Player Matchup

Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ApexGAMER117
Nox
Level 142
God Stats
1W - 1L
1,247 SR
Queue Stats
168W - 164L
1,487 Elo+
Solo
Anhur
Anhur
Elpapito_oficiaL
Anhur
Level 107
God Stats
1W - 2L
1,299 SR
Queue Stats
254W - 251L
1,479 Elo+
Solo
Da Ji
Da Ji
VikingrFinn
Da Ji
Level 129
God Stats
6W - 7L
1,443 SR
Queue Stats
313W - 315L
1,426 Elo+
Solo
Team Averages
Level 123
1,398 SR
1,478 Elo+

VS

Team Averages
Level 101
1,522 SR
1,461 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Angis-96
Zhong Kui
Level 69
God Stats
7W - 5L
1,579 SR
Queue Stats
124W - 125L
1,402 Elo+
Solo
Hun Batz
Hun Batz
Formiga_das_Play
Hun Batz
Level 105
God Stats
1W - 2L
1,491 SR
Queue Stats
263W - 283L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Franz_Osen
Morgan Le Fay
Level 119
God Stats
0W - 2L
1,542 SR
Queue Stats
27W - 28L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 1 / 5
9,076
648
13,822
6,886
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
 
Merlin
13
2 / 3 / 8
7,767
555
8,004
7,610
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 0 / 11
7,482
534
6,449
10,024
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 1
7,355
525
7,721
11,843
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
8 / 4 / 5
8,288
592
8,132
12,216
5,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 2 / 0
6,506
465
4,467
12,850
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
 
Cernunnos
11
2 / 4 / 2
6,499
464
10,213
10,739
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Angis-96
Zhong Kui
9
0 / 5 / 0
5,896
421
3,293
13,362
8,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 5
7,170
512
7,542
13,166
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Franz_Osen
Morgan Le Fay
12
6 / 6 / 1
7,974
570
5,445
10,844
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
21
Kills
11
11
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
5
8.5
W
Merlin
 
Merlin
2
3
8
2
L
Xing Tian
 
Xing Tian
2
2
0
1
L
Cernunnos
 
Cernunnos
2
4
2
0.75
L
Zhong Kui
Angis-96
Zhong Kui
0
5
0
0
W
2
0
11
7.5
W
3
3
1
1.17
L
1
4
5
0.88
L
Morgan Le Fay
Franz_Osen
Morgan Le Fay
6
6
1
1.08
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,128
Damage
30,960
48,579
Taken
60,961
23,131
Mitigated
29,602
16,264
Healing
15,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,822
5,595
0
3,418
6,886
3,739
858
2,046
4,840
0
68,373
W
Merlin
 
Merlin
8,004
785
0
1,490
7,610
3,296
200
3,253
4,357
62,867
0
L
Xing Tian
 
Xing Tian
4,467
590
0
1,918
12,850
8,905
0
5,467
7,383
18,585
0
L
Cernunnos
 
Cernunnos
10,213
5,909
0
3,745
10,739
2,674
313
1,190
9,549
0
47,739
L
Zhong Kui
Angis-96
Zhong Kui
3,293
474
0
5,284
13,362
8,467
0
189
13,173
35,509
0
W
6,449
1,260
213
3,612
10,024
7,170
0
4,742
5,282
20,017
0
W
7,721
4,797
224
4,607
11,843
3,658
0
816
11,027
0
54,084
L
7,542
3,121
0
3,175
13,166
5,100
0
3,926
9,240
0
44,378
L
Morgan Le Fay
Franz_Osen
Morgan Le Fay
5,445
437
0
1,371
10,844
4,456
0
3,681
7,163
38,999
0
W
8,132
2,223
0
2,700
12,216
5,268
262
2,348
9,868
0
43,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,968
Gold Earned
34,045
406
Minions Killed
301
0
Camps Cleared
0
1,247,450
Distance Traveled
1,200,764
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,076
648
134
10
0
280,673
3
W
Merlin
7,767
555
104
7
0
210,824
4
L
Xing Tian
6,506
465
18
1
0
272,005
7
L
Cernunnos
6,499
464
75
5
0
216,633
0
L
Zhong Kui
5,896
421
64
5
0
181,916
0
W
Nox
7,482
534
18
1
0
268,895
1
W
Anhur
7,355
525
92
7
0
225,882
0
L
Hun Batz
7,170
512
72
5
0
286,018
0
L
Morgan Le Fay
7,974
570
72
5
0
244,192
2
W
Da Ji
8,288
592
58
4
0
261,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role