,461
0
W
21,902
10,767
0
6,302
11,458
6,490
1,848
2,724
8,734
0
151,536
W
Baron Samedi
illlmazera
Baron Samedi
9,678
1,143
227
6,703
14,514
14,436
0
1,008
12,878
70,999
0
W
Kukulkan
xBlackCrowX
Kukulkan
3,286
260
23
866
8,053
3,098
1,056
898
7,155
52,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,419
Gold Earned
54,719
456
Minions Killed
580
0
Camps Cleared
0
1,532,054
Distance Traveled
1,825,067
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,338
491
132
7
0
343,275
5
L
Tsukuyomi
8,633
454
103
5
0
361,967
5
W
Bacchus
10,553
555
33
2
0
354,774
8
W
Achilles
11,951
629
166
9
0
449,656
4
L
Khepri
6,726
354
26
1
0
212,705
5
L
Jing Wei
9,495
500
122
6
0
363,212
0
L
Nu Wa
7,227
380
73
4
0
250,895
6
W
Neith
13,107
690
202
11
0
368,004
5
W
Baron Samedi
10,312
543
100
5
0
309,270
3
W
Kukulkan
8,796
463
79
4
0
343,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role