Player Matchup

Danzaburou
Danzaburou
OrionGamings
Danzaburou
Level 38
God Stats
11W - 26L
1,223 SR
Queue Stats
94W - 112L
1,424 Elo+
Party 1
Mulan
Mulan
TidesOfTalent
Mulan
Level 48
God Stats
7W - 6L
1,547 SR
Queue Stats
57W - 75L
1,451 Elo+
Solo
Vulcan
Vulcan
UwU-hokage
Vulcan
Level 22
God Stats
17W - 27L
1,442 SR
Queue Stats
39W - 63L
1,330 Elo+
Solo
Artio
Artio
WolfsKage
Artio
Level 121
God Stats
2W - 4L
1,512 SR
Queue Stats
216W - 242L
1,461 Elo+
Party 1
Lancelot
Lancelot
XpertAssassin00
Lancelot
Level 102
God Stats
22W - 25L
1,514 SR
Queue Stats
162W - 187L
1,451 Elo+
Party 1
Team Averages
Level 66
1,448 SR
1,423 Elo+

VS

Team Averages
Level 69
1,385 SR
1,474 Elo+
Geb
Geb
N4STY BOOMER
Geb
Level 28
God Stats
3W - 2L
1,236 SR
Queue Stats
60W - 81L
1,391 Elo+
Solo
Poseidon
Poseidon
ROSETHE5NINE
Poseidon
Level 108
God Stats
7W - 7L
1,464 SR
Queue Stats
216W - 264L
1,484 Elo+
Solo
Lancelot
Lancelot
ThinWhtDukeZero
Lancelot
Level 103
God Stats
41W - 31L
1,582 SR
Queue Stats
68W - 63L
1,537 Elo+
Solo
Hera
Hera
ThornyRose6
Hera
Level 102
God Stats
1W - 2L
1,142 SR
Queue Stats
52W - 65L
1,457 Elo+
Solo
Osiris
Osiris
YoungGuppie
Osiris
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OrionGamings
Danzaburou
18
1 / 7 / 3
10,923
683
14,101
21,988
10,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 8 / 2
12,015
751
18,190
27,786
28,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
UwU-hokage
Vulcan
16
0 / 7 / 6
9,812
613
7,371
11,296
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
WolfsKage
Artio
17
2 / 1 / 3
10,162
635
4,910
23,302
29,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
17
1 / 6 / 4
10,213
638
6,818
15,771
7,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 15
12,175
761
7,268
15,765
18,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
ROSETHE5NINE
Poseidon
18
1 / 2 / 11
11,708
732
9,935
14,129
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
20
8 / 2 / 11
12,871
804
16,842
18,345
10,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 1 / 15
12,650
791
19,785
10,402
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
11 / 3 / 7
13,612
851
28,353
22,021
20,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
10
Kills
29
29
Deaths
10
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Danzaburou
OrionGamings
Danzaburou
1
7
3
0.36
W
Poseidon
ROSETHE5NINE
Poseidon
1
2
11
3.25
W
Lancelot
8
2
11
6.75
W
7
1
15
14.5
L
6
8
2
0.88
L
Vulcan
UwU-hokage
Vulcan
0
7
6
0.43
L
Artio
WolfsKage
Artio
2
1
3
3.5
L
Lancelot
1
6
4
0.5
W
Osiris
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,390
Damage
82,183
100,143
Taken
80,662
80,795
Mitigated
60,300
12,241
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,268
761
461
1,510
15,765
18,166
943
3,059
12,379
21,573
0
L
Danzaburou
OrionGamings
Danzaburou
14,101
5,603
0
3,966
21,988
10,359
103
7,592
14,009
0
47,953
W
Poseidon
ROSETHE5NINE
Poseidon
9,935
2,147
0
2,792
14,129
6,031
4,090
2,866
11,234
45,453
0
W
Lancelot
16,842
3,401
0
4,206
18,345
10,443
955
2,700
15,500
0
41,230
W
19,785
4,277
0
1,895
10,402
5,077
2,695
1,347
9,026
48,075
0
L
18,190
1,748
0
3,634
27,786
28,453
0
8,946
18,297
0
37,511
L
Vulcan
UwU-hokage
Vulcan
7,371
3,851
0
220
11,296
4,828
0
3,404
7,767
28,465
0
L
Artio
WolfsKage
Artio
4,910
658
806
3,091
23,302
29,626
0
10,310
12,375
20,518
0
L
Lancelot
6,818
843
0
524
15,771
7,529
0
5,629
9,984
0
30,250
W
Osiris
28,353
12,824
0
6,661
22,021
20,583
98
1,561
20,242
371
76,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
63,016
218
Minions Killed
289
0
Camps Cleared
0
1,374,708
Distance Traveled
1,751,115
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,175
761
13
1
0
336,933
1
L
Danzaburou
10,923
683
62
4
0
267,099
2
W
Poseidon
11,708
732
73
5
0
336,632
7
W
Lancelot
12,871
804
61
4
0
353,057
2
W
Hera
12,650
791
61
4
0
326,987
7
L
Mulan
12,015
751
40
3
0
286,500
5
L
Vulcan
9,812
613
39
2
0
219,803
0
L
Artio
10,162
635
22
1
0
306,279
2
L
Lancelot
10,213
638
55
3
0
295,027
0
W
Osiris
13,612
851
81
5
0
397,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role