Player Matchup

Ymir
Ymir
NyNtwin
Ymir
Level 56
God Stats
2W - 0L
1,791 SR
Queue Stats
20W - 30L
1,326 Elo+
Party 2
Scylla
Scylla
PARANICS
Scylla
Level 66
God Stats
9W - 12L
1,441 SR
Queue Stats
20W - 32L
1,317 Elo+
Party 2
Lancelot
Lancelot
Stekaise
Lancelot
Level 86
God Stats
18W - 7L
1,950 SR
Queue Stats
104W - 112L
1,452 Elo+
Solo
Team Averages
Level 69
1,728 SR
1,365 Elo+

VS

Team Averages
Level 83
1,394 SR
1,178 Elo+
Poseidon
Poseidon
Lewis_740
Poseidon
Level 17
God Stats
1W - 13L
1,261 SR
Queue Stats
16W - 85L
947 Elo+
Party 1
Lancelot
Lancelot
c4r3chllmb4
Lancelot
Level 126
God Stats
16W - 30L
1,347 SR
Queue Stats
125W - 201L
1,307 Elo+
Solo
Atlas
Atlas
mouraddm
Atlas
Level 106
God Stats
1W - 4L
1,574 SR
Queue Stats
13W - 35L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
NyNtwin
Ymir
19
3 / 1 / 17
14,828
706
8,510
18,047
26,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
PARANICS
Scylla
20
7 / 0 / 13
15,031
716
26,006
12,334
5,683
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Stekaise
Lancelot
20
13 / 3 / 9
15,439
735
32,713
23,121
11,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lewis_740
Poseidon
15
0 / 11 / 3
11,223
534
10,553
18,947
7,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
c4r3chllmb4
Lancelot
15
1 / 9 / 3
11,550
550
13,060
22,517
10,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
mouraddm
Atlas
17
3 / 3 / 1
13,076
623
13,342
30,606
47,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
23
Kills
4
4
Deaths
23
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Lewis_740
Poseidon
0
11
3
0.14
W
Ymir
NyNtwin
Ymir
3
1
17
11.5
W
Scylla
PARANICS
Scylla
7
0
13
13.5
W
Lancelot
Stekaise
Lancelot
13
3
9
5.83
L
Lancelot
c4r3chllmb4
Lancelot
1
9
3
0.28
L
Atlas
mouraddm
Atlas
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,229
Damage
36,955
53,502
Taken
72,070
43,238
Mitigated
65,473
13,130
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Lewis_740
Poseidon
10,553
600
270
1,215
18,947
7,283
0
7,637
11,310
47,089
0
W
Ymir
NyNtwin
Ymir
8,510
1,190
398
3,779
18,047
26,254
284
7,553
10,494
34,036
0
W
Scylla
PARANICS
Scylla
26,006
2,658
210
4,152
12,334
5,683
1,533
6,814
5,520
82,367
0
W
Lancelot
Stekaise
Lancelot
32,713
3,595
519
4,072
23,121
11,301
193
10,330
12,791
0
77,004
L
Lancelot
c4r3chllmb4
Lancelot
13,060
2,329
0
448
22,517
10,306
0
11,325
11,192
0
35,669
L
Atlas
mouraddm
Atlas
13,342
3,666
0
5,996
30,606
47,884
0
16,313
14,293
43,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,298
Gold Earned
35,849
215
Minions Killed
165
14
Camps Cleared
4
1,045,172
Distance Traveled
1,014,229
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,223
534
69
3
3
308,299
3
W
Ymir
14,828
706
38
2
1
291,474
0
W
Scylla
15,031
716
119
6
3
356,970
5
W
Lancelot
15,439
735
58
3
10
396,728
2
L
Lancelot
11,550
550
59
3
1
371,495
0
L
Atlas
13,076
623
37
2
0
334,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role