Player Matchup

Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
LastSamurai27
Lancelot
Level 80
God Stats
25W - 31L
1,441 SR
Queue Stats
257W - 378L
1,400 Elo+
Party 1
Atlas
Atlas
Silent_Death7x7
Atlas
Level 26
God Stats
4W - 1L
1,832 SR
Queue Stats
24W - 30L
1,321 Elo+
Party 1
Team Averages
Level 58
1,591 SR
1,407 Elo+

VS

Team Averages
Level 49
1,368 SR
1,195 Elo+
Hachiman
Hachiman
N0T0RIOUS6 ROD
Hachiman
Level 64
God Stats
2W - 3L
1,374 SR
Queue Stats
66W - 83L
1,297 Elo+
Solo
Kukulkan
Kukulkan
elchapomendosa
Kukulkan
Level 67
God Stats
5W - 12L
1,230 SR
Queue Stats
37W - 89L
1,189 Elo+
Party 2
Anhur
Anhur
firedoggi67
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 28L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 9
8,074
807
4,406
6,573
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
LastSamurai27
Lancelot
15
12 / 1 / 2
9,402
940
11,390
11,225
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 9
8,564
856
7,494
12,708
11,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
2 / 7 / 0
6,937
694
6,991
10,648
3,734
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
10
0 / 5 / 2
6,676
668
6,748
7,612
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 0
6,069
607
2,795
7,886
2,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
16
Kills
2
2
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
9
6.5
W
Lancelot
LastSamurai27
Lancelot
12
1
2
13
L
Hachiman
2
7
0
0.29
W
2
1
9
6.5
L
Kukulkan
0
5
2
0.2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
16,534
30,506
Taken
26,146
19,540
Mitigated
9,429
8,722
Healing
1,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,406
2,198
0
934
6,573
2,658
1,108
1,842
4,731
0
27,331
W
Lancelot
LastSamurai27
Lancelot
11,390
3,369
355
3,808
11,225
5,231
867
2,664
8,561
0
34,252
L
Hachiman
6,991
4,331
107
809
10,648
3,734
0
3,358
7,290
0
13,595
W
7,494
2,657
102
3,523
12,708
11,651
97
2,632
10,076
20,233
0
L
Kukulkan
6,748
824
0
337
7,612
3,070
0
2,421
5,191
22,068
0
L
2,795
1,948
0
150
7,886
2,625
0
1,875
6,011
0
9,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
19,682
121
Minions Killed
83
8
Camps Cleared
1
635,868
Distance Traveled
512,483
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,074
807
48
5
3
187,440
4
W
Lancelot
9,402
940
55
6
5
242,724
1
L
Hachiman
6,937
694
18
2
0
164,726
0
W
Atlas
8,564
856
18
2
0
205,704
2
L
Kukulkan
6,676
668
45
5
1
172,361
3
L
Anhur
6,069
607
20
2
0
175,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role