Player Matchup

Scylla
Scylla
 
Scylla
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
TheBlueGiraffe
Atlas
Level 27
God Stats
2W - 6L
1,291 SR
Queue Stats
33W - 37L
1,559 Elo+
Party 2
Bellona
Bellona
xvedic
Bellona
Level 103
God Stats
5W - 4L
2,017 SR
Queue Stats
57W - 69L
1,488 Elo+
Party 2
Team Averages
Level 76
1,603 SR
1,516 Elo+

VS

Team Averages
Level 85
1,556 SR
1,661 Elo+
Sol
Sol
KingsBait
Sol
Level 29
God Stats
4W - 4L
1,751 SR
Queue Stats
336W - 116L
1,816 Elo+
Party 1
Serqet
Serqet
ThE_KiiiD2004
Serqet
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 92L
1,621 Elo+
Party 1
King Arthur
King Arthur
YTAQwertBro
King Arthur
Level 120
God Stats
51W - 52L
1,417 SR
Queue Stats
230W - 195L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 3 / 0
7,309
731
8,958
8,330
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
6,213
621
3,709
14,119
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
xvedic
Bellona
9
0 / 7 / 0
5,873
587
4,766
12,584
11,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 7
8,759
876
14,460
7,914
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 14
7,290
729
4,969
9,736
4,444
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
YTAQwertBro
King Arthur
13
6 / 1 / 9
8,392
839
11,952
10,452
10,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
16
16
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
0
0.67
W
9
0
7
12.5
W
1
1
14
8
L
0
6
1
0.08
W
King Arthur
YTAQwertBro
King Arthur
6
1
9
10.5
L
Bellona
xvedic
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,433
Damage
31,381
35,033
Taken
28,102
24,143
Mitigated
18,339
2,213
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,958
1,418
0
302
8,330
2,965
0
3,450
4,646
26,187
0
W
14,460
8,679
0
3,843
7,914
3,170
1,937
4,088
3,826
50,730
0
W
4,969
754
0
874
9,736
4,444
220
5,413
4,323
0
7,601
L
3,709
1,338
152
1,054
14,119
9,600
0
5,347
8,422
5,783
0
W
King Arthur
YTAQwertBro
King Arthur
11,952
1,588
231
1,072
10,452
10,725
64
3,565
6,887
0
30,612
L
Bellona
xvedic
Bellona
4,766
1,197
60
645
12,584
11,578
0
5,813
6,535
0
15,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,395
Gold Earned
24,441
75
Minions Killed
136
0
Camps Cleared
10
498,908
Distance Traveled
600,681
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,309
731
38
4
0
171,579
1
W
Sol
8,759
876
91
9
6
195,497
4
W
Serqet
7,290
729
4
0
1
206,544
1
L
Atlas
6,213
621
6
1
0
160,213
2
W
King Arthur
8,392
839
41
4
3
198,640
4
L
Bellona
5,873
587
31
3
0
167,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role